Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
Midnattssol
Morgan Le Fay
Bronze III
Level 124
God Stats
0W - 2L
1,686 SR
Queue Stats
0W - 3L
1,476 MMR
Party 1
Jormungandr
Jormungandr
Bronze V
Nagakure
Jormungandr
Bronze V
Level 149
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 7L
1,376 MMR
Party 1
Rama
Rama
Bronze III
Step Sis Bro
Rama
Bronze III
Level 135
God Stats
0W - 2L
1,619 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 136
1,613 SR
1,451 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,525 SR
1,389 MMR
Kuzenbo
Kuzenbo
Gold V
ToxicNapalmDead
Kuzenbo
Gold V
Level 80
God Stats
1W - 0L
1,564 SR
Queue Stats
45W - 51L
1,425 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
sergio1986bcn
Ne Zha
Gold IV
Level 101
God Stats
10W - 27L
1,484 SR
Queue Stats
111W - 136L
1,356 MMR
Party 2
Poseidon
Poseidon
Gold IV
ºLoneWolfº
Poseidon
Gold IV
Level 158
God Stats
87W - 88L
1,529 SR
Queue Stats
238W - 242L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Midnattssol
Morgan Le Fay
12
0 / 7 / 2
10,694
668
12,018
13,366
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Nagakure
Jormungandr
14
4 / 6 / 1
12,419
776
17,187
21,394
15,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 0
11,286
705
6,208
14,732
5,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
VulcanAchillesSurtrCharonRaijin

VS

Bans
BacchusMedusaAresSkadiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 14
12,797
800
12,079
17,321
27,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

13
2 / 2 / 10
11,739
734
11,158
12,026
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
ºLoneWolfº
Poseidon
18
13 / 1 / 5
15,115
945
20,985
14,253
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
18
18
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Midnattssol
Morgan Le Fay
0
7
2
0.14
L
Jormungandr
Nagakure
Jormungandr
4
6
1
0.75
L
1
5
0
0.2
W
3
2
14
5
W
2
2
10
3.5
W
Poseidon
ºLoneWolfº
Poseidon
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,413
Damage
44,222
49,492
Taken
43,600
26,559
Mitigated
38,052
5,060
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Midnattssol
Morgan Le Fay
12,018
451
0
896
13,366
5,067
0
6,988
6,075
39,094
0
L
Jormungandr
Nagakure
Jormungandr
17,187
2,774
0
1,753
21,394
15,857
0
17,067
3,549
43,957
1,463
L
6,208
4,583
0
2,411
14,732
5,635
204
8,049
6,322
0
62,128
W
12,079
3,902
0
3,691
17,321
27,073
373
8,969
7,334
28,994
0
W
11,158
792
0
3,040
12,026
5,302
862
7,329
3,843
0
36,677
W
Poseidon
ºLoneWolfº
Poseidon
20,985
3,535
0
5,941
14,253
5,677
1,360
9,099
4,430
103,709
2,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,399
Gold Earned
39,651
209
Minions Killed
186
0
Camps Cleared
0
809,624
Distance Traveled
967,482
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,694
668
48
3
0
272,710
4
L
Jormungandr
12,419
776
55
3
0
272,358
2
L
Rama
11,286
705
106
7
0
264,556
0
W
Kuzenbo
12,797
800
18
1
0
322,207
5
W
Ne Zha
11,739
734
38
2
0
316,165
0
W
Poseidon
15,115
945
130
8
0
329,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role