Player Matchup

Anubis
Anubis
DaP1p3
Anubis
Level 67
God Stats
11W - 5L
1,630 SR
Queue Stats
60W - 58L
1,407 Elo+
Solo
Cthulhu
Cthulhu
ISolReedI
Cthulhu
Level 66
God Stats
7W - 9L
1,502 SR
Queue Stats
58W - 78L
1,416 Elo+
Solo
Mercury
Mercury
M8ML
Mercury
Level 62
God Stats
2W - 5L
1,239 SR
Queue Stats
131W - 160L
1,414 Elo+
Solo
Olorun
Olorun
Romano22812
Olorun
Level 101
God Stats
4W - 3L
1,526 SR
Queue Stats
349W - 355L
1,336 Elo+
Solo
Heimdallr
Heimdallr
The25thBaam288
Heimdallr
Level 40
God Stats
6W - 6L
1,379 SR
Queue Stats
68W - 89L
1,330 Elo+
Solo
Team Averages
Level 67
1,455 SR
1,380 Elo+

VS

Team Averages
Level 77
1,522 SR
1,409 Elo+
Cernunnos
Cernunnos
I0izanagi0
Cernunnos
Level 48
God Stats
3W - 3L
1,745 SR
Queue Stats
80W - 89L
1,385 Elo+
Party 1
Thanatos
Thanatos
Spacefire73
Thanatos
Level 67
God Stats
61W - 61L
1,523 SR
Queue Stats
207W - 200L
1,476 Elo+
Solo
Ix Chel
Ix Chel
Xunesz
Ix Chel
Level 41
God Stats
9W - 13L
1,419 SR
Queue Stats
115W - 141L
1,370 Elo+
Party 1
Osiris
Osiris
ZzShiroYasha
Osiris
Level 87
God Stats
24W - 20L
1,573 SR
Queue Stats
370W - 365L
1,399 Elo+
Party 1
Janus
Janus
skullbaggin
Janus
Level 143
God Stats
17W - 25L
1,353 SR
Queue Stats
347W - 361L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaP1p3
Anubis
16
11 / 7 / 0
11,101
617
22,002
18,165
8,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ISolReedI
Cthulhu
14
2 / 3 / 12
9,725
540
6,582
18,113
15,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
M8ML
Mercury
17
6 / 5 / 10
10,896
605
13,023
17,214
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
5 / 5 / 5
10,804
600
8,804
19,670
8,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
The25thBaam288
Heimdallr
15
8 / 3 / 8
10,057
559
17,376
16,487
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I0izanagi0
Cernunnos
12
3 / 7 / 5
8,069
448
11,101
17,992
6,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Spacefire73
Thanatos
17
13 / 7 / 2
11,347
630
21,718
23,369
10,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Xunesz
Ix Chel
13
2 / 5 / 7
8,450
469
10,465
14,776
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
13
4 / 7 / 1
8,849
492
8,099
23,807
17,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 5
8,171
454
10,035
13,786
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
32
Kills
23
23
Deaths
32
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
DaP1p3
Anubis
11
7
0
1.57
L
Cernunnos
I0izanagi0
Cernunnos
3
7
5
0.79
W
Cthulhu
ISolReedI
Cthulhu
2
3
12
2.67
W
Mercury
M8ML
Mercury
6
5
10
2.2
W
Olorun
5
5
5
1.5
L
Thanatos
Spacefire73
Thanatos
13
7
2
2
W
Heimdallr
The25thBaam288
Heimdallr
8
3
8
4
L
Ix Chel
Xunesz
Ix Chel
2
5
7
1.1
L
Osiris
4
7
1
0.64
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,787
Damage
61,418
89,649
Taken
93,730
44,867
Mitigated
47,972
27,303
Healing
26,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DaP1p3
Anubis
22,002
394
0
7,831
18,165
8,273
1,788
2,345
14,981
78,864
0
L
Cernunnos
I0izanagi0
Cernunnos
11,101
6,326
0
1,647
17,992
6,806
736
5,103
12,889
0
37,726
W
Cthulhu
ISolReedI
Cthulhu
6,582
527
2,869
1,718
18,113
15,176
188
4,102
13,999
35,037
0
W
Mercury
M8ML
Mercury
13,023
7,072
0
1,699
17,214
6,153
1,506
4,291
12,676
0
75,669
W
Olorun
8,804
4,309
640
7,462
19,670
8,280
1,671
5,558
13,710
52,184
2,363
L
Thanatos
Spacefire73
Thanatos
21,718
5,177
0
14,598
23,369
10,512
0
6,482
16,887
0
81,000
W
Heimdallr
The25thBaam288
Heimdallr
17,376
8,506
0
5,084
16,487
6,985
4,474
3,490
12,875
0
65,938
L
Ix Chel
Xunesz
Ix Chel
10,465
824
770
2,937
14,776
8,478
279
5,283
9,493
41,889
0
L
Osiris
8,099
2,730
0
4,250
23,807
17,220
0
14,805
9,002
0
50,403
L
10,035
1,175
0
1,846
13,786
4,956
59
5,629
8,157
50,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,583
Gold Earned
44,886
429
Minions Killed
342
0
Camps Cleared
0
1,711,587
Distance Traveled
1,749,941
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,101
617
105
6
0
295,580
0
L
Cernunnos
8,069
448
47
3
0
417,468
2
W
Cthulhu
9,725
540
49
3
0
344,756
1
W
Mercury
10,896
605
102
6
0
423,956
0
W
Olorun
10,804
600
100
6
0
319,102
0
L
Thanatos
11,347
630
87
5
0
335,277
0
W
Heimdallr
10,057
559
73
4
0
328,193
0
L
Ix Chel
8,450
469
54
3
0
335,042
1
L
Osiris
8,849
492
68
4
0
332,750
10
L
Janus
8,171
454
86
5
0
329,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role