Player Matchup

Cupid
Cupid
 
Cupid
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Raazshok
Ishtar
Level 157
God Stats
2W - 0L
1,529 SR
Queue Stats
59W - 50L
1,589 Elo+
Party 2
Merlin
Merlin
SirDabsAlot6013
Merlin
Level 150
God Stats
5W - 2L
1,673 SR
Queue Stats
120W - 112L
1,478 Elo+
Solo
Fenrir
Fenrir
Sone-olo
Fenrir
Level 124
God Stats
6W - 5L
1,623 SR
Queue Stats
798W - 767L
1,549 Elo+
Solo
Team Averages
Level 139
1,565 SR
1,523 Elo+

VS

Team Averages
Level 149
1,601 SR
1,561 Elo+
Nu Wa
Nu Wa
DaddyEnglish420
Nu Wa
Level 149
God Stats
11W - 5L
1,666 SR
Queue Stats
701W - 689L
1,566 Elo+
Party 1
Mulan
Mulan
GreasyCaulk
Mulan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,490 Elo+
Solo
Charon
Charon
I AM PREDITOR
Charon
Level 183
God Stats
15W - 8L
1,656 SR
Queue Stats
607W - 608L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
KingofUP
Baron Samedi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,613 Elo+
Solo
Ravana
Ravana
life34
Ravana
Level 156
God Stats
7W - 4L
1,681 SR
Queue Stats
221W - 220L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 1 / 8
8,032
803
3,491
9,608
5,314
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
 
Nu Wa
12
2 / 1 / 11
7,622
762
4,990
4,764
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Raazshok
Ishtar
17
12 / 4 / 6
10,013
1,001
20,220
11,396
5,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 14
9,243
924
14,417
10,033
3,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sone-olo
Fenrir
14
1 / 1 / 13
8,327
833
6,354
13,656
13,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
8,607
861
10,688
8,957
5,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 4 / 6
7,171
717
10,675
13,727
14,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 5 / 2
6,907
691
6,010
11,232
9,619
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
KingofUP
Baron Samedi
14
3 / 3 / 3
7,667
767
9,800
11,007
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
life34
Ravana
13
2 / 4 / 3
7,223
722
5,946
7,892
4,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
18
Kills
8
8
Deaths
18
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
8
5
W
Nu Wa
 
Nu Wa
2
1
11
7.5
L
1
2
7
2.25
L
1
4
6
1
L
1
5
2
0.4
L
Baron Samedi
KingofUP
Baron Samedi
3
3
3
1.5
W
Ishtar
Raazshok
Ishtar
12
4
6
3.75
W
2
1
14
9
W
Fenrir
Sone-olo
Fenrir
1
1
13
7.5
L
Ravana
life34
Ravana
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,472
Damage
43,119
49,457
Taken
52,815
29,173
Mitigated
40,111
25,864
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,491
983
9,797
5,240
9,608
5,314
68
5,272
4,164
0
8,297
W
Nu Wa
 
Nu Wa
4,990
2,237
828
715
4,764
1,919
92
3,629
1,135
16,019
0
L
10,688
3,346
813
1,493
8,957
5,124
0
3,815
5,142
34,724
0
L
10,675
1,161
926
1,951
13,727
14,614
0
4,061
9,666
0
20,853
L
6,010
388
858
1,469
11,232
9,619
0
3,440
7,792
14,971
0
L
Baron Samedi
KingofUP
Baron Samedi
9,800
1,013
1,808
3,656
11,007
6,033
0
4,955
6,052
21,972
0
W
Ishtar
Raazshok
Ishtar
20,220
10,771
619
2,216
11,396
5,189
1,072
6,211
4,874
0
42,686
W
14,417
567
630
1,146
10,033
3,690
318
5,074
4,832
39,743
0
W
Fenrir
Sone-olo
Fenrir
6,354
1,056
920
3,753
13,656
13,061
0
6,312
6,873
0
12,684
L
Ravana
life34
Ravana
5,946
1,446
952
1,146
7,892
4,721
0
3,136
4,756
0
10,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,237
Gold Earned
37,575
151
Minions Killed
127
0
Camps Cleared
0
939,063
Distance Traveled
870,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,032
803
12
1
0
175,145
0
W
Nu Wa
7,622
762
9
1
0
195,193
0
L
Nu Wa
8,607
861
52
5
0
181,339
0
L
Mulan
7,171
717
14
1
0
168,480
0
L
Charon
6,907
691
12
1
0
162,603
0
L
Baron Samedi
7,667
767
31
3
0
165,715
0
W
Ishtar
10,013
1,001
51
5
0
147,311
0
W
Merlin
9,243
924
59
6
0
193,380
0
W
Fenrir
8,327
833
20
2
0
228,034
0
L
Ravana
7,223
722
18
2
0
192,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role