Player Matchup

Olorun
Olorun
Batman_Slayer_73
Olorun
Level 49
God Stats
6W - 7L
1,626 SR
Queue Stats
329W - 381L
1,370 Elo+
Solo
Skadi
Skadi
CCMorrison18
Skadi
Level 69
God Stats
3W - 2L
1,383 SR
Queue Stats
155W - 213L
1,402 Elo+
Solo
Hachiman
Hachiman
Joneslifeee
Hachiman
Level 70
God Stats
0W - 2L
1,199 SR
Queue Stats
241W - 267L
1,424 Elo+
Party 1
Atlas
Atlas
P0opychungus
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,474 Elo+
Solo
Shiva
Shiva
SlenderMonkey
Shiva
Level 67
God Stats
12W - 5L
1,555 SR
Queue Stats
219W - 249L
1,414 Elo+
Party 1
Team Averages
Level 68
1,453 SR
1,417 Elo+

VS

Team Averages
Level 70
1,492 SR
1,357 Elo+
Chiron
Chiron
Heavydrink
Chiron
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 25L
1,443 Elo+
Solo
Vulcan
Vulcan
JustSaiyan94473
Vulcan
Level 66
God Stats
2W - 3L
1,290 SR
Queue Stats
49W - 55L
1,384 Elo+
Party 2
Sun Wukong
Sun Wukong
Juststalin5338
Sun Wukong
Level 118
God Stats
5W - 2L
1,669 SR
Queue Stats
101W - 102L
1,391 Elo+
Party 2
Cernunnos
Cernunnos
jas1995
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 47L
1,188 Elo+
Solo
Artio
Artio
lJaREDl5310
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 141L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
8,724
872
8,680
10,844
4,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 5 / 5
8,283
828
6,746
12,037
4,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Joneslifeee
Hachiman
14
4 / 6 / 9
8,508
851
7,152
11,903
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
7,649
765
3,805
7,012
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 6
7,994
799
12,502
16,014
16,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Heavydrink
Chiron
15
5 / 3 / 11
9,301
930
15,893
9,107
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 4 / 11
8,845
885
8,672
8,789
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Juststalin5338
Sun Wukong
17
14 / 3 / 7
11,537
1,154
17,463
13,944
14,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
jas1995
Cernunnos
13
3 / 3 / 7
8,293
829
5,397
7,733
3,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 3 / 14
8,970
897
3,983
12,311
12,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
14
Kills
24
24
Deaths
16
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
2
5
5
0.9
W
Chiron
Heavydrink
Chiron
5
3
11
3.5
L
Hachiman
Joneslifeee
Hachiman
4
6
9
1.42
W
0
4
11
1.38
W
Sun Wukong
Juststalin5338
Sun Wukong
14
3
7
5.83
L
2
3
3
1.17
L
3
5
6
1.2
W
Cernunnos
jas1995
Cernunnos
3
3
7
2.17
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,885
Damage
51,408
57,810
Taken
51,884
38,001
Mitigated
39,018
13,048
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,680
4,301
1,553
872
10,844
4,896
624
2,027
8,661
26,368
0
L
6,746
1,989
377
946
12,037
4,893
243
2,817
8,834
0
16,238
W
Chiron
Heavydrink
Chiron
15,893
6,503
1,495
2,277
9,107
3,989
1,797
2,994
5,976
0
30,394
L
Hachiman
Joneslifeee
Hachiman
7,152
4,699
645
700
11,903
4,839
156
2,414
9,089
0
17,171
W
8,672
2,954
455
1,724
8,789
4,050
1,755
1,550
6,973
18,291
0
W
Sun Wukong
Juststalin5338
Sun Wukong
17,463
2,293
940
6,076
13,944
14,677
1,336
2,739
10,934
0
25,982
L
3,805
1,628
1,346
1,077
7,012
6,542
0
1,321
5,437
6,770
0
L
12,502
1,305
2,012
3,520
16,014
16,831
0
3,387
12,082
0
19,326
W
Cernunnos
jas1995
Cernunnos
5,397
1,983
424
1,013
7,733
3,322
2,485
1,831
5,685
0
10,452
W
3,983
229
2,378
2,678
12,311
12,980
570
3,371
8,760
8,100
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
46,946
94
Minions Killed
101
0
Camps Cleared
0
818,101
Distance Traveled
984,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,724
872
40
4
0
165,550
0
L
Skadi
8,283
828
16
2
0
188,330
0
W
Chiron
9,301
930
34
3
0
201,730
0
L
Hachiman
8,508
851
24
2
0
146,777
0
W
Vulcan
8,845
885
31
3
0
178,810
0
W
Sun Wukong
11,537
1,154
23
2
0
219,741
0
L
Atlas
7,649
765
7
1
0
106,428
0
L
Shiva
7,994
799
7
1
0
211,016
0
W
Cernunnos
8,293
829
9
1
0
173,723
0
W
Artio
8,970
897
4
0
0
210,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role