Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum IV
 
Yemoja
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
Abracadabri
Thor
Gold II
Level 129
God Stats
7W - 12L
1,466 SR
Queue Stats
236W - 230L
1,627 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Brrzerko
Sun Wukong
Gold III
Level 126
God Stats
5W - 5L
1,474 SR
Queue Stats
56W - 51L
1,607 MMR
Solo
Janus
Janus
Gold III
rax_57
Janus
Gold III
Level 108
God Stats
1W - 1L
1,811 SR
Queue Stats
102W - 106L
1,579 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,550 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,519 SR
1,602 MMR
Maui
Maui
Gold II
 
Maui
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
JRchillem
Ullr
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,600 MMR
Solo
Tyr
Tyr
Gold I
Rake_67
Tyr
Gold I
Level 152
God Stats
31W - 47L
1,498 SR
Queue Stats
238W - 239L
1,590 MMR
Solo
Kukulkan
Kukulkan
Platinum V
SPARTAN-MSU
Kukulkan
Platinum V
Level 158
God Stats
33W - 36L
1,533 SR
Queue Stats
285W - 296L
1,715 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
YMIRCULES-
Ao Kuang
Gold III
Level 166
God Stats
10W - 17L
1,562 SR
Queue Stats
227W - 232L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 2 / 0
6,239
624
2,881
6,401
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
 
Yemoja
10
0 / 0 / 1
5,610
561
1,639
5,703
3,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 0
6,240
624
2,505
7,965
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Brrzerko
Sun Wukong
11
0 / 1 / 2
6,265
627
6,574
8,740
8,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
rax_57
Janus
11
1 / 1 / 0
5,901
590
1,149
3,022
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaChernobogHadesPoseidon

VS

Bans
KaliSusanoThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 1 / 1
5,800
580
2,725
5,458
3,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
9
0 / 0 / 2
5,291
529
3,214
3,996
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tyr
11
1 / 1 / 1
6,704
670
5,053
10,178
8,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
SPARTAN-MSU
Kukulkan
12
1 / 0 / 1
6,323
632
2,138
3,298
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
YMIRCULES-
Ao Kuang
10
1 / 1 / 1
5,606
561
2,301
7,527
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
5
5
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
2
0
0
W
Yemoja
 
Yemoja
0
0
1
0.5
L
Maui
 
Maui
2
1
1
2.5
W
2
1
0
2
W
Sun Wukong
Brrzerko
Sun Wukong
0
1
2
1
L
Ullr
0
0
2
1
L
Tyr
1
1
1
1.5
L
Kukulkan
SPARTAN-MSU
Kukulkan
1
0
1
1.5
L
Ao Kuang
YMIRCULES-
Ao Kuang
1
1
1
1.5
W
Janus
rax_57
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
15,431
31,831
Taken
30,457
17,646
Mitigated
17,687
9,877
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,881
2,248
0
2,364
6,401
2,245
0
1,380
5,021
0
48,691
W
Yemoja
 
Yemoja
1,639
651
1,472
2,323
5,703
3,021
0
1,932
3,771
17,150
0
L
Maui
 
Maui
2,725
1,018
1,128
1,594
5,458
3,425
0
1,409
4,007
16,664
0
W
2,505
518
0
759
7,965
3,196
0
1,617
6,348
0
57,209
W
Sun Wukong
Brrzerko
Sun Wukong
6,574
1,390
0
2,297
8,740
8,144
0
1,296
7,444
1,707
50,166
L
Ullr
3,214
1,046
0
1,250
3,996
1,285
0
573
3,423
0
31,871
L
Tyr
5,053
691
0
4,608
10,178
8,946
0
851
9,327
0
49,763
L
Kukulkan
SPARTAN-MSU
Kukulkan
2,138
171
0
873
3,298
1,304
0
190
3,108
57,234
0
L
Ao Kuang
YMIRCULES-
Ao Kuang
2,301
468
0
2,113
7,527
2,727
0
609
6,908
44,386
0
W
Janus
rax_57
Janus
1,149
143
0
662
3,022
1,040
0
939
2,083
54,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
29,724
410
Minions Killed
346
0
Camps Cleared
0
1,022,872
Distance Traveled
1,081,956
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,239
624
97
10
0
175,244
4
W
Yemoja
5,610
561
27
3
0
199,161
4
L
Maui
5,800
580
22
2
0
219,586
2
W
Thor
6,240
624
91
9
0
233,766
0
W
Sun Wukong
6,265
627
90
9
0
212,226
0
L
Ullr
5,291
529
52
5
0
170,546
0
L
Tyr
6,704
670
85
9
0
227,383
0
L
Kukulkan
6,323
632
120
12
0
217,687
3
L
Ao Kuang
5,606
561
67
7
0
246,754
1
W
Janus
5,901
590
105
11
0
202,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role