Player Matchup

Hel
Hel
CalvinHeighs
Hel
Level 15
God Stats
1W - 0L
1,456 SR
Queue Stats
10W - 9L
1,560 Elo+
Party 1
Agni
Agni
MonkehKing
Agni
Level 85
God Stats
1W - 1L
1,342 SR
Queue Stats
36W - 27L
1,390 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Synkwater
Ah Muzen Cab
Level 93
God Stats
2W - 1L
1,665 SR
Queue Stats
34W - 31L
1,455 Elo+
Party 1
Bacchus
Bacchus
TheAngryMedic
Bacchus
Level 65
God Stats
3W - 0L
1,552 SR
Queue Stats
36W - 45L
1,347 Elo+
Party 1
Hun Batz
Hun Batz
UnclePhoenlx
Hun Batz
Level 155
God Stats
1W - 0L
1,449 SR
Queue Stats
44W - 40L
1,381 Elo+
Party 1
Team Averages
Level 83
1,493 SR
1,427 Elo+

VS

Team Averages
Level 134
1,572 SR
1,511 Elo+
Hel
Hel
ANGSNAZZY2
Hel
Level 127
God Stats
2W - 1L
1,785 SR
Queue Stats
96W - 78L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
BigDeeebo18
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,484 Elo+
Solo
Vulcan
Vulcan
Gotyasix
Vulcan
Level 131
God Stats
0W - 1L
1,858 SR
Queue Stats
38W - 35L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lord P MurK
Tsukuyomi
Level 156
God Stats
6W - 7L
1,477 SR
Queue Stats
273W - 296L
1,455 Elo+
Party 2
Raijin
Raijin
ozweezin
Raijin
Level 129
God Stats
1W - 5L
1,241 SR
Queue Stats
160W - 157L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 15
10,531
658
8,375
20,466
7,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 12
11,037
690
16,942
20,932
7,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Synkwater
Ah Muzen Cab
19
2 / 1 / 14
11,270
704
26,842
19,616
7,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
19
7 / 1 / 12
11,680
730
16,791
27,084
29,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
UnclePhoenlx
Hun Batz
19
8 / 3 / 10
12,262
766
24,485
25,783
13,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 5
9,453
591
17,065
23,307
11,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
BigDeeebo18
Jing Wei
15
0 / 5 / 3
8,739
546
13,060
16,237
6,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Gotyasix
Vulcan
20
3 / 1 / 2
11,130
696
30,727
16,376
8,968
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Lord P MurK
Tsukuyomi
15
2 / 7 / 2
9,166
573
17,000
21,547
13,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
ozweezin
Raijin
16
2 / 5 / 3
9,644
603
21,617
18,414
9,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
22
Kills
7
7
Deaths
22
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Jing Wei
BigDeeebo18
Jing Wei
0
5
3
0.3
W
2
0
15
9.5
L
Vulcan
Gotyasix
Vulcan
3
1
2
4
L
Tsukuyomi
Lord P MurK
Tsukuyomi
2
7
2
0.43
W
3
2
12
4.5
W
Ah Muzen Cab
Synkwater
Ah Muzen Cab
2
1
14
9
W
Bacchus
7
1
12
13
W
Hun Batz
UnclePhoenlx
Hun Batz
8
3
10
4.33
L
Raijin
ozweezin
Raijin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,435
Damage
99,469
113,881
Taken
95,881
66,387
Mitigated
50,509
71,692
Healing
49,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,065
1,068
22,615
15,109
23,307
11,658
0
8,984
14,323
21,111
0
L
Jing Wei
BigDeeebo18
Jing Wei
13,060
10,641
778
446
16,237
6,921
0
7,952
8,285
0
22,048
W
8,375
507
14,263
13,736
20,466
7,812
770
12,225
8,241
22,588
0
L
Vulcan
Gotyasix
Vulcan
30,727
18,433
1,533
986
16,376
8,968
0
7,081
9,295
64,022
0
L
Tsukuyomi
Lord P MurK
Tsukuyomi
17,000
2,237
795
2,401
21,547
13,707
0
8,404
13,143
0
28,187
W
16,942
500
1,521
6,628
20,932
7,863
844
12,642
8,290
42,287
0
W
Ah Muzen Cab
Synkwater
Ah Muzen Cab
26,842
3,426
4,698
4,548
19,616
7,511
2,509
14,508
5,108
0
58,874
W
Bacchus
16,791
918
1,202
11,596
27,084
29,788
643
14,521
12,563
30,191
0
W
Hun Batz
UnclePhoenlx
Hun Batz
24,485
1,997
3,598
9,902
25,783
13,413
1,361
15,513
10,270
0
42,867
L
Raijin
ozweezin
Raijin
21,617
3,317
1,670
3,337
18,414
9,255
62
9,687
8,727
35,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,780
Gold Earned
48,132
218
Minions Killed
182
0
Camps Cleared
0
1,625,616
Distance Traveled
1,358,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,453
591
22
1
0
272,868
0
L
Jing Wei
8,739
546
24
2
0
278,567
0
W
Hel
10,531
658
29
2
0
339,030
0
L
Vulcan
11,130
696
73
5
0
307,438
0
L
Tsukuyomi
9,166
573
24
2
0
251,609
0
W
Agni
11,037
690
63
4
0
296,262
0
W
Ah Muzen Cab
11,270
704
62
4
0
330,475
0
W
Bacchus
11,680
730
34
2
0
330,306
0
W
Hun Batz
12,262
766
30
2
0
329,543
0
L
Raijin
9,644
603
39
2
0
247,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role