Player Matchup

Anubis
Anubis
Facu-375-
Anubis
Level 89
God Stats
25W - 30L
1,587 SR
Queue Stats
161W - 169L
1,446 Elo+
Solo
Chernobog
Chernobog
IamII-Pimpin
Chernobog
Level 47
God Stats
3W - 3L
1,628 SR
Queue Stats
82W - 86L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
RagnarFHN
Ao Kuang
Level 89
God Stats
17W - 21L
1,356 SR
Queue Stats
89W - 73L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Victorr2199
Morgan Le Fay
Level 44
God Stats
6W - 5L
1,554 SR
Queue Stats
57W - 56L
1,418 Elo+
Party 1
Chaac
Chaac
striker3010
Chaac
Level 125
God Stats
13W - 18L
1,462 SR
Queue Stats
1,067W - 1,050L
1,457 Elo+
Solo
Team Averages
Level 79
1,517 SR
1,434 Elo+

VS

Team Averages
Level 90
1,531 SR
1,427 Elo+
Ra
Ra
CRAZYkash44
Ra
Level 89
God Stats
2W - 0L
1,772 SR
Queue Stats
95W - 75L
1,507 Elo+
Solo
Sol
Sol
Headshot1217
Sol
Level 56
God Stats
6W - 4L
1,502 SR
Queue Stats
61W - 71L
1,384 Elo+
Solo
Hun Batz
Hun Batz
NirvanaWukong
Hun Batz
Level 115
God Stats
2W - 3L
1,402 SR
Queue Stats
116W - 99L
1,490 Elo+
Solo
Ymir
Ymir
XixoGam
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,333 Elo+
Solo
Surtr
Surtr
kingtechy
Surtr
Level 124
God Stats
4W - 3L
1,478 SR
Queue Stats
37W - 44L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Facu-375-
Anubis
14
4 / 10 / 4
8,763
487
11,876
18,154
9,728
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
IamII-Pimpin
Chernobog
14
3 / 7 / 3
8,464
470
6,609
15,492
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
RagnarFHN
Ao Kuang
16
5 / 7 / 6
10,111
562
7,188
19,436
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Victorr2199
Morgan Le Fay
15
7 / 4 / 3
9,719
540
20,373
14,795
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 2
8,350
464
10,751
21,293
23,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 2
12,132
674
16,961
19,606
15,528
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
14 / 6 / 2
11,177
621
23,076
13,911
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
NirvanaWukong
Hun Batz
17
6 / 7 / 4
10,907
606
11,460
19,763
7,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
XixoGam
Ymir
15
1 / 1 / 15
10,423
579
3,805
17,249
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
kingtechy
Surtr
15
3 / 4 / 4
9,295
516
10,706
18,712
7,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
20
Kills
34
34
Deaths
20
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
L
Anubis
Facu-375-
Anubis
4
10
4
0.6
W
14
6
2
2.5
L
Chernobog
IamII-Pimpin
Chernobog
3
7
3
0.64
W
Hun Batz
NirvanaWukong
Hun Batz
6
7
4
1.14
L
Ao Kuang
RagnarFHN
Ao Kuang
5
7
6
1.14
L
Morgan Le Fay
Victorr2199
Morgan Le Fay
7
4
3
2.13
W
Ymir
XixoGam
Ymir
1
1
15
8.5
W
Surtr
kingtechy
Surtr
3
4
4
1.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,797
Damage
66,008
89,170
Taken
89,241
54,258
Mitigated
50,981
15,515
Healing
28,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,961
2,462
687
13,770
19,606
15,528
256
6,425
13,181
98,043
0
L
Anubis
Facu-375-
Anubis
11,876
873
0
3,359
18,154
9,728
0
10,978
7,176
43,658
0
W
23,076
11,189
0
5,206
13,911
4,645
7,891
7,635
6,276
71,144
9,261
L
Chernobog
IamII-Pimpin
Chernobog
6,609
3,452
0
3,225
15,492
6,439
0
9,204
6,288
0
43,074
W
Hun Batz
NirvanaWukong
Hun Batz
11,460
3,728
0
3,346
19,763
7,743
0
9,027
10,736
0
79,001
L
Ao Kuang
RagnarFHN
Ao Kuang
7,188
2,019
0
3,389
19,436
7,762
0
7,789
11,647
49,181
0
L
Morgan Le Fay
Victorr2199
Morgan Le Fay
20,373
1,833
0
1,360
14,795
6,630
255
4,523
10,272
73,516
0
W
Ymir
XixoGam
Ymir
3,805
601
0
4,157
17,249
15,082
467
6,565
10,684
32,926
0
W
Surtr
kingtechy
Surtr
10,706
5,004
0
1,213
18,712
7,983
762
9,955
8,757
697
56,634
L
10,751
1,805
0
4,182
21,293
23,699
0
11,658
9,635
269
68,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,407
Gold Earned
53,934
383
Minions Killed
457
0
Camps Cleared
0
1,653,842
Distance Traveled
1,721,878
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,132
674
152
8
0
339,662
0
L
Anubis
8,763
487
66
4
0
313,205
0
W
Sol
11,177
621
103
6
0
318,771
0
L
Chernobog
8,464
470
59
3
0
323,372
0
W
Hun Batz
10,907
606
83
5
0
373,980
0
L
Ao Kuang
10,111
562
70
4
0
358,754
0
L
Morgan Le Fay
9,719
540
98
5
0
306,387
5
W
Ymir
10,423
579
56
3
0
350,624
0
W
Surtr
9,295
516
63
4
0
338,841
0
L
Chaac
8,350
464
90
5
0
352,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role