Player Matchup

Discordia
Discordia
CapnNaldi
Discordia
Level 106
God Stats
11W - 14L
1,504 SR
Queue Stats
129W - 133L
1,459 Elo+
Solo
Sylvanus
Sylvanus
Juguito_07
Sylvanus
Level 47
God Stats
59W - 44L
1,544 SR
Queue Stats
248W - 249L
1,460 Elo+
Party 1
Hachiman
Hachiman
U_AINT_GANG-_-5
Hachiman
Level 144
God Stats
11W - 10L
1,533 SR
Queue Stats
321W - 313L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
leo8rafa
Zhong Kui
Level 145
God Stats
3W - 1L
1,859 SR
Queue Stats
138W - 126L
1,458 Elo+
Party 1
Thanatos
Thanatos
wellsy1888
Thanatos
Level 103
God Stats
10W - 13L
1,516 SR
Queue Stats
146W - 136L
1,470 Elo+
Solo
Team Averages
Level 109
1,591 SR
1,466 Elo+

VS

Team Averages
Level 62
1,424 SR
1,324 Elo+
Kumbhakarna
Kumbhakarna
Agofrater
Kumbhakarna
Level 21
God Stats
2W - 5L
1,380 SR
Queue Stats
28W - 33L
1,409 Elo+
Party 3
Pele
Pele
D4rkInfinite360
Pele
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 24L
1,258 Elo+
Party 2
Merlin
Merlin
Darkdemon104
Merlin
Level 50
God Stats
5W - 5L
1,538 SR
Queue Stats
11W - 24L
1,258 Elo+
Party 2
Tiamat
Tiamat
LeeroyJ6084
Tiamat
Level 81
God Stats
0W - 1L
1,444 SR
Queue Stats
11W - 42L
1,230 Elo+
Solo
Charybdis
Charybdis
MyBlackChild
Charybdis
Level 129
God Stats
1W - 4L
1,454 SR
Queue Stats
199W - 193L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CapnNaldi
Discordia
17
3 / 1 / 6
10,862
603
9,890
7,659
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Juguito_07
Sylvanus
14
1 / 0 / 11
9,603
534
4,723
13,197
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
17
5 / 3 / 3
10,961
609
16,017
12,542
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
leo8rafa
Zhong Kui
16
9 / 2 / 4
11,825
657
10,482
16,112
13,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
wellsy1888
Thanatos
17
13 / 0 / 8
11,862
659
12,570
13,532
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Agofrater
Kumbhakarna
14
0 / 5 / 2
8,726
485
3,711
17,296
11,826
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 10 / 2
8,871
493
5,092
18,407
6,885
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
14
1 / 5 / 0
8,647
480
4,653
11,622
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
13
2 / 6 / 0
8,649
481
5,619
14,045
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
MyBlackChild
Charybdis
15
1 / 5 / 2
8,963
498
9,735
15,585
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
31
Kills
6
6
Deaths
31
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Agofrater
Kumbhakarna
0
5
2
0.2
W
Discordia
CapnNaldi
Discordia
3
1
6
6
L
2
10
2
0.3
L
Merlin
1
5
0
0.2
W
Sylvanus
Juguito_07
Sylvanus
1
0
11
6.5
L
Tiamat
2
6
0
0.33
L
Charybdis
MyBlackChild
Charybdis
1
5
2
0.4
W
Hachiman
5
3
3
2.17
W
Zhong Kui
leo8rafa
Zhong Kui
9
2
4
5.5
W
Thanatos
wellsy1888
Thanatos
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,682
Damage
28,810
63,042
Taken
76,955
41,892
Mitigated
37,171
34,155
Healing
17,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Agofrater
Kumbhakarna
3,711
384
1,838
2,229
17,296
11,826
273
3,158
14,138
24,360
0
W
Discordia
CapnNaldi
Discordia
9,890
272
0
1,980
7,659
3,099
464
1,701
5,907
90,099
0
L
5,092
1,750
0
2,252
18,407
6,885
0
7,386
10,841
0
48,387
L
Merlin
4,653
348
0
2,731
11,622
4,425
0
5,950
5,210
58,561
0
W
Sylvanus
Juguito_07
Sylvanus
4,723
1,020
2,905
5,434
13,197
12,991
243
3,607
9,488
18,204
0
L
Tiamat
5,619
801
0
2,863
14,045
8,027
0
5,795
8,239
53,566
0
L
Charybdis
MyBlackChild
Charybdis
9,735
5,135
0
5,428
15,585
6,008
1,026
2,153
13,432
0
82,186
W
Hachiman
16,017
9,284
378
1,624
12,542
5,691
1,773
2,143
10,350
0
100,214
W
Zhong Kui
leo8rafa
Zhong Kui
10,482
715
0
11,021
16,112
13,870
2,637
7,018
9,065
81,659
0
W
Thanatos
wellsy1888
Thanatos
12,570
3,739
0
10,813
13,532
6,241
0
2,715
10,753
0
88,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,113
Gold Earned
43,856
543
Minions Killed
458
0
Camps Cleared
0
1,813,845
Distance Traveled
1,623,950
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,726
485
34
2
0
382,815
0
W
Discordia
10,862
603
126
7
0
374,127
2
L
Pele
8,871
493
86
5
0
376,091
0
L
Merlin
8,647
480
101
6
0
267,266
0
W
Sylvanus
9,603
534
24
1
0
338,359
0
L
Tiamat
8,649
481
93
5
0
273,158
0
L
Charybdis
8,963
498
144
8
0
324,620
4
W
Hachiman
10,961
609
151
8
0
307,859
0
W
Zhong Kui
11,825
657
129
7
0
333,517
0
W
Thanatos
11,862
659
113
6
0
459,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role