Player Matchup

Baron Samedi
Baron Samedi
AmoDeLasRatas
Baron Samedi
Level 131
God Stats
1W - 2L
1,170 SR
Queue Stats
170W - 177L
1,432 Elo+
Party 2
Medusa
Medusa
DarkESP
Medusa
Level 117
God Stats
1W - 2L
1,148 SR
Queue Stats
117W - 133L
1,452 Elo+
Party 2
Thanatos
Thanatos
FOYAKAVRAS
Thanatos
Level 131
God Stats
6W - 4L
1,448 SR
Queue Stats
44W - 47L
1,496 Elo+
Party 2
Maui
Maui
Haryas
Maui
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,165 Elo+
Party 2
Gilgamesh
Gilgamesh
regulus333
Gilgamesh
Level 87
God Stats
12W - 11L
1,593 SR
Queue Stats
141W - 145L
1,468 Elo+
Party 2
Team Averages
Level 104
1,372 SR
1,403 Elo+

VS

Team Averages
Level 129
1,608 SR
1,511 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ilvin52
Cthulhu
Level 114
God Stats
3W - 2L
1,941 SR
Queue Stats
93W - 73L
1,556 Elo+
Party 1
Charybdis
Charybdis
asn007
Charybdis
Level 148
God Stats
8W - 10L
1,547 SR
Queue Stats
78W - 59L
1,571 Elo+
Party 1
Chaac
Chaac
iTz_K4OS-_-
Chaac
Level 108
God Stats
1W - 1L
1,551 SR
Queue Stats
25W - 31L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmoDeLasRatas
Baron Samedi
17
10 / 0 / 4
11,110
654
16,770
10,810
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
DarkESP
Medusa
14
1 / 3 / 2
8,474
498
8,297
12,142
5,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FOYAKAVRAS
Thanatos
16
3 / 1 / 7
9,531
561
9,055
16,517
7,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
Haryas
Maui
11
0 / 1 / 6
7,639
449
4,235
10,936
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
regulus333
Gilgamesh
16
8 / 1 / 3
10,185
599
15,938
18,767
16,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 3 / 0
8,364
492
8,216
7,090
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
 
Pele
12
2 / 7 / 0
7,700
453
6,362
17,624
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Ilvin52
Cthulhu
11
1 / 2 / 2
7,792
458
8,671
16,001
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
asn007
Charybdis
15
2 / 2 / 2
9,099
535
13,301
13,556
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 8 / 0
7,945
467
9,837
18,809
15,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
6
6
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Pele
 
Pele
2
7
0
0.29
W
Baron Samedi
AmoDeLasRatas
Baron Samedi
10
0
4
12
W
Medusa
DarkESP
Medusa
1
3
2
0.67
W
Thanatos
FOYAKAVRAS
Thanatos
3
1
7
6.5
W
Maui
Haryas
Maui
0
1
6
3
L
Cthulhu
Ilvin52
Cthulhu
1
2
2
1
L
Charybdis
asn007
Charybdis
2
2
2
1.5
L
1
8
0
0.13
W
Gilgamesh
regulus333
Gilgamesh
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,295
Damage
46,387
69,172
Taken
73,080
45,941
Mitigated
42,693
26,088
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,216
127
0
1,321
7,090
2,010
0
3,826
3,264
77,903
0
L
Pele
 
Pele
6,362
1,743
0
1,972
17,624
6,167
0
3,666
13,958
0
54,892
W
Baron Samedi
AmoDeLasRatas
Baron Samedi
16,770
1,791
981
3,532
10,810
6,523
701
4,539
6,011
93,291
0
W
Medusa
DarkESP
Medusa
8,297
3,404
0
4,218
12,142
5,744
1,663
1,872
10,270
0
66,299
W
Thanatos
FOYAKAVRAS
Thanatos
9,055
2,194
0
13,141
16,517
7,271
538
3,212
13,048
0
91,310
W
Maui
Haryas
Maui
4,235
591
0
1,829
10,936
9,844
168
3,968
6,858
12,931
0
L
Cthulhu
Ilvin52
Cthulhu
8,671
295
553
2,543
16,001
13,421
0
6,153
9,848
28,871
0
L
Charybdis
asn007
Charybdis
13,301
7,235
0
6,461
13,556
6,075
235
4,446
9,110
0
81,759
L
9,837
2,862
0
4,872
18,809
15,020
0
3,028
15,781
0
47,964
W
Gilgamesh
regulus333
Gilgamesh
15,938
5,486
0
2,387
18,767
16,559
330
3,371
14,361
0
73,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,939
Gold Earned
40,900
511
Minions Killed
437
0
Camps Cleared
0
1,745,428
Distance Traveled
1,722,693
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,364
492
138
8
0
318,135
4
L
Pele
7,700
453
77
5
0
379,086
0
W
Baron Samedi
11,110
654
156
9
0
330,595
5
W
Medusa
8,474
498
98
6
0
339,672
4
W
Thanatos
9,531
561
122
7
0
385,706
4
W
Maui
7,639
449
16
1
0
349,001
0
L
Cthulhu
7,792
458
27
2
0
381,341
4
L
Charybdis
9,099
535
132
8
0
333,945
2
L
Chaac
7,945
467
63
4
0
310,186
0
W
Gilgamesh
10,185
599
119
7
0
340,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role