Player Matchup

Kumbhakarna
Kumbhakarna
KILLER_MADNESS-
Kumbhakarna
Level 104
God Stats
3W - 3L
1,523 SR
Queue Stats
42W - 48L
1,456 Elo+
Party 3
Discordia
Discordia
OJ_Didnt_Do_It_x
Discordia
Level 97
God Stats
46W - 35L
1,547 SR
Queue Stats
136W - 161L
1,403 Elo+
Party 4
Pele
Pele
SmurfPaidBot
Pele
Level 104
God Stats
37W - 40L
1,465 SR
Queue Stats
218W - 227L
1,398 Elo+
Party 4
Cu Chulainn
Cu Chulainn
lilcajunkilla
Cu Chulainn
Level 108
God Stats
1W - 1L
1,239 SR
Queue Stats
29W - 23L
1,561 Elo+
Party 3
Danzaburou
Danzaburou
lsuforu
Danzaburou
Level 87
God Stats
8W - 9L
1,506 SR
Queue Stats
19W - 20L
1,463 Elo+
Party 3
Team Averages
Level 100
1,456 SR
1,456 Elo+

VS

Team Averages
Level 96
1,407 SR
1,460 Elo+
Bakasura
Bakasura
ELIT_Magnemite01
Bakasura
Level 105
God Stats
2W - 1L
1,488 SR
Queue Stats
85W - 76L
1,483 Elo+
Party 2
Ymir
Ymir
LysaulX
Ymir
Level 59
God Stats
13W - 9L
1,299 SR
Queue Stats
33W - 35L
1,407 Elo+
Party 1
Poseidon
Poseidon
SirSpin21
Poseidon
Level 80
God Stats
3W - 5L
1,567 SR
Queue Stats
75W - 64L
1,521 Elo+
Solo
Ullr
Ullr
Sytumn
Ullr
Level 108
God Stats
1W - 0L
1,252 SR
Queue Stats
38W - 39L
1,441 Elo+
Party 1
Persephone
Persephone
mugue26333
Persephone
Level 126
God Stats
28W - 29L
1,428 SR
Queue Stats
317W - 305L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KILLER_MADNESS-
Kumbhakarna
12
1 / 1 / 0
8,519
406
4,101
17,746
16,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
14
2 / 8 / 1
8,486
404
10,040
14,105
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 1
9,493
452
11,326
16,152
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
lilcajunkilla
Cu Chulainn
14
0 / 5 / 2
8,646
412
12,010
22,574
20,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
lsuforu
Danzaburou
13
0 / 4 / 3
8,170
389
6,511
14,160
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
10,581
504
7,392
19,973
9,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
LysaulX
Ymir
14
0 / 5 / 3
9,305
443
2,157
16,003
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
SirSpin21
Poseidon
20
9 / 0 / 4
13,936
664
27,280
20,335
19,214
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
Sytumn
Ullr
12
0 / 1 / 4
8,772
418
4,155
7,657
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
mugue26333
Persephone
18
9 / 2 / 1
12,803
610
20,091
16,255
7,552
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
20
20
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Kumbhakarna
KILLER_MADNESS-
Kumbhakarna
1
1
0
1
W
Ymir
LysaulX
Ymir
0
5
3
0.3
L
Discordia
2
8
1
0.31
W
Poseidon
SirSpin21
Poseidon
9
0
4
11
L
6
2
1
3.25
W
Ullr
Sytumn
Ullr
0
1
4
2
L
Cu Chulainn
lilcajunkilla
Cu Chulainn
0
5
2
0.2
L
Danzaburou
lsuforu
Danzaburou
0
4
3
0.38
W
Persephone
mugue26333
Persephone
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,988
Damage
61,075
84,737
Taken
80,223
55,006
Mitigated
57,623
19,391
Healing
31,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,392
5,610
0
5,949
19,973
9,939
0
2,927
17,046
0
82,032
L
Kumbhakarna
KILLER_MADNESS-
Kumbhakarna
4,101
96
2,101
3,053
17,746
16,515
112
8,388
8,953
30,031
0
W
Ymir
LysaulX
Ymir
2,157
66
118
2,820
16,003
18,047
102
2,618
13,385
35,501
0
L
Discordia
10,040
428
0
2,057
14,105
5,690
0
10,314
3,733
48,879
0
W
Poseidon
SirSpin21
Poseidon
27,280
5,266
0
14,456
20,335
19,214
3,612
1,835
18,500
158,408
0
L
11,326
2,975
0
3,825
16,152
6,636
0
7,579
8,303
0
65,935
W
Ullr
Sytumn
Ullr
4,155
1,012
0
1,064
7,657
2,871
0
615
7,042
0
52,772
L
Cu Chulainn
lilcajunkilla
Cu Chulainn
12,010
1,437
0
5,180
22,574
20,282
0
13,778
8,508
174
74,230
L
Danzaburou
lsuforu
Danzaburou
6,511
2,373
0
3,175
14,160
5,883
749
9,469
4,691
0
56,583
W
Persephone
mugue26333
Persephone
20,091
1,004
165
7,242
16,255
7,552
0
7,665
8,577
94,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
55,397
399
Minions Killed
608
0
Camps Cleared
0
1,980,450
Distance Traveled
1,889,172
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,581
504
123
6
0
507,771
0
L
Kumbhakarna
8,519
406
35
2
0
396,065
0
W
Ymir
9,305
443
39
2
0
315,435
0
L
Discordia
8,486
404
78
4
0
364,672
0
W
Poseidon
13,936
664
217
10
0
396,030
6
L
Pele
9,493
452
81
4
0
431,648
0
W
Ullr
8,772
418
79
4
0
270,225
2
L
Cu Chulainn
8,646
412
115
5
0
421,883
4
L
Danzaburou
8,170
389
90
4
0
366,182
0
W
Persephone
12,803
610
150
7
0
399,711
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role