Player Matchup

Sun Wukong
Sun Wukong
CantCarryAnymore
Sun Wukong
Level 121
God Stats
6W - 2L
1,702 SR
Queue Stats
76W - 46L
1,491 Elo+
Solo
Fafnir
Fafnir
FirefliKatana55
Fafnir
Level 128
God Stats
1W - 1L
1,208 SR
Queue Stats
521W - 500L
1,586 Elo+
Solo
Ravana
Ravana
Hatenoid
Ravana
Level 121
God Stats
5W - 8L
1,555 SR
Queue Stats
208W - 181L
1,575 Elo+
Party 1
Freya
Freya
Ywuria
Freya
Level 106
God Stats
3W - 5L
1,771 SR
Queue Stats
287W - 237L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
inphasegecko773
Kukulkan
Level 123
God Stats
4W - 2L
1,640 SR
Queue Stats
267W - 214L
1,598 Elo+
Party 1
Team Averages
Level 120
1,575 SR
1,560 Elo+

VS

Team Averages
Level 130
1,489 SR
1,530 Elo+
Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Bianuki
Sol
Level 114
God Stats
0W - 5L
1,090 SR
Queue Stats
71W - 81L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
McSlangerLanger
Sun Wukong
Level 146
God Stats
0W - 2L
1,630 SR
Queue Stats
187W - 156L
1,562 Elo+
Party 3
Ravana
Ravana
SpawnSlays
Ravana
Level 129
God Stats
2W - 4L
1,573 SR
Queue Stats
373W - 417L
1,514 Elo+
Party 2
Medusa
Medusa
sfxmurtagh
Medusa
Level 127
God Stats
5W - 2L
1,653 SR
Queue Stats
62W - 47L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CantCarryAnymore
Sun Wukong
8
1 / 0 / 0
4,308
862
3,600
4,703
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 1
3,636
727
1,101
3,798
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Hatenoid
Ravana
6
1 / 0 / 3
3,892
778
1,911
1,917
688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Freya
Ywuria
Freya
5
1 / 1 / 0
3,472
694
2,730
2,661
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
8
3 / 1 / 1
4,762
952
2,842
3,938
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 1
3,993
799
1,207
4,351
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
5
0 / 3 / 0
3,199
640
1,713
3,223
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
McSlangerLanger
Sun Wukong
6
0 / 1 / 0
3,682
736
2,604
6,179
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
SpawnSlays
Ravana
7
1 / 1 / 0
3,960
792
1,861
3,312
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
sfxmurtagh
Medusa
6
1 / 0 / 1
3,541
708
2,709
2,494
848
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Sol
0
3
0
0
W
Sun Wukong
CantCarryAnymore
Sun Wukong
1
0
0
1
W
0
1
1
0.5
W
Ravana
Hatenoid
Ravana
1
0
3
2.5
L
Sun Wukong
McSlangerLanger
Sun Wukong
0
1
0
0
L
Ravana
SpawnSlays
Ravana
1
1
0
1
W
Freya
Ywuria
Freya
1
1
0
1
W
Kukulkan
3
1
1
3.5
L
Medusa
sfxmurtagh
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,184
Damage
10,094
17,017
Taken
19,559
8,245
Mitigated
9,400
6,106
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,207
120
0
1,598
4,351
3,349
0
2,145
2,206
10,969
0
L
Sol
1,713
1,153
0
418
3,223
1,048
0
2,081
1,142
11,967
0
W
Sun Wukong
CantCarryAnymore
Sun Wukong
3,600
1,083
0
1,189
4,703
2,134
0
0
4,703
0
27,968
W
1,101
279
0
1,612
3,798
3,434
0
453
3,345
7,784
0
W
Ravana
Hatenoid
Ravana
1,911
819
0
660
1,917
688
0
494
1,423
0
15,951
L
Sun Wukong
McSlangerLanger
Sun Wukong
2,604
564
0
1,377
6,179
2,981
0
0
6,179
0
22,156
L
Ravana
SpawnSlays
Ravana
1,861
659
0
534
3,312
1,174
0
761
2,551
0
25,327
W
Freya
Ywuria
Freya
2,730
1,152
0
1,370
2,661
829
0
647
2,014
17,217
0
W
Kukulkan
2,842
345
0
1,275
3,938
1,160
0
1,326
2,612
27,128
0
L
Medusa
sfxmurtagh
Medusa
2,709
1,526
0
1,234
2,494
848
0
1,686
808
0
20,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,070
Gold Earned
18,375
171
Minions Killed
165
0
Camps Cleared
0
591,886
Distance Traveled
539,540
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,993
799
21
4
0
108,173
2
L
Sol
3,199
640
25
5
0
77,474
0
W
Sun Wukong
4,308
862
51
10
0
117,762
0
W
Fafnir
3,636
727
6
1
0
108,439
0
W
Ravana
3,892
778
29
6
0
133,418
0
L
Sun Wukong
3,682
736
40
8
0
111,251
1
L
Ravana
3,960
792
45
9
0
137,316
0
W
Freya
3,472
694
28
6
0
107,473
0
W
Kukulkan
4,762
952
57
11
0
124,794
0
L
Medusa
3,541
708
34
7
0
105,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role