Player Matchup

Arachne
Arachne
BLANDIS4
Arachne
Level 67
God Stats
5W - 3L
1,789 SR
Queue Stats
21W - 70L
1,163 Elo+
Party 1
Athena
Athena
KeegHanKiller
Athena
Level 89
God Stats
5W - 3L
1,480 SR
Queue Stats
11W - 14L
1,426 Elo+
Party 1
Sol
Sol
Scotty Manziel
Sol
Level 109
God Stats
3W - 3L
1,399 SR
Queue Stats
25W - 98L
1,155 Elo+
Party 1
Chernobog
Chernobog
Voltic Assassin
Chernobog
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 93L
1,199 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rosscopco68
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 92L
1,172 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,223 Elo+

VS

Team Averages
Level 74
1,532 SR
1,433 Elo+
Chernobog
Chernobog
BNDTCam15
Chernobog
Level 24
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 2
Charon
Charon
Calvatron11
Charon
Level 82
God Stats
6W - 4L
1,850 SR
Queue Stats
119W - 105L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
IanMG3469
Baron Samedi
Level 82
God Stats
16W - 12L
1,648 SR
Queue Stats
403W - 358L
1,506 Elo+
Party 3
Ne Zha
Ne Zha
QuetzalDrago
Ne Zha
Level 25
God Stats
4W - 3L
1,376 SR
Queue Stats
131W - 119L
1,447 Elo+
Party 3
Agni
Agni
TheHyperior
Agni
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 298L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLANDIS4
Arachne
13
2 / 0 / 1
8,058
474
3,109
7,812
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 2
8,550
503
4,193
11,638
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 0 / 0
9,752
574
7,912
9,741
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Voltic Assassin
Chernobog
14
1 / 0 / 1
8,053
474
3,720
7,675
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
rosscopco68
Morgan Le Fay
16
4 / 1 / 1
9,689
570
8,778
13,613
8,944
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BNDTCam15
Chernobog
13
0 / 1 / 0
7,331
431
4,314
5,322
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
12
0 / 1 / 0
7,690
452
6,476
10,268
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
IanMG3469
Baron Samedi
11
0 / 1 / 0
7,258
427
2,468
5,020
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
0 / 3 / 0
7,304
430
2,017
11,091
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 3 / 0
8,986
529
10,305
16,029
12,121
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
9
Kills
1
1
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
BLANDIS4
Arachne
2
0
1
2.5
L
Chernobog
BNDTCam15
Chernobog
0
1
0
0
L
Charon
0
1
0
0
L
Baron Samedi
IanMG3469
Baron Samedi
0
1
0
0
W
0
0
2
1
L
Ne Zha
0
3
0
0
W
2
0
0
2
L
1
3
0
0.33
W
Chernobog
Voltic Assassin
Chernobog
1
0
1
1.5
W
Morgan Le Fay
rosscopco68
Morgan Le Fay
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
25,580
50,479
Taken
47,730
31,620
Mitigated
32,074
20,385
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BLANDIS4
Arachne
3,109
1,852
0
1,364
7,812
3,133
0
2,025
5,787
0
49,983
L
Chernobog
BNDTCam15
Chernobog
4,314
2,012
0
907
5,322
2,037
0
1,296
4,026
0
48,865
L
Charon
6,476
1,279
0
1,688
10,268
10,545
0
4,290
5,978
36,498
0
L
Baron Samedi
IanMG3469
Baron Samedi
2,468
90
205
1,602
5,020
2,411
0
2,732
2,288
43,796
0
W
4,193
1,011
0
4,564
11,638
11,598
0
3,189
8,449
41,089
0
L
Ne Zha
2,017
165
0
2,113
11,091
4,960
0
4,121
6,970
0
54,313
W
7,912
2,411
0
5,465
9,741
4,800
2,889
4,322
5,419
78,461
8,658
L
10,305
1,221
0
7,409
16,029
12,121
489
8,081
7,948
76,435
0
W
Chernobog
Voltic Assassin
Chernobog
3,720
1,587
0
2,532
7,675
3,145
2,069
1,933
5,742
0
55,209
W
Morgan Le Fay
rosscopco68
Morgan Le Fay
8,778
843
0
6,460
13,613
8,944
392
7,780
5,833
77,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,102
Gold Earned
38,569
501
Minions Killed
461
0
Camps Cleared
0
1,696,253
Distance Traveled
1,406,306
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,058
474
70
4
0
369,882
0
L
Chernobog
7,331
431
93
5
0
294,209
0
L
Charon
7,690
452
54
3
0
343,446
6
L
Baron Samedi
7,258
427
96
6
0
216,527
0
W
Athena
8,550
503
50
3
0
368,376
0
L
Ne Zha
7,304
430
101
6
0
245,536
0
W
Sol
9,752
574
159
9
0
305,518
0
L
Agni
8,986
529
117
7
0
306,588
2
W
Chernobog
8,053
474
98
6
0
314,208
0
W
Morgan Le Fay
9,689
570
124
7
0
338,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role