Player Matchup

Anubis
Anubis
Gold IV
XXJOSUPROXX
Anubis
Gold IV
Level 122
God Stats
17W - 15L
1,621 SR
Queue Stats
70W - 70L
1,514 MMR
Solo
Hun Batz
Hun Batz
Gold III
YMIRCULES-
Hun Batz
Gold III
Level 166
God Stats
17W - 14L
1,443 SR
Queue Stats
227W - 232L
1,512 MMR
Solo
Raijin
Raijin
Gold I
l-CallMeDaddy-l
Raijin
Gold I
Level 146
God Stats
4W - 3L
1,692 SR
Queue Stats
31W - 33L
1,514 MMR
Solo
Danzaburou
Danzaburou
Gold I
mcmoosle
Danzaburou
Gold I
Level 148
God Stats
9W - 11L
1,520 SR
Queue Stats
657W - 652L
1,496 MMR
Solo
Ymir
Ymir
Bronze III
thistakestoolong
Ymir
Bronze III
Level 53
God Stats
1W - 0L
1,240 SR
Queue Stats
30W - 51L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,503 SR
1,507 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,698 SR
1,508 MMR
Kukulkan
Kukulkan
Bronze III
AthenaWhisper
Kukulkan
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Landgay
Poseidon
Gold IV
Level 117
God Stats
0W - 1L
1,615 SR
Queue Stats
121W - 119L
1,432 MMR
Party 1
Horus
Horus
Bronze III
ODST Blood Hunt
Horus
Bronze III
Level 89
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Arachne
Arachne
Gold III
Póóp
Arachne
Gold III
Level 128
God Stats
2W - 2L
1,787 SR
Queue Stats
24W - 25L
1,620 MMR
Party 1
Izanami
Izanami
Silver I
SageFPS
Izanami
Silver I
Level 103
God Stats
2W - 2L
1,866 SR
Queue Stats
23W - 30L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 1 / 1
6,576
598
4,396
7,704
4,406
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
YMIRCULES-
Hun Batz
11
2 / 2 / 2
6,332
576
2,734
8,908
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 0
6,907
628
3,748
4,727
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
mcmoosle
Danzaburou
11
5 / 0 / 1
7,217
656
9,578
6,417
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 6
6,315
574
1,902
6,429
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AnhurThorAthenaKali

VS

Bans
AmaterasuSusanoMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AthenaWhisper
Kukulkan
10
1 / 0 / 0
5,667
515
1,287
3,978
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
Landgay
Poseidon
11
2 / 1 / 0
6,821
620
7,448
9,349
2,952
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 4 / 0
4,901
446
2,163
9,693
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Póóp
Arachne
9
1 / 1 / 0
5,421
493
1,008
5,639
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
SageFPS
Izanami
8
0 / 2 / 0
5,157
469
5,201
6,361
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
4
4
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AthenaWhisper
Kukulkan
1
0
0
1
L
Poseidon
Landgay
Poseidon
2
1
0
2
L
0
4
0
0
L
Arachne
Póóp
Arachne
1
1
0
1
L
Izanami
SageFPS
Izanami
0
2
0
0
W
Anubis
0
1
1
0.5
W
Hun Batz
YMIRCULES-
Hun Batz
2
2
2
1.5
W
1
1
0
1
W
Danzaburou
mcmoosle
Danzaburou
5
0
1
5.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
17,107
34,185
Taken
35,020
16,733
Mitigated
15,106
17,005
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AthenaWhisper
Kukulkan
1,287
125
0
930
3,978
1,476
0
2,000
1,978
43,714
0
L
Poseidon
Landgay
Poseidon
7,448
1,286
0
5,417
9,349
2,952
0
5,239
4,110
53,576
0
L
2,163
1,344
350
2,781
9,693
6,864
0
1,725
7,968
0
10,232
L
Arachne
Póóp
Arachne
1,008
808
0
1,876
5,639
1,853
0
940
4,699
0
24,976
L
Izanami
SageFPS
Izanami
5,201
3,460
0
369
6,361
1,961
0
142
6,219
0
44,192
W
Anubis
4,396
462
0
4,990
7,704
4,406
0
5,303
2,401
50,884
0
W
Hun Batz
YMIRCULES-
Hun Batz
2,734
825
0
5,014
8,908
3,476
0
2,132
6,776
0
50,698
W
3,748
595
0
669
4,727
1,819
1,104
1,283
3,444
54,051
0
W
Danzaburou
mcmoosle
Danzaburou
9,578
5,738
0
3,698
6,417
2,326
684
0
6,417
0
50,271
W
1,902
675
0
2,634
6,429
4,706
225
128
6,301
21,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
27,967
390
Minions Killed
305
0
Camps Cleared
0
1,062,081
Distance Traveled
947,743
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,667
515
80
7
0
169,973
1
L
Poseidon
6,821
620
87
8
0
221,446
1
L
Horus
4,901
446
15
1
0
198,427
1
L
Arachne
5,421
493
35
3
0
151,478
0
L
Izanami
5,157
469
88
8
0
206,419
1
W
Anubis
6,576
598
86
8
0
213,769
2
W
Hun Batz
6,332
576
83
8
0
241,966
1
W
Raijin
6,907
628
110
10
0
192,682
0
W
Danzaburou
7,217
656
88
8
0
189,895
4
W
Ymir
6,315
574
23
2
0
223,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role