Player Matchup

Chang'e
Chang'e
Dakorty
Chang'e
Level 123
God Stats
4W - 3L
1,641 SR
Queue Stats
51W - 56L
1,503 Elo+
Party 3
Bakasura
Bakasura
FiftyOhms
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,563 Elo+
Solo
Izanami
Izanami
MetroidHunter
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
pHarumi
Kukulkan
Level 5
God Stats
0W - 2L
1,730 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 3
King Arthur
King Arthur
ragres21
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 3
Team Averages
Level 34
1,574 SR
1,450 Elo+

VS

Team Averages
Level 93
1,575 SR
1,475 Elo+
Ao Kuang
Ao Kuang
Bunklerr
Ao Kuang
Level 137
God Stats
18W - 9L
1,539 SR
Queue Stats
323W - 316L
1,466 Elo+
Party 1
Vulcan
Vulcan
Deano1998
Vulcan
Level 124
God Stats
11W - 6L
1,813 SR
Queue Stats
87W - 81L
1,514 Elo+
Party 2
Neith
Neith
Noodood
Neith
Level 44
God Stats
3W - 7L
1,309 SR
Queue Stats
158W - 179L
1,430 Elo+
Party 1
Mercury
Mercury
Timboo Jimboo
Mercury
Level 144
God Stats
8W - 6L
1,556 SR
Queue Stats
164W - 149L
1,451 Elo+
Party 2
Athena
Athena
mmmhotcocoa
Athena
Level 18
God Stats
19W - 12L
1,658 SR
Queue Stats
40W - 45L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dakorty
Chang'e
9
1 / 3 / 3
5,503
500
6,358
8,138
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
FiftyOhms
Bakasura
12
1 / 2 / 2
6,369
579
5,389
12,675
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
9
3 / 5 / 0
6,175
561
5,686
8,520
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
pHarumi
Kukulkan
10
2 / 3 / 1
5,788
526
2,626
6,844
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ragres21
King Arthur
10
0 / 4 / 1
5,702
518
2,182
9,386
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bunklerr
Ao Kuang
12
4 / 1 / 3
7,765
706
7,554
9,403
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Deano1998
Vulcan
12
5 / 2 / 3
7,615
692
10,537
5,319
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Noodood
Neith
10
4 / 2 / 3
6,350
577
6,123
9,757
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
11
1 / 2 / 3
6,351
577
2,363
10,784
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
10
2 / 0 / 7
6,858
623
2,477
8,626
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
16
17
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bunklerr
Ao Kuang
4
1
3
5.5
L
Chang'e
Dakorty
Chang'e
1
3
3
0.83
W
Vulcan
Deano1998
Vulcan
5
2
3
3.25
L
Bakasura
FiftyOhms
Bakasura
1
2
2
1
L
Izanami
3
5
0
0.6
W
Neith
Noodood
Neith
4
2
3
2.75
W
Mercury
1
2
3
1.25
W
Athena
2
0
7
5.5
L
Kukulkan
pHarumi
Kukulkan
2
3
1
0.83
L
King Arthur
ragres21
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,241
Damage
29,054
45,563
Taken
43,889
18,863
Mitigated
21,113
12,472
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bunklerr
Ao Kuang
7,554
2,169
0
4,231
9,403
5,676
823
434
8,477
50,817
0
L
Chang'e
Dakorty
Chang'e
6,358
335
1,135
3,104
8,138
2,489
0
3,677
4,461
25,278
0
W
Vulcan
Deano1998
Vulcan
10,537
5,408
0
1,250
5,319
2,002
267
2,553
2,576
48,709
0
L
Bakasura
FiftyOhms
Bakasura
5,389
3,144
0
6,958
12,675
5,384
0
4,836
7,839
0
33,878
L
Izanami
5,686
3,851
0
775
8,520
2,943
997
1,640
6,880
0
31,241
W
Neith
Noodood
Neith
6,123
2,845
0
3,131
9,757
3,304
843
1,591
8,166
0
25,460
W
Mercury
2,363
682
0
2,152
10,784
3,907
0
1,835
8,651
0
45,225
W
Athena
2,477
727
0
2,921
8,626
6,224
421
3,005
5,341
17,999
0
L
Kukulkan
pHarumi
Kukulkan
2,626
650
0
250
6,844
2,363
0
5,058
1,786
27,890
0
L
King Arthur
ragres21
King Arthur
2,182
591
0
250
9,386
5,684
0
5,357
4,029
0
25,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,537
Gold Earned
34,939
269
Minions Killed
275
0
Camps Cleared
0
1,145,497
Distance Traveled
1,171,881
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,765
706
69
6
0
221,159
3
L
Chang'e
5,503
500
39
4
0
233,910
5
W
Vulcan
7,615
692
78
7
0
238,493
2
L
Bakasura
6,369
579
91
8
0
270,278
0
L
Izanami
6,175
561
50
5
0
221,000
0
W
Neith
6,350
577
41
4
0
199,621
0
W
Mercury
6,351
577
63
6
0
286,696
0
W
Athena
6,858
623
24
2
0
225,912
0
L
Kukulkan
5,788
526
48
4
0
210,954
0
L
King Arthur
5,702
518
41
4
0
209,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role