Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
JOELPOWER
Arachne
Silver I
Level 232
God Stats
40W - 41L
1,532 SR
Queue Stats
1,197W - 1,205L
1,235 MMR
Solo
Rama
Rama
Bronze IV
KGoatedx856
Rama
Bronze IV
Level 98
God Stats
1W - 1L
1,587 SR
Queue Stats
5W - 11L
1,287 MMR
Solo
Kukulkan
Kukulkan
Silver I
TrixtonH
Kukulkan
Silver I
Level 127
God Stats
12W - 10L
1,593 SR
Queue Stats
838W - 875L
1,215 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
kiritoaslan
Kumbhakarna
Silver I
Level 68
God Stats
2W - 5L
1,490 SR
Queue Stats
68W - 73L
1,231 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,540 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,508 SR
1,288 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
DaLegendaryDuke
Bellona
Silver IV
Level 106
God Stats
3W - 2L
1,393 SR
Queue Stats
130W - 154L
1,244 MMR
Solo
Xbalanque
Xbalanque
Silver I
PolyPlayz
Xbalanque
Silver I
Level 127
God Stats
11W - 2L
1,708 SR
Queue Stats
133W - 138L
1,212 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Sora4i20
Baron Samedi
Gold V
Level 210
God Stats
8W - 9L
1,434 SR
Queue Stats
121W - 137L
1,262 MMR
Solo
Ne Zha
Ne Zha
Gold V
unsobermeerkat
Ne Zha
Gold V
Level 127
God Stats
4W - 5L
1,506 SR
Queue Stats
106W - 112L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
2 / 4 / 1
10,146
534
8,701
18,794
7,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
JOELPOWER
Arachne
17
6 / 2 / 0
10,880
573
9,116
20,767
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 2
9,438
497
10,088
15,877
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
TrixtonH
Kukulkan
16
0 / 7 / 2
10,185
536
13,037
16,943
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
kiritoaslan
Kumbhakarna
12
0 / 5 / 4
8,317
438
5,185
20,190
17,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
PoseidonCharonThorHachiman

VS

Bans
AnhurChernobogHorusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 2 / 9
10,706
563
19,289
15,736
8,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 5
9,959
524
8,728
14,785
14,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
PolyPlayz
Xbalanque
16
2 / 1 / 4
9,564
503
11,102
11,833
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Sora4i20
Baron Samedi
14
1 / 3 / 9
9,858
519
12,357
18,452
17,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
9 / 2 / 5
11,574
609
14,353
15,586
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
20
20
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
1
0.63
W
Anubis
 
Anubis
6
2
9
5.25
W
2
0
5
4.5
L
Arachne
JOELPOWER
Arachne
6
2
0
3
L
0
2
2
0.5
W
Xbalanque
PolyPlayz
Xbalanque
2
1
4
4
W
Baron Samedi
Sora4i20
Baron Samedi
1
3
9
1.83
L
Kukulkan
TrixtonH
Kukulkan
0
7
2
0.14
L
Kumbhakarna
kiritoaslan
Kumbhakarna
0
5
4
0.4
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,127
Damage
65,829
92,571
Taken
76,392
48,679
Mitigated
51,730
34,205
Healing
34,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,701
6,400
0
6,316
18,794
7,828
2,388
3,561
15,233
0
73,051
W
Anubis
 
Anubis
19,289
722
0
8,780
15,736
8,460
906
7,013
8,723
83,526
0
W
8,728
3,562
0
5,488
14,785
14,069
1,520
1,527
12,392
0
75,779
L
Arachne
JOELPOWER
Arachne
9,116
6,182
0
13,572
20,767
9,054
0
5,297
15,470
0
73,747
L
10,088
8,153
0
8,754
15,877
7,025
0
5,276
10,601
0
99,406
W
Xbalanque
PolyPlayz
Xbalanque
11,102
4,853
0
5,947
11,833
4,173
912
2,796
8,946
0
76,341
W
Baron Samedi
Sora4i20
Baron Samedi
12,357
867
924
6,888
18,452
17,599
162
4,892
13,315
48,954
0
L
Kukulkan
TrixtonH
Kukulkan
13,037
1,475
0
1,741
16,943
6,911
737
8,759
8,184
102,450
0
L
Kumbhakarna
kiritoaslan
Kumbhakarna
5,185
758
0
3,822
20,190
17,861
0
9,215
10,975
13,268
0
W
14,353
5,761
0
6,028
15,586
7,429
1,627
1,994
13,369
0
106,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
51,661
568
Minions Killed
569
0
Camps Cleared
0
1,802,564
Distance Traveled
1,786,081
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,146
534
130
7
0
348,332
1
W
Anubis
10,706
563
130
7
0
348,690
8
W
Bellona
9,959
524
136
7
0
387,416
3
L
Arachne
10,880
573
101
5
0
403,618
2
L
Rama
9,438
497
142
7
0
349,241
3
W
Xbalanque
9,564
503
120
6
0
296,925
2
W
Baron Samedi
9,858
519
47
2
0
343,026
3
L
Kukulkan
10,185
536
176
9
0
354,834
0
L
Kumbhakarna
8,317
438
19
1
0
346,539
7
W
Ne Zha
11,574
609
136
7
0
410,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role