Player Matchup

Janus
Janus
Airion57
Janus
Level 77
God Stats
27W - 22L
1,631 SR
Queue Stats
188W - 214L
1,529 Elo+
Party 2
Odin
Odin
IlScorcherlI
Odin
Level 109
God Stats
0W - 1L
1,647 SR
Queue Stats
131W - 137L
1,497 Elo+
Party 2
Olorun
Olorun
Prekaza2
Olorun
Level 29
God Stats
19W - 21L
1,632 SR
Queue Stats
43W - 58L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
WafflesDaddypon
Jing Wei
Level 86
God Stats
1W - 2L
1,749 SR
Queue Stats
254W - 265L
1,514 Elo+
Party 2
Chaac
Chaac
xPrecocityx
Chaac
Level 84
God Stats
0W - 1L
1,624 SR
Queue Stats
48W - 49L
1,507 Elo+
Party 2
Team Averages
Level 77
1,657 SR
1,505 Elo+

VS

Team Averages
Level 75
1,479 SR
1,554 Elo+
Ra
Ra
Dood7
Ra
Level 46
God Stats
1W - 1L
1,337 SR
Queue Stats
60W - 35L
1,647 Elo+
Solo
Charon
Charon
Jxseph5917
Charon
Level 63
God Stats
1W - 2L
1,247 SR
Queue Stats
254W - 230L
1,488 Elo+
Party 1
Janus
Janus
Natureboiwoo
Janus
Level 120
God Stats
17W - 11L
1,601 SR
Queue Stats
171W - 151L
1,493 Elo+
Party 1
Mercury
Mercury
TheSimpleBagel
Mercury
Level 59
God Stats
3W - 4L
1,500 SR
Queue Stats
381W - 294L
1,620 Elo+
Solo
Neith
Neith
toptierarte
Neith
Level 87
God Stats
6W - 3L
1,709 SR
Queue Stats
71W - 67L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Airion57
Janus
11
1 / 3 / 1
6,791
522
4,786
8,958
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 5 / 1
6,279
483
5,071
12,532
9,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Prekaza2
Olorun
12
0 / 3 / 0
6,649
511
3,662
7,514
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
11
0 / 7 / 2
6,476
498
1,910
14,714
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
7,141
549
6,322
7,667
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 0 / 5
8,765
674
6,331
9,522
5,474
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon
Jxseph5917
Charon
10
0 / 0 / 11
7,521
579
3,414
9,308
6,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 2 / 3
8,975
690
8,414
6,972
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 1 / 6
8,992
692
9,254
8,099
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 6
7,759
597
6,143
9,593
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
20
20
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
Airion57
Janus
1
3
1
0.5
W
Ra
3
0
5
5.5
L
1
5
1
0.3
W
Charon
Jxseph5917
Charon
0
0
11
5.5
W
9
2
3
5.25
L
Olorun
Prekaza2
Olorun
0
3
0
0
W
8
1
6
11
L
Jing Wei
0
7
2
0.14
W
0
1
6
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
33,556
51,385
Taken
43,494
25,035
Mitigated
21,826
9,143
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Airion57
Janus
4,786
0
0
1,277
8,958
3,287
0
4,164
4,620
49,174
0
W
Ra
6,331
1,266
1,034
6,676
9,522
5,474
604
3,784
5,738
64,806
0
L
5,071
978
0
1,211
12,532
9,059
0
5,854
6,554
0
16,576
W
Charon
Jxseph5917
Charon
3,414
804
0
2,091
9,308
6,872
503
1,600
7,708
17,692
0
W
8,414
581
0
1,630
6,972
2,618
417
2,442
4,530
53,328
0
L
Olorun
Prekaza2
Olorun
3,662
1,588
0
2,247
7,514
2,795
0
3,288
4,151
45,947
2,366
W
9,254
6,525
0
1,856
8,099
3,251
327
916
7,183
0
60,876
L
Jing Wei
1,910
1,336
0
2,620
14,714
5,340
430
2,624
12,007
0
63,136
W
6,143
2,062
0
3,912
9,593
3,611
0
145
9,448
0
67,772
L
6,322
1,020
0
1,788
7,667
4,554
0
1,730
5,894
0
57,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
42,012
389
Minions Killed
432
0
Camps Cleared
0
1,411,945
Distance Traveled
1,384,544
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,791
522
95
7
0
287,887
0
W
Ra
8,765
674
112
9
0
285,593
0
L
Odin
6,279
483
11
1
0
286,534
2
W
Charon
7,521
579
20
2
0
281,990
2
W
Janus
8,975
690
99
8
0
278,514
3
L
Olorun
6,649
511
80
6
0
263,290
0
W
Mercury
8,992
692
86
7
0
298,108
0
L
Jing Wei
6,476
498
89
7
0
276,176
0
W
Neith
7,759
597
115
9
0
240,339
0
L
Chaac
7,141
549
114
9
0
298,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role