Player Matchup

Fenrir
Fenrir
ECLTRXD
Fenrir
Level 157
God Stats
15W - 9L
1,665 SR
Queue Stats
435W - 391L
1,597 Elo+
Solo
Poseidon
Poseidon
En3k
Poseidon
Level 159
God Stats
1W - 1L
1,837 SR
Queue Stats
154W - 149L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TARTARO_12
Morgan Le Fay
Level 134
God Stats
5W - 2L
1,643 SR
Queue Stats
177W - 172L
1,553 Elo+
Solo
Geb
Geb
crxingXaRKaDeN
Geb
Level 124
God Stats
2W - 1L
1,545 SR
Queue Stats
48W - 71L
1,497 Elo+
Party 2
Ullr
Ullr
tomplz12
Ullr
Level 183
God Stats
19W - 21L
1,503 SR
Queue Stats
340W - 326L
1,543 Elo+
Party 2
Team Averages
Level 151
1,639 SR
1,537 Elo+

VS

Team Averages
Level 118
1,721 SR
1,551 Elo+
Artemis
Artemis
FatGurlFan
Artemis
Level 146
God Stats
2W - 1L
1,741 SR
Queue Stats
154W - 157L
1,566 Elo+
Party 1
Anubis
Anubis
IronDan25
Anubis
Level 116
God Stats
12W - 7L
1,968 SR
Queue Stats
187W - 144L
1,574 Elo+
Solo
Shiva
Shiva
USMRSyndicate
Shiva
Level 74
God Stats
6W - 8L
1,738 SR
Queue Stats
290W - 240L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
dev-_-soap
Cthulhu
Level 111
God Stats
0W - 3L
1,633 SR
Queue Stats
38W - 44L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
tt779
Ao Kuang
Level 142
God Stats
31W - 34L
1,523 SR
Queue Stats
137W - 151L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ECLTRXD
Fenrir
14
9 / 1 / 3
8,796
628
10,419
12,945
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
En3k
Poseidon
14
4 / 3 / 3
9,159
654
14,276
13,996
7,788
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
TARTARO_12
Morgan Le Fay
14
2 / 3 / 3
8,381
599
5,935
7,073
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 7
7,026
502
4,602
9,065
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
14
2 / 0 / 4
8,191
585
7,755
11,971
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FatGurlFan
Artemis
11
0 / 3 / 0
6,967
498
7,403
9,296
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
IronDan25
Anubis
14
3 / 4 / 0
8,117
580
10,882
13,446
6,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,821
487
5,067
13,593
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
dev-_-soap
Cthulhu
14
2 / 5 / 1
8,103
579
9,273
17,800
11,416
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
tt779
Ao Kuang
13
2 / 3 / 0
7,355
525
4,272
11,651
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
7
8
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ECLTRXD
Fenrir
9
1
3
10.5
W
Poseidon
En3k
Poseidon
4
3
3
1.83
L
Artemis
FatGurlFan
Artemis
0
3
0
0
L
Anubis
IronDan25
Anubis
3
4
0
0.75
W
Morgan Le Fay
TARTARO_12
Morgan Le Fay
2
3
3
1.17
L
0
3
1
0.17
W
1
1
7
4.5
L
Cthulhu
dev-_-soap
Cthulhu
2
5
1
0.5
W
Ullr
2
0
4
4
L
Ao Kuang
tt779
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
36,897
55,050
Taken
65,786
25,792
Mitigated
37,141
14,445
Healing
20,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ECLTRXD
Fenrir
10,419
3,797
0
1,750
12,945
5,367
39
6,272
6,673
0
56,882
W
Poseidon
En3k
Poseidon
14,276
3,688
0
7,005
13,996
7,788
471
8,795
5,201
78,476
0
L
Artemis
FatGurlFan
Artemis
7,403
3,022
0
2,762
9,296
3,941
296
495
8,801
0
56,640
L
Anubis
IronDan25
Anubis
10,882
540
0
6,293
13,446
6,540
0
6,063
7,383
91,034
0
W
Morgan Le Fay
TARTARO_12
Morgan Le Fay
5,935
190
0
643
7,073
2,078
87
5,477
1,596
67,660
0
L
5,067
796
236
2,567
13,593
10,843
0
3,203
10,390
0
24,420
W
4,602
423
0
2,922
9,065
5,986
0
3,454
5,611
15,860
0
L
Cthulhu
dev-_-soap
Cthulhu
9,273
374
0
5,960
17,800
11,416
0
11,634
6,166
60,908
0
W
Ullr
7,755
2,325
0
2,125
11,971
4,573
0
429
11,542
0
65,632
L
Ao Kuang
tt779
Ao Kuang
4,272
1,449
0
2,485
11,651
4,401
0
3,418
8,233
56,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
37,363
448
Minions Killed
447
0
Camps Cleared
0
1,489,390
Distance Traveled
1,392,977
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,796
628
72
5
0
325,074
3
W
Poseidon
9,159
654
114
8
0
265,353
3
L
Artemis
6,967
498
92
7
0
257,553
0
L
Anubis
8,117
580
130
9
0
242,525
0
W
Morgan Le Fay
8,381
599
131
9
0
284,461
0
L
Shiva
6,821
487
32
2
0
296,468
2
W
Geb
7,026
502
12
1
0
323,942
0
L
Cthulhu
8,103
579
100
7
0
282,959
2
W
Ullr
8,191
585
119
9
0
290,560
1
L
Ao Kuang
7,355
525
93
7
0
313,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role