Player Matchup

Chang'e
Chang'e
A_single_noodle
Chang'e
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 136L
1,405 Elo+
Solo
Bacchus
Bacchus
ISolReedI
Bacchus
Level 66
God Stats
1W - 2L
1,612 SR
Queue Stats
58W - 78L
1,427 Elo+
Solo
Chaac
Chaac
OMG XD123
Chaac
Level 23
God Stats
13W - 15L
1,401 SR
Queue Stats
37W - 38L
1,423 Elo+
Party 2
Hou Yi
Hou Yi
R11P
Hou Yi
Level 69
God Stats
10W - 12L
1,482 SR
Queue Stats
144W - 146L
1,461 Elo+
Party 2
Set
Set
osa_356
Set
Level 54
God Stats
8W - 11L
1,494 SR
Queue Stats
74W - 80L
1,458 Elo+
Solo
Team Averages
Level 52
1,498 SR
1,435 Elo+

VS

Team Averages
Level 62
1,458 SR
1,425 Elo+
Sylvanus
Sylvanus
Dopiuhm
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 149L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
InternetCam
Baron Samedi
Level 66
God Stats
2W - 5L
1,245 SR
Queue Stats
145W - 168L
1,375 Elo+
Party 1
Set
Set
Lude800hp
Set
Level 69
God Stats
94W - 95L
1,417 SR
Queue Stats
208W - 197L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
SnakezDH
Sun Wukong
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 80L
1,430 Elo+
Party 1
Artemis
Artemis
bOING77
Artemis
Level 52
God Stats
15W - 7L
1,629 SR
Queue Stats
143W - 125L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
9,013
474
9,471
18,843
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ISolReedI
Bacchus
12
0 / 6 / 2
7,885
415
5,117
19,675
25,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
OMG XD123
Chaac
14
1 / 5 / 2
8,969
472
11,313
21,187
16,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
R11P
Hou Yi
16
4 / 2 / 2
10,345
544
14,632
17,484
6,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
16
7 / 5 / 4
10,384
547
15,602
22,018
10,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dopiuhm
Sylvanus
11
1 / 5 / 6
8,734
460
6,334
20,431
24,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
InternetCam
Baron Samedi
16
4 / 2 / 10
10,396
547
17,492
15,541
8,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 3 / 4
11,684
615
11,237
17,045
9,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SnakezDH
Sun Wukong
17
4 / 0 / 3
10,863
572
16,306
19,180
18,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
bOING77
Artemis
17
8 / 4 / 3
11,116
585
18,354
13,883
6,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
14
Kills
26
26
Deaths
14
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Sylvanus
Dopiuhm
Sylvanus
1
5
6
0.8
L
Bacchus
ISolReedI
Bacchus
0
6
2
0.17
W
Baron Samedi
InternetCam
Baron Samedi
4
2
10
4.5
W
9
3
4
3.67
L
Chaac
OMG XD123
Chaac
1
5
2
0.4
L
Hou Yi
R11P
Hou Yi
4
2
2
2.5
W
Sun Wukong
SnakezDH
Sun Wukong
4
0
3
5.5
W
Artemis
bOING77
Artemis
8
4
3
2.38
L
Set
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,135
Damage
69,723
99,207
Taken
86,080
66,137
Mitigated
67,699
22,621
Healing
28,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,471
940
1,371
5,413
18,843
6,532
0
5,692
13,151
53,950
0
W
Sylvanus
Dopiuhm
Sylvanus
6,334
1,792
734
3,770
20,431
24,392
86
3,850
16,581
28,157
0
L
Bacchus
ISolReedI
Bacchus
5,117
917
0
2,644
19,675
25,088
0
6,833
12,842
32,397
0
W
Baron Samedi
InternetCam
Baron Samedi
17,492
868
761
7,968
15,541
8,243
1,414
4,915
10,626
74,571
0
W
11,237
4,457
61
3,110
17,045
9,761
456
2,735
14,310
0
106,068
L
Chaac
OMG XD123
Chaac
11,313
2,350
0
5,200
21,187
16,778
0
3,654
17,533
0
62,280
L
Hou Yi
R11P
Hou Yi
14,632
9,307
0
3,620
17,484
6,822
524
3,354
14,130
0
88,606
W
Sun Wukong
SnakezDH
Sun Wukong
16,306
3,750
0
7,139
19,180
18,860
0
2,204
16,976
0
85,247
W
Artemis
bOING77
Artemis
18,354
12,461
0
4,848
13,883
6,443
2,779
1,220
12,663
0
89,256
L
Set
15,602
8,390
0
4,373
22,018
10,917
0
4,293
17,725
0
78,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,596
Gold Earned
52,793
477
Minions Killed
518
0
Camps Cleared
0
1,757,873
Distance Traveled
1,809,289
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,013
474
91
5
0
328,558
0
W
Sylvanus
8,734
460
40
2
0
290,888
0
L
Bacchus
7,885
415
53
3
0
358,918
1
W
Baron Samedi
10,396
547
114
6
0
344,945
0
W
Set
11,684
615
138
7
0
409,306
0
L
Chaac
8,969
472
100
5
0
329,146
0
L
Hou Yi
10,345
544
136
7
0
374,097
0
W
Sun Wukong
10,863
572
112
6
0
417,984
0
W
Artemis
11,116
585
114
6
0
346,166
2
L
Set
10,384
547
97
5
0
367,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role