Player Matchup

Hachiman
Hachiman
CiscoPodcast
Hachiman
Level 22
God Stats
1W - 2L
1,476 SR
Queue Stats
4W - 14L
1,190 Elo+
Party 1
Ne Zha
Ne Zha
SleezySloppy
Ne Zha
Level 87
God Stats
1W - 1L
1,756 SR
Queue Stats
244W - 241L
1,501 Elo+
Party 1
Cerberus
Cerberus
TmB Yoshii
Cerberus
Level 124
God Stats
5W - 2L
1,749 SR
Queue Stats
201W - 201L
1,412 Elo+
Party 2
Olorun
Olorun
XXFuzzyDoritoXX
Olorun
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,379 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zee Lil Huey
Morgan Le Fay
Level 85
God Stats
3W - 5L
1,385 SR
Queue Stats
208W - 210L
1,470 Elo+
Party 1
Team Averages
Level 88
1,573 SR
1,391 Elo+

VS

Team Averages
Level 87
1,581 SR
1,459 Elo+
Artemis
Artemis
DE Loki
Artemis
Level 105
God Stats
21W - 7L
1,775 SR
Queue Stats
782W - 753L
1,466 Elo+
Party 3
Cupid
Cupid
Latino159044
Cupid
Level 29
God Stats
2W - 2L
1,472 SR
Queue Stats
294W - 270L
1,434 Elo+
Solo
Freya
Freya
Talonreese
Freya
Level 109
God Stats
1W - 1L
1,300 SR
Queue Stats
76W - 82L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
anamolyalbatross
Gilgamesh
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 203L
1,423 Elo+
Solo
Charon
Charon
drizzt385
Charon
Level 85
God Stats
6W - 3L
1,856 SR
Queue Stats
442W - 425L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CiscoPodcast
Hachiman
17
7 / 6 / 5
10,801
900
11,882
12,705
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
15
3 / 6 / 14
9,327
777
11,884
16,118
16,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cerberus
TmB Yoshii
Cerberus
16
6 / 6 / 14
10,440
870
14,188
27,327
27,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 6 / 11
9,902
825
10,675
14,121
6,642
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Zee Lil Huey
Morgan Le Fay
14
2 / 6 / 12
8,693
724
13,031
13,606
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DE Loki
Artemis
18
4 / 3 / 17
10,020
835
19,429
11,332
5,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 7 / 9
9,039
753
9,445
12,775
4,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
18
13 / 5 / 12
11,400
950
21,997
13,308
6,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
15
3 / 7 / 16
9,052
754
10,916
18,519
16,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
drizzt385
Charon
19
7 / 3 / 20
11,031
919
14,291
22,979
19,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
104
25
Kills
30
30
Deaths
25
56
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CiscoPodcast
Hachiman
7
6
5
1.58
W
Artemis
DE Loki
Artemis
4
3
17
4.17
W
3
7
9
1.07
L
Ne Zha
3
6
14
1.67
W
Freya
13
5
12
3.8
L
Cerberus
TmB Yoshii
Cerberus
6
6
14
2.17
L
7
6
11
2.08
L
Morgan Le Fay
Zee Lil Huey
Morgan Le Fay
2
6
12
1.33
W
Gilgamesh
3
7
16
1.57
W
Charon
drizzt385
Charon
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,660
Damage
76,078
83,877
Taken
78,913
62,024
Mitigated
51,787
25,834
Healing
23,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CiscoPodcast
Hachiman
11,882
6,215
752
615
12,705
5,275
490
5,637
6,580
0
20,895
W
Artemis
DE Loki
Artemis
19,429
5,657
824
1,408
11,332
5,065
1,572
5,843
5,354
0
33,115
W
9,445
6,225
2,639
2,418
12,775
4,652
3,402
6,618
5,743
0
18,060
L
Ne Zha
11,884
2,531
594
4,413
16,118
16,214
379
6,540
8,710
0
21,560
W
Freya
21,997
6,311
582
2,737
13,308
6,393
1,730
7,243
6,065
35,265
0
L
Cerberus
TmB Yoshii
Cerberus
14,188
213
258
9,173
27,327
27,729
0
9,765
16,230
24,076
0
L
10,675
5,530
2,481
3,248
14,121
6,642
560
5,851
7,887
18,819
0
L
Morgan Le Fay
Zee Lil Huey
Morgan Le Fay
13,031
1,171
1,890
2,410
13,606
6,164
256
5,422
7,667
24,009
0
W
Gilgamesh
10,916
2,512
667
2,038
18,519
16,369
465
9,808
8,457
0
13,592
W
Charon
drizzt385
Charon
14,291
1,198
823
9,553
22,979
19,308
387
8,382
14,345
27,697
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
50,542
103
Minions Killed
106
0
Camps Cleared
0
999,054
Distance Traveled
1,107,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,801
900
27
2
0
191,104
0
W
Artemis
10,020
835
32
3
0
223,967
0
W
Cupid
9,039
753
25
2
0
194,324
0
L
Ne Zha
9,327
777
15
1
0
217,376
0
W
Freya
11,400
950
24
2
0
211,843
0
L
Cerberus
10,440
870
21
2
0
199,667
0
L
Olorun
9,902
825
16
1
0
178,765
0
L
Morgan Le Fay
8,693
724
24
2
0
212,142
0
W
Gilgamesh
9,052
754
7
1
0
224,848
0
W
Charon
11,031
919
18
2
0
252,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role