Player Matchup

Fenrir
Fenrir
LaffLaGaffe
Fenrir
Level 108
God Stats
7W - 10L
1,475 SR
Queue Stats
420W - 405L
1,527 Elo+
Party 1
Chang'e
Chang'e
LeBeauBronzé
Chang'e
Level 101
God Stats
1W - 3L
1,619 SR
Queue Stats
193W - 191L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
boogasugacowboy
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
Cthulhu
Cthulhu
christmobile
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 299L
1,468 Elo+
Solo
Vulcan
Vulcan
suprsnip19
Vulcan
Level 120
God Stats
3W - 3L
1,472 SR
Queue Stats
214W - 206L
1,507 Elo+
Party 1
Team Averages
Level 96
1,513 SR
1,464 Elo+

VS

Team Averages
Level 85
1,484 SR
1,702 Elo+
Charon
Charon
BossLoki420
Charon
Level 106
God Stats
1W - 0L
1,750 SR
Queue Stats
10W - 0L
1,937 Elo+
Party 2
Mulan
Mulan
SetaSouji
Mulan
Level 88
God Stats
4W - 4L
1,442 SR
Queue Stats
253W - 230L
1,540 Elo+
Solo
Maman Brigitte
Maman Brigitte
SorryYouAreBad
Maman Brigitte
Level 82
God Stats
1W - 0L
1,229 SR
Queue Stats
4W - 0L
1,791 Elo+
Party 2
Chang'e
Chang'e
XxKevin932xX
Chang'e
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 87L
1,452 Elo+
Solo
Chiron
Chiron
carnagereport
Chiron
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 9 / 4
8,894
684
6,998
18,403
15,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
16
3 / 4 / 6
9,179
706
11,747
21,252
10,900
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
boogasugacowboy
Amaterasu
14
1 / 7 / 7
8,676
667
8,328
22,341
23,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
christmobile
Cthulhu
13
0 / 7 / 7
8,299
638
9,161
20,116
24,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
suprsnip19
Vulcan
18
5 / 2 / 5
10,135
780
16,911
10,452
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
19
3 / 1 / 25
12,172
936
14,250
14,350
15,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mulan
SetaSouji
Mulan
19
13 / 3 / 14
12,078
929
25,142
21,296
22,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maman Brigitte
SorryYouAreBad
Maman Brigitte
16
3 / 3 / 17
9,952
766
14,565
14,213
7,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
XxKevin932xX
Chang'e
17
3 / 1 / 17
10,423
802
11,776
11,527
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 14
10,836
834
19,702
12,774
6,586
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
116
12
Kills
29
29
Deaths
12
29
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Charon
3
1
25
15.5
L
Fenrir
3
9
4
0.56
L
Chang'e
3
4
6
1.5
W
Mulan
SetaSouji
Mulan
13
3
14
6.67
W
Maman Brigitte
SorryYouAreBad
Maman Brigitte
3
3
17
3.83
W
Chang'e
XxKevin932xX
Chang'e
3
1
17
11.5
L
Amaterasu
boogasugacowboy
Amaterasu
1
7
7
0.64
W
7
4
14
3.5
L
Cthulhu
christmobile
Cthulhu
0
7
7
0.5
L
Vulcan
suprsnip19
Vulcan
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,145
Damage
85,435
92,564
Taken
74,160
79,201
Mitigated
57,852
31,996
Healing
37,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
14,250
3,422
2,556
3,727
14,350
15,393
780
6,927
7,074
36,858
0
L
Fenrir
6,998
252
804
915
18,403
15,013
0
8,225
10,178
0
7,833
L
Chang'e
11,747
622
10,758
9,968
21,252
10,900
0
8,406
12,846
24,229
0
W
Mulan
SetaSouji
Mulan
25,142
3,713
1,807
6,803
21,296
22,981
389
9,186
11,694
0
42,810
W
Maman Brigitte
SorryYouAreBad
Maman Brigitte
14,565
2,161
1,817
3,362
14,213
7,193
1,770
9,155
4,685
21,505
0
W
Chang'e
XxKevin932xX
Chang'e
11,776
1,762
7,975
7,743
11,527
5,699
2,897
6,548
4,741
29,540
0
L
Amaterasu
boogasugacowboy
Amaterasu
8,328
2,389
170
4,017
22,341
23,133
0
9,352
12,989
0
15,145
W
19,702
12,826
1,061
898
12,774
6,586
2,339
6,003
6,561
0
35,148
L
Cthulhu
christmobile
Cthulhu
9,161
593
589
870
20,116
24,166
0
8,714
11,402
18,424
0
L
Vulcan
suprsnip19
Vulcan
16,911
4,626
2,620
1,285
10,452
5,989
0
5,894
4,558
35,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,183
Gold Earned
55,461
112
Minions Killed
157
0
Camps Cleared
0
1,099,931
Distance Traveled
1,244,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,172
936
43
3
0
260,720
0
L
Fenrir
8,894
684
0
0
0
180,048
0
L
Chang'e
9,179
706
34
3
0
223,806
0
W
Mulan
12,078
929
37
3
0
262,978
0
W
Maman Brigitte
9,952
766
12
1
0
283,892
0
W
Chang'e
10,423
802
38
3
0
202,882
0
L
Amaterasu
8,676
667
16
1
0
229,775
0
W
Chiron
10,836
834
27
2
0
233,885
0
L
Cthulhu
8,299
638
15
1
0
211,737
0
L
Vulcan
10,135
780
47
4
0
254,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role