Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
XxMONYxX
Zhong Kui
Gold IV
Level 114
God Stats
4W - 3L
1,441 SR
Queue Stats
106W - 117L
1,363 MMR
Solo
Janus
Janus
Gold III
Zo Much Sauce
Janus
Gold III
Level 153
God Stats
9W - 10L
1,516 SR
Queue Stats
76W - 70L
1,537 MMR
Solo
Neith
Neith
Bronze III
nisuny
Neith
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,500 MMR
Party 1
Hercules
Hercules
Silver III
vitreitor93
Hercules
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,391 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,491 SR
1,458 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,565 SR
1,457 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
Osiris2Point0
Ra
Gold II
Level 94
God Stats
1W - 1L
1,684 SR
Queue Stats
72W - 78L
1,359 MMR
Solo
Poseidon
Poseidon
Gold IV
Yung Fruits
Poseidon
Gold IV
Level 147
God Stats
14W - 12L
1,628 SR
Queue Stats
207W - 217L
1,519 MMR
Solo
Hachiman
Hachiman
Gold II
vinterfyr
Hachiman
Gold II
Level 117
God Stats
32W - 34L
1,574 SR
Queue Stats
279W - 274L
1,523 MMR
Solo
Thanatos
Thanatos
Gold V
x_Rydia
Thanatos
Gold V
Level 123
God Stats
4W - 8L
1,441 SR
Queue Stats
208W - 214L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
11 / 1 / 3
9,750
696
10,529
12,831
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
XxMONYxX
Zhong Kui
12
1 / 1 / 3
7,540
539
3,804
11,583
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 3
8,869
634
3,402
8,823
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
nisuny
Neith
14
2 / 0 / 4
8,795
628
13,114
10,335
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
vitreitor93
Hercules
13
0 / 1 / 3
8,146
582
3,405
11,789
6,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Maman BrigitteCharonAo KuangIshtar

VS

Bans
AthenaRaijinSusanoShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 0
7,064
505
7,140
7,837
2,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
5,639
403
3,083
9,505
3,517
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Yung Fruits
Poseidon
13
1 / 1 / 0
7,355
525
3,527
5,175
1,562
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
vinterfyr
Hachiman
11
0 / 2 / 1
6,677
477
5,363
12,828
3,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
x_Rydia
Thanatos
11
1 / 7 / 0
7,052
504
5,168
14,083
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
3
4
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
3
12.5
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
0
3
0
0
W
Zhong Kui
XxMONYxX
Zhong Kui
1
1
3
2.5
L
Poseidon
Yung Fruits
Poseidon
1
1
0
1
W
1
1
3
2.5
W
Neith
nisuny
Neith
2
0
4
4
L
Hachiman
vinterfyr
Hachiman
0
2
1
0.25
W
Hercules
vitreitor93
Hercules
0
1
3
1.5
L
Thanatos
x_Rydia
Thanatos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,254
Damage
24,281
55,361
Taken
49,428
28,990
Mitigated
15,748
27,011
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,529
4,643
0
8,402
12,831
5,901
0
3,050
9,781
0
77,075
L
Nu Wa
 
Nu Wa
7,140
1,592
0
2,783
7,837
2,238
0
2,062
5,673
56,910
0
L
3,083
603
456
3,976
9,505
3,517
0
1,080
8,425
32,693
0
W
Zhong Kui
XxMONYxX
Zhong Kui
3,804
33
0
5,498
11,583
9,145
344
3,168
8,415
36,277
0
L
Poseidon
Yung Fruits
Poseidon
3,527
572
0
3,121
5,175
1,562
0
668
4,507
46,086
0
W
3,402
459
0
2,740
8,823
3,202
1,011
3,425
5,398
78,902
0
W
Neith
nisuny
Neith
13,114
6,355
0
4,626
10,335
4,066
1,201
1,649
8,686
0
77,521
L
Hachiman
vinterfyr
Hachiman
5,363
2,924
0
2,331
12,828
3,816
0
1,354
11,474
0
49,610
W
Hercules
vitreitor93
Hercules
3,405
1,105
0
5,745
11,789
6,676
1,972
2,458
9,331
0
53,137
L
Thanatos
x_Rydia
Thanatos
5,168
1,334
0
5,715
14,083
4,615
0
1,864
12,143
0
43,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
33,787
550
Minions Killed
370
0
Camps Cleared
0
1,450,267
Distance Traveled
1,335,255
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,750
696
109
8
0
328,205
0
L
Nu Wa
7,064
505
79
6
0
267,389
7
L
Ra
5,639
403
40
3
0
204,579
0
W
Zhong Kui
7,540
539
57
4
0
288,884
0
L
Poseidon
7,355
525
101
7
0
276,487
2
W
Janus
8,869
634
158
11
0
294,680
8
W
Neith
8,795
628
134
10
0
276,909
2
L
Hachiman
6,677
477
93
7
0
280,806
0
W
Hercules
8,146
582
92
7
0
261,589
3
L
Thanatos
7,052
504
57
4
0
305,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role