Player Matchup

Bastet
Bastet
Im Mr Krabs136
Bastet
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Surtr
Surtr
Philb0baginz
Surtr
Level 48
God Stats
13W - 7L
1,459 SR
Queue Stats
36W - 31L
1,317 Elo+
Party 1
Tiamat
Tiamat
l Lusyd l
Tiamat
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,332 Elo+
Party 1
Team Averages
Level 29
1,486 SR
1,383 Elo+

VS

Team Averages
Level 39
1,278 SR
1,296 Elo+
Zeus
Zeus
ShoRtBuS TiRe
Zeus
Level 50
God Stats
2W - 7L
1,362 SR
Queue Stats
57W - 66L
1,279 Elo+
Party 2
Mercury
Mercury
SlothfulChart62
Mercury
Level 35
God Stats
28W - 45L
1,171 SR
Queue Stats
96W - 116L
1,315 Elo+
Solo
Bellona
Bellona
watchshrekfly
Bellona
Level 31
God Stats
2W - 1L
1,302 SR
Queue Stats
22W - 28L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 3
14,066
938
24,860
17,509
8,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 12
11,325
755
7,151
11,302
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
l Lusyd l
Tiamat
15
2 / 0 / 11
11,815
788
9,472
8,767
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 0
11,383
759
11,273
14,490
3,717
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 10 / 0
9,415
628
3,010
16,738
4,879
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
13
0 / 2 / 2
10,005
667
5,268
17,396
16,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
20
Kills
3
3
Deaths
20
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
17
1
3
18.5
W
1
2
12
3.5
L
3
8
0
0.38
L
0
10
0
0
W
Tiamat
l Lusyd l
Tiamat
2
0
11
7.5
L
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,483
Damage
19,551
37,578
Taken
48,624
23,833
Mitigated
25,237
9,889
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,860
7,147
0
5,213
17,509
8,809
467
3,844
13,665
0
61,715
W
7,151
3,308
0
1,511
11,302
9,011
264
5,202
6,100
349
34,806
L
11,273
2,431
0
1,029
14,490
3,717
0
3,129
11,323
40,603
0
L
3,010
1,963
0
199
16,738
4,879
0
3,093
13,435
0
25,090
W
Tiamat
l Lusyd l
Tiamat
9,472
365
0
3,165
8,767
6,013
1,614
3,273
5,494
40,940
0
L
Bellona
5,268
1,352
189
1,096
17,396
16,641
0
4,185
12,714
0
29,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
30,803
153
Minions Killed
137
0
Camps Cleared
0
839,009
Distance Traveled
736,322
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,066
938
58
4
0
302,063
0
W
Surtr
11,325
755
35
2
0
246,531
0
L
Zeus
11,383
759
61
4
0
185,583
0
L
Mercury
9,415
628
37
2
0
253,173
0
W
Tiamat
11,815
788
60
4
0
290,415
1
L
Bellona
10,005
667
39
3
0
297,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role