Player Matchup

Medusa
Medusa
B33R_Wh1sperer
Medusa
Level 178
God Stats
9W - 14L
1,514 SR
Queue Stats
195W - 211L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
PlumberPat
Baron Samedi
Level 144
God Stats
20W - 18L
1,733 SR
Queue Stats
172W - 175L
1,490 Elo+
Party 1
Athena
Athena
Spartanlord3000
Athena
Level 159
God Stats
2W - 0L
1,297 SR
Queue Stats
520W - 512L
1,501 Elo+
Party 1
Team Averages
Level 160
1,515 SR
1,480 Elo+

VS

Team Averages
Level 140
1,413 SR
1,321 Elo+
King Arthur
King Arthur
ARTLAX1971
King Arthur
Level 122
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 5L
1,174 Elo+
Party 2
Charybdis
Charybdis
NinjaReaper X
Charybdis
Level 158
God Stats
5W - 5L
1,465 SR
Queue Stats
206W - 206L
1,467 Elo+
Solo
Merlin
Merlin
lousygamer45
Merlin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
9,655
878
8,826
7,845
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
PlumberPat
Baron Samedi
12
7 / 0 / 6
9,616
874
12,418
6,067
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 13
8,552
777
4,725
10,665
10,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARTLAX1971
King Arthur
10
0 / 7 / 0
7,162
651
5,355
15,343
12,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
NinjaReaper X
Charybdis
10
0 / 3 / 0
7,115
647
3,240
7,111
2,772
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
10
0 / 4 / 0
7,250
659
7,705
7,833
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARTLAX1971
King Arthur
0
7
0
0
W
6
0
8
10
L
Charybdis
NinjaReaper X
Charybdis
0
3
0
0
W
Baron Samedi
PlumberPat
Baron Samedi
7
0
6
10
W
1
0
13
7.5
L
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
16,300
24,577
Taken
30,287
16,626
Mitigated
18,530
11,660
Healing
1,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARTLAX1971
King Arthur
5,355
526
0
236
15,343
12,634
0
7,944
7,399
0
24,370
W
8,826
4,590
0
2,248
7,845
3,047
1,370
2,825
5,020
0
34,677
L
Charybdis
NinjaReaper X
Charybdis
3,240
1,509
0
0
7,111
2,772
0
4,536
2,575
0
18,149
W
Baron Samedi
PlumberPat
Baron Samedi
12,418
662
3,202
3,198
6,067
3,023
601
1,590
4,477
46,655
0
W
4,725
982
0
3,012
10,665
10,556
0
3,741
6,924
15,475
364
L
Merlin
7,705
888
0
980
7,833
3,124
0
4,567
3,266
31,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,823
Gold Earned
21,527
127
Minions Killed
107
0
Camps Cleared
0
648,740
Distance Traveled
557,941
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,162
651
29
3
0
208,378
0
W
Medusa
9,655
878
44
4
0
207,202
1
L
Charybdis
7,115
647
26
2
0
169,646
1
W
Baron Samedi
9,616
874
71
6
0
197,764
3
W
Athena
8,552
777
12
1
0
243,774
0
L
Merlin
7,250
659
52
5
0
179,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role