Player Matchup

Izanami
Izanami
HuberEatz
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 61L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
The25ThRain
Erlang Shen
Level 141
God Stats
4W - 4L
1,510 SR
Queue Stats
89W - 93L
1,571 Elo+
Party 2
Mercury
Mercury
malv1990
Mercury
Level 129
God Stats
1W - 1L
1,217 SR
Queue Stats
116W - 87L
1,486 Elo+
Solo
Ganesha
Ganesha
star killer3231
Ganesha
Level 140
God Stats
14W - 6L
1,673 SR
Queue Stats
318W - 313L
1,451 Elo+
Solo
Discordia
Discordia
thejantasy
Discordia
Level 129
God Stats
65W - 63L
1,578 SR
Queue Stats
922W - 868L
1,490 Elo+
Solo
Team Averages
Level 138
1,496 SR
1,507 Elo+

VS

Team Averages
Level 84
1,522 SR
1,520 Elo+
Ra
Ra
MalikGotem
Ra
Level 121
God Stats
2W - 7L
1,467 SR
Queue Stats
189W - 185L
1,492 Elo+
Solo
Bacchus
Bacchus
MrSoloDolo5165
Bacchus
Level 148
God Stats
140W - 116L
1,559 SR
Queue Stats
1,438W - 1,356L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Reignier
Baron Samedi
Level 51
God Stats
2W - 1L
1,717 SR
Queue Stats
59W - 65L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
matiaas334
Hun Batz
Level 74
God Stats
12W - 15L
1,536 SR
Queue Stats
154W - 141L
1,548 Elo+
Solo
Neith
Neith
psytechtech
Neith
Level 28
God Stats
0W - 2L
1,333 SR
Queue Stats
30W - 26L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HuberEatz
Izanami
12
2 / 3 / 1
6,974
634
5,670
7,110
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
The25ThRain
Erlang Shen
10
0 / 1 / 0
6,230
566
4,264
10,510
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
malv1990
Mercury
9
4 / 1 / 1
6,189
563
4,358
8,254
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 3
5,853
532
4,217
7,371
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
thejantasy
Discordia
10
2 / 0 / 2
6,563
597
4,499
4,162
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,928
357
504
2,520
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 2
5,351
486
3,681
8,309
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Reignier
Baron Samedi
11
1 / 0 / 0
6,454
587
6,304
7,278
3,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
matiaas334
Hun Batz
10
3 / 1 / 2
6,063
551
3,272
8,557
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 2 / 3
5,680
516
8,242
7,771
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
7
7
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
HuberEatz
Izanami
2
3
1
0.83
L
0
3
0
0
L
0
2
2
0.5
L
Baron Samedi
Reignier
Baron Samedi
1
0
0
1
W
Erlang Shen
The25ThRain
Erlang Shen
0
1
0
0
W
Mercury
malv1990
Mercury
4
1
1
4.5
L
Hun Batz
matiaas334
Hun Batz
3
1
2
4
L
3
2
3
2.25
W
0
2
3
0.75
W
Discordia
thejantasy
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
22,003
37,407
Taken
34,435
19,657
Mitigated
18,042
9,388
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HuberEatz
Izanami
5,670
3,975
0
2,738
7,110
2,794
751
1,209
5,901
0
60,198
L
504
158
0
176
2,520
676
0
1,255
1,265
7,456
0
L
3,681
1,306
0
2,462
8,309
7,908
0
3,221
5,088
16,559
0
L
Baron Samedi
Reignier
Baron Samedi
6,304
1,220
0
5,089
7,278
3,745
0
0
7,278
50,072
0
W
Erlang Shen
The25ThRain
Erlang Shen
4,264
2,016
0
4,003
10,510
7,402
0
6,304
4,206
0
40,077
W
Mercury
malv1990
Mercury
4,358
1,141
0
1,000
8,254
2,537
0
400
7,826
0
34,215
L
Hun Batz
matiaas334
Hun Batz
3,272
338
0
2,108
8,557
3,128
0
2,522
6,035
0
37,377
L
8,242
2,420
0
2,348
7,771
2,585
116
1,718
6,053
0
41,658
W
4,217
772
0
1,147
7,371
5,742
0
2,320
5,051
18,762
0
W
Discordia
thejantasy
Discordia
4,499
135
0
500
4,162
1,182
606
208
3,934
41,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
27,476
317
Minions Killed
243
0
Camps Cleared
0
1,126,895
Distance Traveled
899,868
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,974
634
118
11
0
183,276
0
L
Ra
3,928
357
13
1
0
56,895
2
L
Bacchus
5,351
486
23
2
0
213,463
1
L
Baron Samedi
6,454
587
84
8
0
167,981
0
W
Erlang Shen
6,230
566
67
6
0
222,407
0
W
Mercury
6,189
563
54
5
0
281,968
0
L
Hun Batz
6,063
551
64
6
0
246,991
3
L
Neith
5,680
516
59
5
0
214,538
2
W
Ganesha
5,853
532
11
1
0
210,160
4
W
Discordia
6,563
597
67
6
0
229,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role