Player Matchup

Ymir
Ymir
Astoràth
Ymir
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bbomby
Ah Muzen Cab
Level 158
God Stats
10W - 3L
1,657 SR
Queue Stats
295W - 287L
1,531 Elo+
Party 1
Tyr
Tyr
NotMyCabbages
Tyr
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,501 Elo+
Party 1
Sol
Sol
PokéBliss
Sol
Level 159
God Stats
4W - 0L
1,669 SR
Queue Stats
77W - 60L
1,565 Elo+
Party 1
Yu Huang
Yu Huang
The CraZY S4NT4
Yu Huang
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,601 Elo+
Solo
Team Averages
Level 140
1,565 SR
1,552 Elo+

VS

Team Averages
Level 126
1,385 SR
1,507 Elo+
Bacchus
Bacchus
GàeBulg
Bacchus
Level 150
God Stats
0W - 3L
1,170 SR
Queue Stats
122W - 126L
1,574 Elo+
Solo
Artemis
Artemis
Joey34420
Artemis
Level 88
God Stats
0W - 1L
1,296 SR
Queue Stats
16W - 16L
1,432 Elo+
Party 2
Yu Huang
Yu Huang
KibblesGT
Yu Huang
Level 109
God Stats
0W - 2L
1,191 SR
Queue Stats
42W - 36L
1,555 Elo+
Party 2
Kuzenbo
Kuzenbo
dmiddie10
Kuzenbo
Level 128
God Stats
12W - 14L
1,516 SR
Queue Stats
1,099W - 1,127L
1,467 Elo+
Solo
Hades
Hades
xBLOODxWARx
Hades
Level 155
God Stats
17W - 6L
1,754 SR
Queue Stats
648W - 625L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 6 / 16
10,540
878
4,534
20,780
24,187
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Bbomby
Ah Muzen Cab
17
7 / 5 / 11
10,504
875
13,617
13,086
7,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 18
9,691
808
12,159
16,070
21,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 1 / 12
11,186
932
16,495
9,057
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
16
2 / 3 / 13
10,232
853
10,439
10,541
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GàeBulg
Bacchus
16
4 / 4 / 6
9,839
820
6,110
18,647
21,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Joey34420
Artemis
18
5 / 4 / 7
10,366
864
16,333
14,154
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
KibblesGT
Yu Huang
17
6 / 3 / 8
9,980
832
16,133
10,106
4,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
dmiddie10
Kuzenbo
14
2 / 6 / 12
9,288
774
7,595
15,289
22,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 5 / 8
9,151
763
6,056
13,521
8,459
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
60
22
Kills
19
20
Deaths
22
70
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
6
16
2
W
Ah Muzen Cab
Bbomby
Ah Muzen Cab
7
5
11
2.5
L
Bacchus
GàeBulg
Bacchus
4
4
6
1.75
L
Artemis
Joey34420
Artemis
5
4
7
2.13
L
Yu Huang
KibblesGT
Yu Huang
6
3
8
3.33
W
2
5
18
2.2
W
7
1
12
13
W
Yu Huang
2
3
13
2.83
L
Kuzenbo
dmiddie10
Kuzenbo
2
6
12
1.33
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,244
Damage
52,227
69,534
Taken
71,717
62,925
Mitigated
63,409
17,997
Healing
22,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,534
557
294
3,906
20,780
24,187
112
8,590
12,190
9,303
0
W
Ah Muzen Cab
Bbomby
Ah Muzen Cab
13,617
3,735
724
1,428
13,086
7,361
2,092
7,907
5,179
0
37,041
L
Bacchus
GàeBulg
Bacchus
6,110
554
2,976
5,041
18,647
21,172
171
5,705
12,704
13,428
0
L
Artemis
Joey34420
Artemis
16,333
7,263
2,190
4,063
14,154
6,957
1,342
8,228
5,740
0
35,288
L
Yu Huang
KibblesGT
Yu Huang
16,133
833
871
2,620
10,106
4,772
573
4,538
5,476
32,781
0
W
12,159
1,535
0
3,524
16,070
21,345
352
7,449
8,621
324
17,231
W
16,495
7,124
501
4,844
9,057
4,362
4,909
4,971
4,086
39,306
2,040
W
Yu Huang
10,439
419
688
2,088
10,541
5,670
739
6,977
3,564
26,808
0
L
Kuzenbo
dmiddie10
Kuzenbo
7,595
2,817
851
1,341
15,289
22,049
22
7,270
7,574
10,645
0
L
6,056
389
429
2,322
13,521
8,459
295
6,051
7,339
15,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,153
Gold Earned
48,624
158
Minions Killed
146
0
Camps Cleared
0
1,120,343
Distance Traveled
1,034,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,540
878
13
1
0
210,027
0
W
Ah Muzen Cab
10,504
875
40
3
0
196,054
0
L
Bacchus
9,839
820
13
1
0
212,831
0
L
Artemis
10,366
864
55
5
0
205,270
0
L
Yu Huang
9,980
832
33
3
0
221,615
0
W
Tyr
9,691
808
10
1
0
246,061
0
W
Sol
11,186
932
50
4
0
234,844
0
W
Yu Huang
10,232
853
45
4
0
233,357
0
L
Kuzenbo
9,288
774
15
1
0
196,776
0
L
Hades
9,151
763
30
3
0
197,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role