Player Matchup

Neith
Neith
Gold I
BigSpence64
Neith
Gold I
Level 129
God Stats
4W - 3L
1,432 SR
Queue Stats
232W - 232L
1,502 MMR
Solo
Hel
Hel
Gold IV
Fravashi7
Hel
Gold IV
Level 172
God Stats
18W - 17L
1,568 SR
Queue Stats
292W - 290L
1,499 MMR
Solo
Geb
Geb
Bronze III
Shmaleximo
Geb
Bronze III
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 42L
1,442 MMR
Party 1
He Bo
He Bo
Silver II
rhnyk
He Bo
Silver II
Level 119
God Stats
1W - 0L
1,314 SR
Queue Stats
54W - 51L
1,434 MMR
Party 1
Anhur
Anhur
Gold V
xGearzs
Anhur
Gold V
Level 98
God Stats
4W - 0L
1,790 SR
Queue Stats
21W - 21L
1,468 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,521 SR
1,469 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,537 SR
1,489 MMR
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
ITz-DeToxX_TxC
Ra
Gold II
Level 125
God Stats
10W - 4L
1,661 SR
Queue Stats
495W - 525L
1,490 MMR
Solo
King Arthur
King Arthur
Gold II
Solo-Effect
King Arthur
Gold II
Level 127
God Stats
2W - 6L
1,592 SR
Queue Stats
193W - 195L
1,465 MMR
Solo
Thanatos
Thanatos
Bronze V
VenomusFang812
Thanatos
Bronze V
Level 118
God Stats
0W - 1L
1,434 SR
Queue Stats
2W - 3L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,965
623
8,744
15,405
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 6
9,216
576
11,189
8,077
3,174
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 8
8,756
547
8,347
12,240
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
rhnyk
He Bo
14
5 / 0 / 4
8,606
538
10,497
9,303
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
xGearzs
Anhur
16
4 / 0 / 6
10,386
649
10,601
11,906
5,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ChernobogAthenaRaijinPoseidonMorgan Le Fay

VS

Bans
Maman BrigitteXbalanqueOlorunKaliDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 0
7,777
486
3,125
7,368
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
 
Kumbhakarna
11
0 / 4 / 1
6,857
429
4,476
21,959
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 0
8,290
518
6,299
9,094
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Solo-Effect
King Arthur
13
2 / 3 / 1
8,251
516
7,926
14,761
13,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
13
1 / 5 / 1
7,320
458
5,733
17,515
7,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Kumbhakarna
 
Kumbhakarna
0
4
1
0.13
W
3
3
3
1.5
W
2
0
6
5
L
1
3
0
0.33
W
2
1
8
6
L
King Arthur
Solo-Effect
King Arthur
2
3
1
0.83
L
Thanatos
1
5
1
0.3
W
He Bo
rhnyk
He Bo
5
0
4
7
W
Anhur
xGearzs
Anhur
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,378
Damage
27,559
56,931
Taken
70,697
29,239
Mitigated
43,568
33,644
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,125
1,884
0
2,749
7,368
2,590
1,147
1,857
5,511
0
62,489
L
Kumbhakarna
 
Kumbhakarna
4,476
654
0
4,381
21,959
15,997
0
10,622
11,337
23,548
0
W
8,744
3,123
0
6,250
15,405
6,297
233
231
15,174
0
85,099
W
11,189
217
5,423
6,587
8,077
3,174
94
1,870
6,126
85,462
0
L
6,299
189
1,144
2,594
9,094
4,027
0
6,552
2,542
75,528
0
W
8,347
1,576
0
3,408
12,240
11,364
0
3,571
8,669
26,021
0
L
King Arthur
Solo-Effect
King Arthur
7,926
494
0
2,298
14,761
13,703
0
3,480
11,281
0
57,513
L
Thanatos
5,733
1,797
0
7,756
17,515
7,251
0
7,609
9,906
0
55,699
W
He Bo
rhnyk
He Bo
10,497
798
0
4,301
9,303
3,390
570
3,413
5,890
57,920
0
W
Anhur
xGearzs
Anhur
10,601
6,608
0
7,675
11,906
5,014
1,161
3,181
8,725
0
97,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,929
Gold Earned
38,495
531
Minions Killed
479
0
Camps Cleared
0
1,607,930
Distance Traveled
1,599,856
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,777
486
129
8
0
291,638
0
L
Kumbhakarna
6,857
429
33
2
0
333,931
2
W
Neith
9,965
623
130
8
0
267,360
5
W
Hel
9,216
576
134
8
0
351,080
2
L
Ra
8,290
518
144
9
0
332,690
2
W
Geb
8,756
547
22
1
0
331,974
0
L
King Arthur
8,251
516
94
6
0
301,097
3
L
Thanatos
7,320
458
79
5
0
340,500
0
W
He Bo
8,606
538
77
5
0
366,261
0
W
Anhur
10,386
649
168
11
0
291,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role