Player Matchup

Thanatos
Thanatos
AtenadoOvero
Thanatos
Level 42
God Stats
2W - 8L
1,379 SR
Queue Stats
10W - 15L
1,424 Elo+
Solo
Scylla
Scylla
Foxtsune
Scylla
Level 129
God Stats
4W - 6L
1,490 SR
Queue Stats
553W - 540L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
NickManero
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 193L
1,472 Elo+
Party 1
Izanami
Izanami
TTK NANE
Izanami
Level 128
God Stats
0W - 1L
1,609 SR
Queue Stats
179W - 165L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
xaluzin
Sun Wukong
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,525 Elo+
Party 1
Team Averages
Level 95
1,495 SR
1,471 Elo+

VS

Team Averages
Level 117
1,481 SR
1,442 Elo+
Ymir
Ymir
EnzoBorsoi
Ymir
Level 58
God Stats
3W - 4L
1,529 SR
Queue Stats
80W - 111L
1,434 Elo+
Party 3
Ra
Ra
GideãoOCampeão
Ra
Level 158
God Stats
18W - 5L
1,501 SR
Queue Stats
186W - 175L
1,446 Elo+
Party 3
Thor
Thor
Leguit
Thor
Level 125
God Stats
14W - 12L
1,421 SR
Queue Stats
30W - 27L
1,437 Elo+
Party 2
Sol
Sol
TedyBundy
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,459 Elo+
Party 3
Anubis
Anubis
jaminsaunders04
Anubis
Level 86
God Stats
50W - 44L
1,455 SR
Queue Stats
122W - 143L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtenadoOvero
Thanatos
10
3 / 3 / 2
6,046
550
2,836
8,060
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Foxtsune
Scylla
10
1 / 4 / 2
5,724
520
7,628
6,926
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
NickManero
Sylvanus
9
0 / 5 / 2
5,358
487
3,895
10,838
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TTK NANE
Izanami
10
2 / 3 / 1
5,860
533
2,828
8,104
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xaluzin
Sun Wukong
10
2 / 5 / 1
5,825
530
5,609
11,815
6,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,373
579
2,196
6,880
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 3
6,690
608
5,184
5,705
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Leguit
Thor
12
3 / 1 / 7
6,820
620
4,947
8,415
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 2 / 4
7,704
700
11,759
8,328
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 2 / 2
7,428
675
6,093
6,565
2,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
20
20
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AtenadoOvero
Thanatos
3
3
2
1.33
W
2
1
5
4.5
L
Scylla
Foxtsune
Scylla
1
4
2
0.5
W
4
2
3
2.75
W
Thor
Leguit
Thor
3
1
7
6.5
L
Sylvanus
NickManero
Sylvanus
0
5
2
0.2
L
Izanami
TTK NANE
Izanami
2
3
1
0.83
W
7
2
4
4.5
W
4
2
2
2.5
L
Sun Wukong
xaluzin
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
30,179
45,743
Taken
35,893
23,886
Mitigated
16,580
11,110
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AtenadoOvero
Thanatos
2,836
538
0
3,270
8,060
2,607
0
3,395
4,665
0
27,049
W
2,196
423
0
1,444
6,880
4,884
24
2,362
4,518
10,348
0
L
Scylla
Foxtsune
Scylla
7,628
1,082
0
1,170
6,926
2,265
0
2,980
3,889
47,253
0
W
5,184
340
774
1,557
5,705
2,637
0
2,423
3,282
44,858
0
W
Thor
Leguit
Thor
4,947
830
0
3,150
8,415
3,193
276
2,486
5,929
0
38,259
L
Sylvanus
NickManero
Sylvanus
3,895
1,333
288
2,369
10,838
9,171
0
7,115
3,723
18,076
0
L
Izanami
TTK NANE
Izanami
2,828
1,742
0
1,935
8,104
2,995
0
3,921
4,183
0
28,860
W
11,759
6,755
0
4,543
8,328
2,881
2,492
3,597
4,731
55,284
6,260
W
6,093
276
0
3,858
6,565
2,985
292
655
5,910
51,339
0
L
Sun Wukong
xaluzin
Sun Wukong
5,609
1,070
0
2,078
11,815
6,848
0
7,747
4,068
0
31,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,813
Gold Earned
35,015
242
Minions Killed
353
0
Camps Cleared
0
1,017,997
Distance Traveled
1,029,631
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,046
550
38
3
0
250,830
0
W
Ymir
6,373
579
12
1
0
214,563
0
L
Scylla
5,724
520
79
7
0
192,563
2
W
Ra
6,690
608
91
8
0
234,264
0
W
Thor
6,820
620
62
6
0
211,326
2
L
Sylvanus
5,358
487
24
2
0
189,544
0
L
Izanami
5,860
533
54
5
0
189,702
2
W
Sol
7,704
700
98
9
0
187,836
0
W
Anubis
7,428
675
90
8
0
181,642
0
L
Sun Wukong
5,825
530
47
4
0
195,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role