Player Matchup

Horus
Horus
CHANL1
Horus
Level 157
God Stats
24W - 29L
1,557 SR
Queue Stats
307W - 296L
1,512 Elo+
Party 1
Eset
Eset
Desteriaa
Eset
Level 129
God Stats
1W - 4L
1,337 SR
Queue Stats
133W - 143L
1,478 Elo+
Party 1
Maui
Maui
WaTsUpSoN727
Maui
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 244L
1,510 Elo+
Party 1
Chernobog
Chernobog
monkeybutt727
Chernobog
Level 69
God Stats
65W - 59L
1,585 SR
Queue Stats
83W - 80L
1,535 Elo+
Party 1
Lancelot
Lancelot
zParzival
Lancelot
Level 147
God Stats
0W - 2L
1,512 SR
Queue Stats
242W - 230L
1,511 Elo+
Solo
Team Averages
Level 128
1,498 SR
1,509 Elo+

VS

Team Averages
Level 113
1,541 SR
1,550 Elo+
Charybdis
Charybdis
D_Shadow_0
Charybdis
Level 129
God Stats
2W - 0L
1,501 SR
Queue Stats
93W - 81L
1,549 Elo+
Party 3
Zeus
Zeus
GabrielMM2001
Zeus
Level 124
God Stats
20W - 13L
1,594 SR
Queue Stats
430W - 405L
1,571 Elo+
Party 2
Nemesis
Nemesis
NSilviaS15
Nemesis
Level 124
God Stats
7W - 4L
1,578 SR
Queue Stats
133W - 126L
1,457 Elo+
Party 3
Ne Zha
Ne Zha
Onetrickheal
Ne Zha
Level 83
God Stats
27W - 13L
1,616 SR
Queue Stats
299W - 250L
1,575 Elo+
Solo
Hercules
Hercules
juanjoseabril
Hercules
Level 106
God Stats
9W - 11L
1,418 SR
Queue Stats
198W - 186L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CHANL1
Horus
14
0 / 3 / 3
8,805
518
10,182
15,992
14,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
14
2 / 5 / 1
8,939
526
8,515
11,376
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
7,704
453
2,054
16,685
11,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
monkeybutt727
Chernobog
14
0 / 4 / 0
8,581
505
4,237
13,221
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
zParzival
Lancelot
15
2 / 3 / 1
8,751
515
7,174
15,763
7,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D_Shadow_0
Charybdis
16
3 / 0 / 3
9,624
566
10,799
8,207
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 4
9,829
578
14,887
12,270
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
NSilviaS15
Nemesis
17
3 / 0 / 1
9,250
544
4,478
12,261
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
15
8 / 0 / 4
10,469
616
12,516
11,536
10,703
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
juanjoseabril
Hercules
15
1 / 2 / 4
9,299
547
11,264
15,483
13,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
18
18
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
CHANL1
Horus
0
3
3
0.5
W
Charybdis
D_Shadow_0
Charybdis
3
0
3
4.5
L
Eset
2
5
1
0.5
W
3
3
4
1.67
W
Nemesis
NSilviaS15
Nemesis
3
0
1
3.5
W
Ne Zha
8
0
4
10
L
1
3
1
0.5
W
Hercules
juanjoseabril
Hercules
1
2
4
1.5
L
Chernobog
monkeybutt727
Chernobog
0
4
0
0
L
Lancelot
zParzival
Lancelot
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,162
Damage
53,944
73,037
Taken
59,757
44,207
Mitigated
37,776
18,088
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CHANL1
Horus
10,182
3,487
810
6,240
15,992
14,404
0
0
15,992
0
59,932
W
Charybdis
D_Shadow_0
Charybdis
10,799
6,082
0
6,652
8,207
3,340
898
483
7,724
0
92,819
L
Eset
8,515
667
263
2,216
11,376
4,454
759
4,376
7,000
75,713
0
W
14,887
2,826
0
4,521
12,270
4,999
0
5,477
6,744
98,184
0
W
Nemesis
NSilviaS15
Nemesis
4,478
1,125
0
3,223
12,261
4,998
0
2,087
10,037
0
86,438
W
Ne Zha
12,516
3,491
0
5,184
11,536
10,703
0
2,762
8,727
0
43,704
L
2,054
874
0
1,721
16,685
11,930
0
8,136
8,549
13,528
0
W
Hercules
juanjoseabril
Hercules
11,264
5,030
0
3,327
15,483
13,736
0
220
14,292
0
70,715
L
Chernobog
monkeybutt727
Chernobog
4,237
2,800
0
4,539
13,221
5,459
741
0
13,221
0
70,381
L
Lancelot
zParzival
Lancelot
7,174
1,298
0
2,299
15,763
7,960
0
2,375
13,388
0
83,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
48,471
512
Minions Killed
558
0
Camps Cleared
0
1,716,305
Distance Traveled
1,679,927
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,805
518
104
6
0
369,674
0
W
Charybdis
9,624
566
147
9
0
288,113
2
L
Eset
8,939
526
141
8
0
312,843
0
W
Zeus
9,829
578
156
9
0
298,990
0
W
Nemesis
9,250
544
110
6
0
400,007
1
W
Ne Zha
10,469
616
42
2
0
397,140
4
L
Maui
7,704
453
23
1
0
327,591
2
W
Hercules
9,299
547
103
6
0
295,677
0
L
Chernobog
8,581
505
123
7
0
318,562
0
L
Lancelot
8,751
515
121
7
0
387,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role