Player Matchup

Tyr
Tyr
Eskxe
Tyr
Level 84
God Stats
28W - 24L
1,530 SR
Queue Stats
439W - 396L
1,500 Elo+
Party 1
Arachne
Arachne
GarySalamander
Arachne
Level 82
God Stats
1W - 4L
1,290 SR
Queue Stats
361W - 352L
1,497 Elo+
Party 1
Ra
Ra
Gorkycdt52
Ra
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,161 Elo+
Party 3
Hades
Hades
Patotototo
Hades
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,796 Elo+
Party 3
Tiamat
Tiamat
larlos12
Tiamat
Level 155
God Stats
5W - 9L
1,402 SR
Queue Stats
471W - 508L
1,496 Elo+
Solo
Team Averages
Level 98
1,444 SR
1,490 Elo+

VS

Team Averages
Level 122
1,537 SR
1,497 Elo+
Poseidon
Poseidon
Landli2142
Poseidon
Level 60
God Stats
11W - 5L
1,561 SR
Queue Stats
183W - 156L
1,535 Elo+
Solo
Serqet
Serqet
Shinigamisenpai
Serqet
Level 136
God Stats
4W - 2L
1,163 SR
Queue Stats
203W - 184L
1,487 Elo+
Party 2
Janus
Janus
Trick0iT
Janus
Level 123
God Stats
31W - 27L
1,498 SR
Queue Stats
387W - 365L
1,504 Elo+
Solo
Danzaburou
Danzaburou
YooYoo_Levader
Danzaburou
Level 142
God Stats
1W - 0L
1,771 SR
Queue Stats
24W - 22L
1,518 Elo+
Solo
Horus
Horus
ste-c11
Horus
Level 147
God Stats
1W - 0L
1,694 SR
Queue Stats
158W - 157L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Eskxe
Tyr
9
1 / 3 / 1
7,400
411
4,002
10,158
6,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 1
7,530
418
5,654
13,255
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 2
9,368
520
12,379
10,775
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
14
1 / 6 / 1
8,729
485
8,861
15,698
12,567
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
larlos12
Tiamat
14
1 / 5 / 2
9,063
504
10,063
12,327
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Landli2142
Poseidon
19
6 / 1 / 2
12,959
720
12,013
15,035
11,550
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 1 / 5
10,743
597
11,202
16,830
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Trick0iT
Janus
18
6 / 1 / 3
11,401
633
9,643
12,836
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
YooYoo_Levader
Danzaburou
16
3 / 3 / 6
10,905
606
9,650
17,480
7,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
ste-c11
Horus
15
2 / 1 / 5
10,557
587
2,720
16,038
12,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
20
20
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tyr
Eskxe
Tyr
1
3
1
0.5
L
0
2
1
0.25
L
3
4
2
1
W
Poseidon
Landli2142
Poseidon
6
1
2
7
L
Hades
1
6
1
0.25
W
3
1
5
5.5
W
Janus
Trick0iT
Janus
6
1
3
7.5
W
Danzaburou
YooYoo_Levader
Danzaburou
3
3
6
2
L
Tiamat
larlos12
Tiamat
1
5
2
0.4
W
Horus
ste-c11
Horus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
45,228
62,213
Taken
78,219
36,246
Mitigated
44,905
17,080
Healing
41,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Eskxe
Tyr
4,002
746
0
2,692
10,158
6,645
0
1,736
8,085
0
13,099
L
5,654
4,007
0
4,087
13,255
4,938
0
3,946
9,229
0
52,655
L
12,379
1,328
1,082
2,769
10,775
3,735
0
2,081
7,898
79,973
0
W
Poseidon
Landli2142
Poseidon
12,013
2,585
0
9,174
15,035
11,550
265
7,947
6,826
111,169
0
L
Hades
8,861
529
135
4,043
15,698
12,567
0
10,154
4,947
55,396
0
W
11,202
2,197
0
10,096
16,830
7,789
133
7,020
9,754
0
94,525
W
Janus
Trick0iT
Janus
9,643
606
0
2,066
12,836
5,183
204
5,148
7,608
102,902
1,378
W
Danzaburou
YooYoo_Levader
Danzaburou
9,650
5,297
0
5,354
17,480
7,775
3,983
8,299
9,114
0
98,459
L
Tiamat
larlos12
Tiamat
10,063
1,025
0
2,272
12,327
8,361
295
3,012
8,515
69,286
0
W
Horus
ste-c11
Horus
2,720
1,498
5,190
9,429
16,038
12,608
167
6,117
9,722
0
27,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,090
Gold Earned
56,565
504
Minions Killed
686
0
Camps Cleared
0
1,467,866
Distance Traveled
1,847,382
50
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,400
411
13
1
0
213,348
46
L
Arachne
7,530
418
83
5
0
298,126
0
L
Ra
9,368
520
164
9
0
349,588
0
W
Poseidon
12,959
720
174
10
0
365,950
9
L
Hades
8,729
485
113
6
0
290,308
0
W
Serqet
10,743
597
138
8
0
410,718
0
W
Janus
11,401
633
177
10
0
389,339
0
W
Danzaburou
10,905
606
159
9
0
313,854
4
L
Tiamat
9,063
504
131
7
0
316,496
4
W
Horus
10,557
587
38
2
0
367,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role