Player Matchup

Maui
Maui
Fireferretpabu
Maui
Level 158
God Stats
3W - 3L
1,328 SR
Queue Stats
54W - 42L
1,355 Elo+
Party 2
Surtr
Surtr
GhillyGrizzly
Surtr
Level 58
God Stats
6W - 5L
1,642 SR
Queue Stats
175W - 166L
1,551 Elo+
Party 3
Thanatos
Thanatos
GhillyLeopard
Thanatos
Level 138
God Stats
20W - 16L
1,748 SR
Queue Stats
194W - 178L
1,571 Elo+
Party 3
Hachiman
Hachiman
IISTEVENOOBII
Hachiman
Level 141
God Stats
3W - 1L
1,778 SR
Queue Stats
50W - 31L
1,522 Elo+
Party 2
Ra
Ra
Piggypowned
Ra
Level 129
God Stats
24W - 30L
1,499 SR
Queue Stats
303W - 322L
1,487 Elo+
Solo
Team Averages
Level 125
1,599 SR
1,497 Elo+

VS

Team Averages
Level 105
1,582 SR
1,521 Elo+
Agni
Agni
GALARGAxX
Agni
Level 105
God Stats
4W - 3L
1,615 SR
Queue Stats
293W - 279L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PopRohx
Morgan Le Fay
Level 105
God Stats
1W - 2L
1,739 SR
Queue Stats
8W - 12L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
Takeintheview
Xbalanque
Level 89
God Stats
2W - 2L
1,657 SR
Queue Stats
292W - 283L
1,569 Elo+
Solo
Mercury
Mercury
VItheVI
Mercury
Level 119
God Stats
4W - 5L
1,312 SR
Queue Stats
156W - 129L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
VrazziiSTB
Kuzenbo
Level 109
God Stats
0W - 2L
1,589 SR
Queue Stats
6W - 9L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
9,114
480
4,558
10,502
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 2 / 2
10,032
528
5,266
16,014
16,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
GhillyLeopard
Thanatos
19
11 / 0 / 2
11,929
628
15,476
21,377
10,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
IISTEVENOOBII
Hachiman
18
3 / 0 / 2
11,383
599
13,472
14,923
6,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 3
10,292
542
4,300
5,386
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
1 / 4 / 1
9,822
517
13,158
11,054
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
PopRohx
Morgan Le Fay
15
0 / 5 / 2
8,913
469
9,745
11,028
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Takeintheview
Xbalanque
15
1 / 3 / 0
9,222
485
9,794
14,825
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
VItheVI
Mercury
14
1 / 5 / 1
8,802
463
3,606
16,279
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
VrazziiSTB
Kuzenbo
13
0 / 1 / 1
8,761
461
4,834
11,842
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
3
3
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Agni
1
4
1
0.38
W
1
2
2
1
W
Thanatos
GhillyLeopard
Thanatos
11
0
2
12
W
Hachiman
IISTEVENOOBII
Hachiman
3
0
2
4
W
2
1
3
3.5
L
Morgan Le Fay
PopRohx
Morgan Le Fay
0
5
2
0.2
L
Xbalanque
Takeintheview
Xbalanque
1
3
0
0.33
L
Mercury
VItheVI
Mercury
1
5
1
0.3
L
Kuzenbo
VrazziiSTB
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,072
Damage
41,137
68,202
Taken
65,028
46,871
Mitigated
31,538
33,491
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,558
925
0
2,072
10,502
11,571
0
4,787
5,715
25,194
0
L
Agni
13,158
1,131
0
3,054
11,054
3,613
258
420
9,968
82,415
0
W
5,266
1,069
0
5,114
16,014
16,411
303
9,248
6,766
3,101
65,447
W
Thanatos
GhillyLeopard
Thanatos
15,476
4,887
0
17,131
21,377
10,465
0
8,189
13,188
0
128,213
W
Hachiman
IISTEVENOOBII
Hachiman
13,472
8,209
0
6,321
14,923
6,233
2,857
2,565
12,358
0
108,339
W
4,300
505
878
1,975
5,386
2,191
642
3,579
1,807
84,071
0
L
Morgan Le Fay
PopRohx
Morgan Le Fay
9,745
413
0
1,538
11,028
3,723
288
3,579
7,397
85,898
0
L
Xbalanque
Takeintheview
Xbalanque
9,794
5,663
0
5,443
14,825
5,201
1,574
1,081
13,744
0
81,033
L
Mercury
VItheVI
Mercury
3,606
1,788
0
1,540
16,279
5,777
0
2,847
13,432
0
81,894
L
Kuzenbo
VrazziiSTB
Kuzenbo
4,834
1,966
0
2,843
11,842
13,224
0
2,312
9,485
21,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,750
Gold Earned
45,520
660
Minions Killed
544
0
Camps Cleared
0
1,946,547
Distance Traveled
1,928,233
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,114
480
36
2
0
413,846
6
L
Agni
9,822
517
122
6
0
357,701
4
W
Surtr
10,032
528
118
6
0
344,790
0
W
Thanatos
11,929
628
147
8
0
466,194
0
W
Hachiman
11,383
599
188
10
0
356,464
6
W
Ra
10,292
542
171
9
0
365,253
0
L
Morgan Le Fay
8,913
469
147
8
0
373,236
2
L
Xbalanque
9,222
485
135
7
0
343,083
3
L
Mercury
8,802
463
114
6
0
445,876
0
L
Kuzenbo
8,761
461
26
1
0
408,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role