Player Matchup

Mulan
Mulan
Diamond IV
Firecell
Mulan
Diamond IV
Level 145
God Stats
11W - 9L
1,681 SR
Queue Stats
273W - 260L
1,915 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
Prozimon
Morgan Le Fay
Masters
Level 201
God Stats
73W - 38L
1,735 SR
Queue Stats
135W - 78L
2,587 MMR
Party 2
Hou Yi
Hou Yi
Masters
PrоjectRλ
Hou Yi
Masters
Level 128
God Stats
96W - 68L
1,784 SR
Queue Stats
267W - 254L
2,153 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,733 SR
2,219 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,571 SR
1,694 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Platinum II
AntonioNolimits
Tyr
Platinum II
Level 88
God Stats
8W - 9L
1,712 SR
Queue Stats
74W - 65L
1,983 MMR
Party 1
Raijin
Raijin
Silver I
Eqq1z
Raijin
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Firecell
Mulan
13
2 / 3 / 12
10,302
859
8,565
12,935
13,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Prozimon
Morgan Le Fay
14
12 / 2 / 6
12,314
1,026
24,614
9,618
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
7 / 4 / 8
10,786
899
12,750
11,448
4,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
PersephoneThothNe ZhaHerculesCharon

VS

Bans
KuzenboDiscordiaGebAgniAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 6 / 5
9,202
767
5,276
16,189
6,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 6 / 3
9,783
815
8,674
19,800
20,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Eqq1z
Raijin
13
3 / 9 / 5
10,680
890
7,158
14,979
5,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
21
Kills
9
9
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
5
0.75
L
4
6
3
0.92
L
Raijin
Eqq1z
Raijin
3
9
5
0.61
W
Mulan
Firecell
Mulan
2
3
12
2.67
W
Morgan Le Fay
Prozimon
Morgan Le Fay
12
2
6
7.5
W
Hou Yi
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,929
Damage
21,108
34,001
Taken
50,968
22,078
Mitigated
32,304
5,959
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,276
2,090
0
2,220
16,189
6,235
0
8,445
7,312
0
20,290
L
8,674
1,220
0
4,285
19,800
20,713
0
8,529
10,091
0
17,077
L
Raijin
Eqq1z
Raijin
7,158
450
0
1,978
14,979
5,356
0
6,568
7,797
35,792
0
W
Mulan
Firecell
Mulan
8,565
1,562
0
2,558
12,935
13,429
890
3,308
9,111
0
32,764
W
Morgan Le Fay
Prozimon
Morgan Le Fay
24,614
2,425
0
1,603
9,618
4,482
822
1,687
7,683
50,583
0
W
Hou Yi
12,750
6,316
0
1,798
11,448
4,167
1,193
2,748
8,463
0
33,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
29,665
115
Minions Killed
77
0
Camps Cleared
0
660,670
Distance Traveled
607,597
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,202
767
31
3
0
214,044
4
L
Tyr
9,783
815
4
0
0
237,624
1
L
Raijin
10,680
890
42
4
0
155,929
1
W
Mulan
10,302
859
34
3
0
212,419
2
W
Morgan Le Fay
12,314
1,026
53
4
0
259,393
2
W
Hou Yi
10,786
899
28
2
0
188,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role