Player Matchup

Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
AndreViggar25
Sun Wukong
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,538 MMR
Party 1
Khepri
Khepri
Gold III
Edwin Oziel
Khepri
Gold III
Level 158
God Stats
53W - 35L
1,662 SR
Queue Stats
330W - 328L
1,538 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Kyokaen
Morgan Le Fay
Bronze III
Level 145
God Stats
8W - 6L
1,525 SR
Queue Stats
49W - 29L
1,546 MMR
Solo
Chernobog
Chernobog
Silver I
Syramic
Chernobog
Silver I
Level 69
God Stats
1W - 0L
1,633 SR
Queue Stats
5W - 2L
1,600 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,564 SR
1,544 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,564 SR
1,549 MMR
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
CallMeRoc
Janus
Gold I
Level 182
God Stats
5W - 7L
1,546 SR
Queue Stats
335W - 340L
1,592 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Daddysgirl7927
Nu Wa
Gold IV
Level 64
God Stats
34W - 25L
1,734 SR
Queue Stats
191W - 196L
1,594 MMR
Solo
Charon
Charon
Gold IV
M1k3L1z4rD
Charon
Gold IV
Level 145
God Stats
4W - 5L
1,543 SR
Queue Stats
81W - 89L
1,534 MMR
Solo
Da Ji
Da Ji
Bronze III
NeverLoseOnSmite
Da Ji
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 2 / 5
7,526
627
5,814
10,658
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
AndreViggar25
Sun Wukong
13
1 / 1 / 2
8,293
691
5,688
11,168
7,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
11
1 / 1 / 5
7,040
587
2,420
6,321
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Kyokaen
Morgan Le Fay
15
6 / 0 / 2
8,815
735
11,556
6,233
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Syramic
Chernobog
12
2 / 0 / 4
7,911
659
5,590
7,061
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArachneMaman BrigitteSusano

VS

Bans
AthenaArtemisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 1 / 0
6,641
553
4,241
8,011
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
CallMeRoc
Janus
12
0 / 3 / 1
6,834
570
2,263
9,024
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
6,990
583
8,920
7,550
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
M1k3L1z4rD
Charon
9
1 / 3 / 2
6,363
530
3,693
9,800
8,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 3
6,375
531
5,057
14,059
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
5
2.75
L
Xbalanque
 
Xbalanque
1
1
0
1
W
Sun Wukong
AndreViggar25
Sun Wukong
1
1
2
2
L
Janus
CallMeRoc
Janus
0
3
1
0.17
L
2
2
0
1
W
Khepri
1
1
5
3.5
W
Morgan Le Fay
Kyokaen
Morgan Le Fay
6
0
2
7
L
Charon
M1k3L1z4rD
Charon
1
3
2
0.67
L
0
4
3
0.38
W
Chernobog
Syramic
Chernobog
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
24,174
41,441
Taken
48,444
23,214
Mitigated
21,711
14,687
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,814
1,128
0
6,090
10,658
4,020
0
1,741
8,800
0
58,377
L
Xbalanque
 
Xbalanque
4,241
1,398
0
2,413
8,011
2,838
0
756
7,255
0
54,810
W
Sun Wukong
AndreViggar25
Sun Wukong
5,688
1,058
0
3,917
11,168
7,190
269
5,966
4,697
0
73,066
L
Janus
CallMeRoc
Janus
2,263
52
0
1,000
9,024
2,868
0
4,843
4,181
53,906
0
L
8,920
1,971
0
2,054
7,550
2,507
23
1,392
6,158
51,312
0
W
Khepri
2,420
384
0
936
6,321
6,160
0
2,055
4,110
22,030
0
W
Morgan Le Fay
Kyokaen
Morgan Le Fay
11,556
1,998
0
1,247
6,233
2,778
0
2,260
3,837
75,020
0
L
Charon
M1k3L1z4rD
Charon
3,693
603
0
686
9,800
8,162
14
3,204
6,596
19,630
0
L
5,057
1,468
0
4,863
14,059
5,336
0
3,781
10,278
0
48,749
W
Chernobog
Syramic
Chernobog
5,590
3,927
0
2,497
7,061
3,066
768
2,158
4,813
0
57,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
33,203
480
Minions Killed
412
0
Camps Cleared
0
1,265,935
Distance Traveled
1,246,881
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,526
627
80
7
0
292,440
2
L
Xbalanque
6,641
553
98
8
0
243,101
3
W
Sun Wukong
8,293
691
121
10
0
232,895
6
L
Janus
6,834
570
121
10
0
253,402
0
L
Nu Wa
6,990
583
98
8
0
240,570
0
W
Khepri
7,040
587
42
4
0
255,411
4
W
Morgan Le Fay
8,815
735
129
11
0
246,099
1
L
Charon
6,363
530
14
1
0
250,542
2
L
Da Ji
6,375
531
81
7
0
259,266
0
W
Chernobog
7,911
659
108
9
0
239,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role