Player Matchup

Arachne
Arachne
Haunted Shdw
Arachne
Level 145
God Stats
4W - 1L
1,538 SR
Queue Stats
9W - 15L
1,438 Elo+
Party 1
Surtr
Surtr
HauntedRuin
Surtr
Level 129
God Stats
2W - 0L
1,908 SR
Queue Stats
14W - 23L
1,438 Elo+
Party 1
Rama
Rama
Hiimenoo
Rama
Level 98
God Stats
18W - 10L
1,710 SR
Queue Stats
219W - 254L
1,470 Elo+
Party 2
Raijin
Raijin
JayyChanell
Raijin
Level 123
God Stats
9W - 8L
1,508 SR
Queue Stats
264W - 305L
1,476 Elo+
Party 2
Yu Huang
Yu Huang
SpartanxGaming
Yu Huang
Level 69
God Stats
2W - 0L
1,805 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 1
Team Averages
Level 113
1,694 SR
1,448 Elo+

VS

Team Averages
Level 97
1,506 SR
1,434 Elo+
Apollo
Apollo
Centurian Myths
Apollo
Level 101
God Stats
6W - 6L
1,533 SR
Queue Stats
33W - 34L
1,466 Elo+
Party 3
Ra
Ra
FirePheonix
Ra
Level 126
God Stats
21W - 19L
1,566 SR
Queue Stats
176W - 174L
1,471 Elo+
Party 3
Ravana
Ravana
IxtlitonAKR0M
Ravana
Level 88
God Stats
8W - 8L
1,555 SR
Queue Stats
157W - 182L
1,451 Elo+
Solo
Chronos
Chronos
Miznobi
Chronos
Level 42
God Stats
3W - 4L
1,499 SR
Queue Stats
127W - 132L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
fooop96
Nu Wa
Level 126
God Stats
0W - 3L
1,377 SR
Queue Stats
320W - 328L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Haunted Shdw
Arachne
11
0 / 2 / 0
6,162
880
2,934
7,280
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 1
6,554
936
4,172
8,131
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
12
0 / 0 / 0
6,513
930
813
2,723
1,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
1 / 2 / 1
6,746
964
7,232
4,508
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
12
1 / 3 / 1
6,576
939
6,433
5,491
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
6,715
959
3,839
7,223
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
5 / 0 / 4
7,311
1,044
6,319
6,081
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,386
769
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Miznobi
Chronos
12
2 / 2 / 3
6,266
895
3,711
6,829
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
fooop96
Nu Wa
14
1 / 0 / 5
7,454
1,065
5,562
5,070
2,306
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
10
10
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
5
0
4
7
W
Arachne
Haunted Shdw
Arachne
0
2
0
0
W
1
3
1
0.5
W
Rama
0
0
0
0
L
0
0
0
0
W
Raijin
1
2
1
0.75
L
Chronos
Miznobi
Chronos
2
2
3
1.75
W
Yu Huang
1
3
1
0.5
L
Nu Wa
fooop96
Nu Wa
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,584
Damage
19,431
28,133
Taken
25,203
14,293
Mitigated
11,436
3,839
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,839
2,071
0
1,002
7,223
3,706
753
3,979
3,244
0
10,548
L
6,319
701
1,690
2,753
6,081
2,712
465
3,126
2,955
29,983
0
W
Arachne
Haunted Shdw
Arachne
2,934
1,710
0
1,170
7,280
3,943
0
4,652
2,625
0
16,086
W
4,172
1,275
0
1,222
8,131
5,015
737
4,616
3,447
567
18,511
W
Rama
813
311
0
461
2,723
1,137
1,908
711
2,012
0
16,339
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
7,232
403
0
0
4,508
1,779
1,086
2,587
1,921
21,135
0
L
Chronos
Miznobi
Chronos
3,711
573
0
1,430
6,829
2,712
488
4,312
2,517
8,965
0
W
Yu Huang
6,433
280
358
628
5,491
2,419
1,525
2,907
2,536
19,414
0
L
Nu Wa
fooop96
Nu Wa
5,562
1,335
0
1,003
5,070
2,306
1,460
2,456
2,614
31,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
33,132
167
Minions Killed
159
0
Camps Cleared
0
775,032
Distance Traveled
660,303
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,715
959
15
2
0
158,642
0
L
Ra
7,311
1,044
54
8
0
184,139
0
W
Arachne
6,162
880
31
4
0
183,082
0
W
Surtr
6,554
936
26
4
0
144,030
0
W
Rama
6,513
930
41
6
0
147,135
0
L
Ravana
5,386
769
0
0
0
18,940
0
W
Raijin
6,746
964
36
5
0
150,770
2
L
Chronos
6,266
895
14
2
0
151,396
0
W
Yu Huang
6,576
939
33
5
0
150,015
0
L
Nu Wa
7,454
1,065
76
11
0
147,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role