Player Matchup

Osiris
Osiris
Hope-NH
Osiris
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,432 Elo+
Solo
Ullr
Ullr
LostMyBolts
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,740 Elo+
Party 2
Janus
Janus
TH3PR1V
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,510 Elo+
Party 2
Vulcan
Vulcan
followrafiki23
Vulcan
Level 24
God Stats
1W - 8L
1,144 SR
Queue Stats
1W - 11L
1,159 Elo+
Solo
Nemesis
Nemesis
tronymen
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,381 Elo+
Solo
Team Averages
Level 21
1,429 SR
1,444 Elo+

VS

Team Averages
Level 79
1,507 SR
1,435 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Airborne1315
Artemis
Level 146
God Stats
12W - 1L
1,748 SR
Queue Stats
182W - 177L
1,454 Elo+
Party 1
Bellona
Bellona
CoolMatt565
Bellona
Level 7
God Stats
2W - 4L
1,248 SR
Queue Stats
7W - 9L
1,341 Elo+
Party 1
Atlas
Atlas
MillionBrush589
Atlas
Level 67
God Stats
20W - 8L
1,585 SR
Queue Stats
84W - 97L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
Mousecop19
Kukulkan
Level 147
God Stats
6W - 4L
1,453 SR
Queue Stats
260W - 253L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hope-NH
Osiris
12
0 / 5 / 0
6,725
673
5,272
10,362
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 4 / 0
7,571
757
4,335
9,843
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
TH3PR1V
Janus
13
0 / 3 / 0
7,085
709
4,829
6,553
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 0
7,566
757
6,059
6,725
2,683
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
tronymen
Nemesis
12
0 / 5 / 0
6,838
684
4,183
10,356
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
10 / 0 / 7
9,651
965
12,987
5,822
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Airborne1315
Artemis
16
6 / 0 / 10
9,676
968
9,524
6,436
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
CoolMatt565
Bellona
13
0 / 0 / 12
7,479
748
1,659
5,271
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 13
8,117
812
3,369
7,825
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Mousecop19
Kukulkan
16
4 / 0 / 13
9,200
920
9,891
4,513
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
75
0
Kills
20
20
Deaths
0
0
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
7
13.5
W
Artemis
Airborne1315
Artemis
6
0
10
11
W
Bellona
CoolMatt565
Bellona
0
0
12
6
L
Osiris
Hope-NH
Osiris
0
5
0
0
L
0
4
0
0
W
0
0
13
6.5
W
Kukulkan
Mousecop19
Kukulkan
4
0
13
10.5
L
Janus
TH3PR1V
Janus
0
3
0
0
L
0
3
0
0
L
Nemesis
tronymen
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,678
Damage
37,430
43,839
Taken
29,867
24,183
Mitigated
18,153
2,962
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,987
2,978
0
336
5,822
2,428
749
1,257
4,320
0
29,382
W
Artemis
Airborne1315
Artemis
9,524
5,738
0
3,455
6,436
2,642
2,436
1,441
4,781
0
42,108
W
Bellona
CoolMatt565
Bellona
1,659
347
0
505
5,271
4,238
242
2,609
2,597
0
6,809
L
Osiris
Hope-NH
Osiris
5,272
1,463
0
536
10,362
10,750
0
3,776
6,385
0
7,405
L
4,335
1,256
0
1,114
9,843
4,109
0
2,612
7,129
0
29,134
W
3,369
1,125
0
810
7,825
6,849
330
3,491
3,881
7,294
227
W
Kukulkan
Mousecop19
Kukulkan
9,891
846
0
1,000
4,513
1,996
1,034
1,533
2,627
35,183
0
L
Janus
TH3PR1V
Janus
4,829
46
0
0
6,553
2,521
0
1,186
5,309
18,074
0
L
6,059
2,214
104
770
6,725
2,683
500
2,766
3,793
27,201
0
L
Nemesis
tronymen
Nemesis
4,183
1,134
0
438
10,356
4,120
0
2,040
8,190
0
11,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,785
Gold Earned
44,123
172
Minions Killed
219
0
Camps Cleared
0
967,181
Distance Traveled
1,095,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,651
965
36
4
0
245,702
0
W
Artemis
9,676
968
77
8
0
207,954
0
W
Bellona
7,479
748
8
1
0
216,791
0
L
Osiris
6,725
673
7
1
0
180,121
0
L
Ullr
7,571
757
62
6
0
191,400
0
W
Atlas
8,117
812
7
1
0
214,823
0
W
Kukulkan
9,200
920
91
9
0
209,807
0
L
Janus
7,085
709
31
3
0
206,567
0
L
Vulcan
7,566
757
52
5
0
200,194
0
L
Nemesis
6,838
684
20
2
0
188,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role