Player Matchup

Bakasura
Bakasura
Silver II
AwaDeSandía
Bakasura
Silver II
Level 171
God Stats
0W - 2L
1,310 SR
Queue Stats
242W - 263L
909 MMR
Solo
Surtr
Surtr
Silver III
BeheldKarma1090
Surtr
Silver III
Level 84
God Stats
5W - 5L
1,546 SR
Queue Stats
31W - 43L
1,051 MMR
Party 1
Xbalanque
Xbalanque
Silver III
SwaggyVee
Xbalanque
Silver III
Level 122
God Stats
12W - 7L
1,611 SR
Queue Stats
90W - 107L
1,022 MMR
Solo
Bacchus
Bacchus
Silver V
iSilent Wero
Bacchus
Silver V
Level 102
God Stats
20W - 9L
1,659 SR
Queue Stats
89W - 111L
900 MMR
Solo
Janus
Janus
Silver I
ll Im Ghost ll
Janus
Silver I
Level 129
God Stats
35W - 39L
1,507 SR
Queue Stats
95W - 107L
1,206 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,526 SR
1,018 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,431 SR
971 MMR
Izanami
Izanami
Bronze I
HiipowerHybrid
Izanami
Bronze I
Level 157
God Stats
4W - 8L
1,271 SR
Queue Stats
249W - 286L
499 MMR
Solo
Arachne
Arachne
Silver III
LavenderLethal
Arachne
Silver III
Level 47
God Stats
4W - 2L
1,536 SR
Queue Stats
38W - 49L
1,039 MMR
Party 3
Raijin
Raijin
Silver II
ViciousHex0
Raijin
Silver II
Level 126
God Stats
2W - 2L
1,463 SR
Queue Stats
29W - 33L
1,323 MMR
Party 3
Achilles
Achilles
Silver II
Vowerly
Achilles
Silver II
Level 110
God Stats
4W - 8L
1,451 SR
Queue Stats
18W - 21L
1,215 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
fabiangh33
Ne Zha
Silver IV
Level 148
God Stats
3W - 4L
1,434 SR
Queue Stats
51W - 63L
781 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AwaDeSandía
Bakasura
3
0 / 2 / 0
2,646
529
694
2,469
722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 1 / 0
3,079
616
1,955
4,275
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SwaggyVee
Xbalanque
5
0 / 1 / 0
2,963
593
1,881
2,505
526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
iSilent Wero
Bacchus
4
0 / 0 / 1
3,135
627
666
2,636
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,286
657
300
2,514
726
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
Ao KuangAthenaThanatos

VS

Bans
CabrakanPoseidonKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,397
679
1,119
2,198
576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 1
3,562
712
1,236
3,813
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
7
1 / 0 / 1
4,008
802
1,402
1,646
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Vowerly
Achilles
6
2 / 0 / 0
3,904
781
2,541
4,305
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
fabiangh33
Ne Zha
6
1 / 1 / 0
3,372
674
1,974
4,436
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
0
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AwaDeSandía
Bakasura
0
2
0
0
L
0
1
0
0
W
0
0
0
0
W
1
0
1
1.5
L
Xbalanque
SwaggyVee
Xbalanque
0
1
0
0
W
Raijin
1
0
1
1.5
W
Achilles
Vowerly
Achilles
2
0
0
2
W
Ne Zha
fabiangh33
Ne Zha
1
1
0
1
L
Bacchus
iSilent Wero
Bacchus
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,496
Damage
8,272
14,399
Taken
16,398
6,067
Mitigated
5,682
4,304
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AwaDeSandía
Bakasura
694
470
0
482
2,469
722
0
419
2,050
0
3,517
L
1,955
956
0
1,174
4,275
2,256
0
0
4,275
64
11,624
W
1,119
932
0
1,059
2,198
576
32
372
1,826
0
22,542
W
1,236
835
0
1,706
3,813
1,047
0
0
3,782
0
12,859
L
Xbalanque
SwaggyVee
Xbalanque
1,881
579
0
853
2,505
526
0
0
2,505
0
14,204
W
Raijin
1,402
173
0
767
1,646
407
0
300
1,326
23,177
0
W
Achilles
Vowerly
Achilles
2,541
675
0
1,292
4,305
1,983
0
0
4,305
0
20,020
W
Ne Zha
fabiangh33
Ne Zha
1,974
333
0
1,464
4,436
1,669
0
294
4,142
0
12,865
L
Bacchus
iSilent Wero
Bacchus
666
0
0
1,295
2,636
1,837
0
0
2,636
5,129
0
L
300
0
0
500
2,514
726
0
983
1,531
19,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,109
Gold Earned
18,243
106
Minions Killed
157
0
Camps Cleared
0
463,957
Distance Traveled
487,782
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,646
529
9
2
0
51,661
0
L
Surtr
3,079
616
22
4
0
106,358
0
W
Izanami
3,397
679
41
8
0
90,088
0
W
Arachne
3,562
712
24
5
0
119,016
0
L
Xbalanque
2,963
593
25
5
0
81,749
0
W
Raijin
4,008
802
42
8
0
93,999
0
W
Achilles
3,904
781
29
6
0
89,817
0
W
Ne Zha
3,372
674
21
4
0
94,862
0
L
Bacchus
3,135
627
12
2
0
111,711
2
L
Janus
3,286
657
38
8
0
112,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role