Player Matchup

Medusa
Medusa
Anubis_Hunter
Medusa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 77L
1,383 Elo+
Solo
Fafnir
Fafnir
DeicideGoddess
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 2
Apollo
Apollo
LagFrenzy
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 2
Athena
Athena
covax
Athena
Level 106
God Stats
6W - 8L
1,442 SR
Queue Stats
680W - 748L
1,476 Elo+
Solo
Mercury
Mercury
raebandz101
Mercury
Level 129
God Stats
5W - 5L
1,608 SR
Queue Stats
284W - 318L
1,457 Elo+
Solo
Team Averages
Level 85
1,510 SR
1,371 Elo+

VS

Team Averages
Level 135
1,524 SR
1,449 Elo+
Persephone
Persephone
BvinR
Persephone
Level 157
God Stats
17W - 22L
1,437 SR
Queue Stats
735W - 734L
1,437 Elo+
Party 1
Vamana
Vamana
DACH0Z3N0609
Vamana
Level 141
God Stats
6W - 2L
1,597 SR
Queue Stats
178W - 177L
1,460 Elo+
Solo
Charon
Charon
Wrath_of_Cersei
Charon
Level 108
God Stats
8W - 8L
1,477 SR
Queue Stats
598W - 610L
1,421 Elo+
Party 1
Mulan
Mulan
jermelbarney
Mulan
Level 108
God Stats
3W - 0L
1,611 SR
Queue Stats
114W - 106L
1,450 Elo+
Solo
Hun Batz
Hun Batz
johnb411679
Hun Batz
Level 161
God Stats
3W - 2L
1,500 SR
Queue Stats
217W - 213L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
7,950
883
6,648
8,697
4,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 4
6,651
739
2,239
11,807
13,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
LagFrenzy
Apollo
14
5 / 4 / 5
7,808
868
10,280
8,737
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
covax
Athena
1
0 / 0 / 0
2,192
244
0
0
0
Mercury
raebandz101
Mercury
13
3 / 4 / 6
7,293
810
5,729
9,348
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BvinR
Persephone
17
6 / 0 / 9
9,458
1,051
10,202
4,557
2,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
12
0 / 3 / 7
7,221
802
5,878
10,294
5,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 11
8,225
914
4,793
8,596
8,289
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
6 / 4 / 7
8,352
928
5,396
10,495
6,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
johnb411679
Hun Batz
14
4 / 3 / 6
8,444
938
5,971
7,067
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
12
Kills
18
18
Deaths
13
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Persephone
BvinR
Persephone
6
0
9
10.5
W
Vamana
0
3
7
1.17
L
0
5
4
0.4
L
Apollo
LagFrenzy
Apollo
5
4
5
1.88
W
2
3
11
2.5
L
Athena
covax
Athena
0
0
0
0
W
6
4
7
2.38
W
Hun Batz
johnb411679
Hun Batz
4
3
6
2.33
L
Mercury
raebandz101
Mercury
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
32,240
38,589
Taken
41,009
25,444
Mitigated
26,154
6,517
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,648
3,093
90
312
8,697
4,051
0
2,362
6,335
0
18,347
W
Persephone
BvinR
Persephone
10,202
881
358
2,199
4,557
2,134
958
0
4,557
27,677
0
W
Vamana
5,878
1,393
304
499
10,294
5,916
765
729
9,565
0
11,146
L
2,239
355
575
1,471
11,807
13,218
96
4,567
7,240
5,461
0
L
Apollo
LagFrenzy
Apollo
10,280
7,242
0
1,148
8,737
4,311
0
4,821
3,916
0
19,654
W
4,793
837
711
1,075
8,596
8,289
453
245
8,351
13,629
0
L
Athena
covax
Athena
0
0
0
0
0
0
0
0
0
0
0
W
5,396
663
875
2,074
10,495
6,256
666
603
9,892
0
6,905
W
Hun Batz
johnb411679
Hun Batz
5,971
498
880
987
7,067
3,559
404
662
6,405
0
13,009
L
Mercury
raebandz101
Mercury
5,729
868
667
2,254
9,348
3,864
0
3,245
6,103
0
11,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
41,700
63
Minions Killed
98
0
Camps Cleared
0
581,425
Distance Traveled
869,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,950
883
22
2
0
114,839
0
W
Persephone
9,458
1,051
44
5
0
179,194
0
W
Vamana
7,221
802
11
1
0
184,440
0
L
Fafnir
6,651
739
6
1
0
136,035
0
L
Apollo
7,808
868
21
2
0
162,198
0
W
Charon
8,225
914
18
2
0
160,671
0
L
Athena
2,192
244
0
0
0
0
0
W
Mulan
8,352
928
6
1
0
155,807
0
W
Hun Batz
8,444
938
19
2
0
189,442
0
L
Mercury
7,293
810
14
2
0
168,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role