Player Matchup

Lancelot
Lancelot
DaXn
Lancelot
Level 148
God Stats
3W - 3L
1,748 SR
Queue Stats
121W - 79L
1,694 Elo+
Party 2
Arachne
Arachne
ILoveJuan69
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 64L
1,713 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItchyBa11z
Ah Muzen Cab
Level 126
God Stats
3W - 2L
1,676 SR
Queue Stats
124W - 98L
1,669 Elo+
Party 2
Hun Batz
Hun Batz
NartSnarter
Hun Batz
Level 144
God Stats
0W - 1L
1,336 SR
Queue Stats
72W - 61L
1,662 Elo+
Party 2
Eset
Eset
imJuan69
Eset
Level 125
God Stats
2W - 1L
2,069 SR
Queue Stats
70W - 53L
1,674 Elo+
Party 2
Team Averages
Level 130
1,666 SR
1,682 Elo+

VS

Team Averages
Level 152
1,724 SR
1,593 Elo+
Shiva
Shiva
Alibeebotux
Shiva
Level 128
God Stats
3W - 2L
1,795 SR
Queue Stats
346W - 303L
1,562 Elo+
Party 3
Thor
Thor
CheeksBeClappin
Thor
Level 139
God Stats
19W - 20L
1,618 SR
Queue Stats
300W - 272L
1,556 Elo+
Party 3
Sylvanus
Sylvanus
DeLaSmalls
Sylvanus
Level 156
God Stats
10W - 7L
1,731 SR
Queue Stats
233W - 178L
1,616 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gheleon IX
Morgan Le Fay
Level 180
God Stats
10W - 2L
1,846 SR
Queue Stats
276W - 186L
1,603 Elo+
Party 1
Chronos
Chronos
tmnt007
Chronos
Level 158
God Stats
1W - 2L
1,631 SR
Queue Stats
188W - 135L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaXn
Lancelot
14
4 / 3 / 4
8,232
823
11,683
11,593
8,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
ILoveJuan69
Arachne
12
1 / 8 / 3
7,101
710
6,880
15,852
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ItchyBa11z
Ah Muzen Cab
14
0 / 2 / 7
7,816
782
11,805
9,688
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NartSnarter
Hun Batz
15
1 / 3 / 7
8,431
843
13,969
9,646
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
14
3 / 5 / 2
8,124
812
9,023
9,963
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 12
8,884
888
11,161
10,972
10,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 13
7,630
763
5,153
11,350
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
DeLaSmalls
Sylvanus
14
2 / 2 / 15
8,755
876
5,951
12,999
14,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Gheleon IX
Morgan Le Fay
16
9 / 2 / 10
9,406
941
15,033
11,558
8,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
tmnt007
Chronos
15
4 / 1 / 11
8,621
862
11,110
13,349
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
9
Kills
21
21
Deaths
9
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
0
2
13
3.25
L
Lancelot
DaXn
Lancelot
4
3
4
2
W
Sylvanus
DeLaSmalls
Sylvanus
2
2
15
4.75
W
Morgan Le Fay
Gheleon IX
Morgan Le Fay
9
2
10
7
L
Arachne
ILoveJuan69
Arachne
1
8
3
0.31
L
Ah Muzen Cab
ItchyBa11z
Ah Muzen Cab
0
2
7
1.75
L
Hun Batz
NartSnarter
Hun Batz
1
3
7
1.5
L
Eset
3
5
2
0.8
W
Chronos
tmnt007
Chronos
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,360
Damage
48,408
56,742
Taken
60,228
31,970
Mitigated
43,046
6,204
Healing
21,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,161
1,539
254
959
10,972
10,206
0
3,416
7,340
1,028
20,704
W
5,153
608
0
2,255
11,350
4,366
504
1,844
9,370
0
18,179
L
Lancelot
DaXn
Lancelot
11,683
1,229
0
715
11,593
8,466
0
5,930
5,565
0
21,825
W
Sylvanus
DeLaSmalls
Sylvanus
5,951
1,318
5,353
5,747
12,999
14,171
6
2,026
10,793
13,197
0
W
Morgan Le Fay
Gheleon IX
Morgan Le Fay
15,033
757
0
3,184
11,558
8,350
0
1,213
10,169
32,572
0
L
Arachne
ILoveJuan69
Arachne
6,880
4,191
0
2,345
15,852
9,247
18
9,418
6,184
0
11,642
L
Ah Muzen Cab
ItchyBa11z
Ah Muzen Cab
11,805
3,025
0
410
9,688
3,980
67
6,062
3,460
0
33,758
L
Hun Batz
NartSnarter
Hun Batz
13,969
2,413
0
1,273
9,646
5,974
0
4,789
4,701
0
38,306
L
Eset
9,023
419
706
755
9,963
4,303
0
5,727
4,081
22,252
0
W
Chronos
tmnt007
Chronos
11,110
4,911
0
3,407
13,349
5,953
657
524
12,661
30,521
1,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,704
Gold Earned
43,296
206
Minions Killed
217
0
Camps Cleared
0
1,037,480
Distance Traveled
985,119
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,884
888
27
3
0
204,963
0
W
Thor
7,630
763
31
3
0
193,523
0
L
Lancelot
8,232
823
26
3
0
223,000
0
W
Sylvanus
8,755
876
24
2
0
167,341
0
W
Morgan Le Fay
9,406
941
73
7
0
212,969
0
L
Arachne
7,101
710
9
1
0
191,620
1
L
Ah Muzen Cab
7,816
782
55
6
0
219,036
0
L
Hun Batz
8,431
843
73
7
0
215,963
0
L
Eset
8,124
812
43
4
0
187,861
0
W
Chronos
8,621
862
62
6
0
206,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role