Player Matchup

Scylla
Scylla
DuroJay
Scylla
Level 165
God Stats
0W - 4L
1,270 SR
Queue Stats
320W - 332L
1,540 Elo+
Party 1
Anhur
Anhur
Jacob Tacos8846
Anhur
Level 89
God Stats
0W - 2L
1,274 SR
Queue Stats
80W - 85L
1,524 Elo+
Solo
Cerberus
Cerberus
Juanlbertv
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
TemplarTyrant
Cthulhu
Level 113
God Stats
42W - 38L
1,573 SR
Queue Stats
649W - 551L
1,626 Elo+
Solo
Ratatoskr
Ratatoskr
iVirez
Ratatoskr
Level 89
God Stats
0W - 2L
1,226 SR
Queue Stats
20W - 21L
1,542 Elo+
Party 1
Team Averages
Level 93
1,368 SR
1,538 Elo+

VS

Team Averages
Level 134
1,596 SR
1,561 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Eastside92
Anubis
Level 89
God Stats
68W - 52L
1,666 SR
Queue Stats
341W - 293L
1,608 Elo+
Solo
Neith
Neith
JotaPanda
Neith
Level 155
God Stats
6W - 2L
1,547 SR
Queue Stats
166W - 137L
1,559 Elo+
Solo
Awilix
Awilix
Necirt
Awilix
Level 125
God Stats
27W - 27L
1,575 SR
Queue Stats
805W - 758L
1,553 Elo+
Solo
Ra
Ra
PoleVault
Ra
Level 146
God Stats
20W - 6L
1,690 SR
Queue Stats
229W - 208L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DuroJay
Scylla
13
2 / 0 / 0
7,217
555
4,415
4,660
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 0
5,292
407
3,011
8,195
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Juanlbertv
Cerberus
8
0 / 3 / 0
5,471
421
2,087
12,687
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
13
1 / 0 / 0
7,952
612
8,434
9,852
9,219
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ratatoskr
iVirez
Ratatoskr
9
0 / 4 / 1
5,483
422
3,182
9,214
3,014
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 1 / 0
7,265
559
4,724
10,897
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Eastside92
Anubis
13
3 / 1 / 0
7,929
610
4,469
4,782
2,424
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
JotaPanda
Neith
12
3 / 0 / 3
7,304
562
9,916
6,234
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Necirt
Awilix
13
0 / 1 / 1
7,205
554
2,100
9,457
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 4
7,021
540
5,226
7,281
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
0
1
L
Scylla
DuroJay
Scylla
2
0
0
2
W
Anubis
Eastside92
Anubis
3
1
0
3
L
0
2
0
0
W
Neith
JotaPanda
Neith
3
0
3
4.5
L
Cerberus
Juanlbertv
Cerberus
0
3
0
0
W
Awilix
Necirt
Awilix
0
1
1
0.5
W
2
0
4
4
L
Cthulhu
1
0
0
1
L
Ratatoskr
iVirez
Ratatoskr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,129
Damage
26,435
44,608
Taken
38,651
23,451
Mitigated
17,756
14,046
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,724
3,487
0
5,174
10,897
4,465
0
6,990
3,907
0
60,443
L
Scylla
DuroJay
Scylla
4,415
466
0
1,410
4,660
1,203
0
2,565
2,095
60,712
0
W
Anubis
Eastside92
Anubis
4,469
103
0
3,034
4,782
2,424
220
2,422
2,360
64,537
0
L
3,011
1,323
0
3,059
8,195
2,583
0
1,598
6,597
0
28,335
W
Neith
JotaPanda
Neith
9,916
3,077
0
1,577
6,234
1,842
1,039
788
5,446
0
56,755
L
Cerberus
Juanlbertv
Cerberus
2,087
132
0
3,748
12,687
7,432
0
3,995
8,692
19,915
0
W
Awilix
Necirt
Awilix
2,100
516
0
730
9,457
4,344
0
2,381
7,076
0
69,839
W
5,226
985
655
3,642
7,281
4,681
0
2,355
4,926
40,680
0
L
Cthulhu
8,434
1,032
120
5,205
9,852
9,219
0
0
9,852
70,016
0
L
Ratatoskr
iVirez
Ratatoskr
3,182
1,047
0
504
9,214
3,014
0
1,537
7,677
0
37,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
36,724
375
Minions Killed
494
0
Camps Cleared
0
1,331,553
Distance Traveled
1,278,758
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,265
559
108
8
0
249,008
2
L
Scylla
7,217
555
112
9
0
284,102
5
W
Anubis
7,929
610
126
10
0
257,956
4
L
Anhur
5,292
407
38
3
0
223,050
1
W
Neith
7,304
562
99
8
0
217,537
1
L
Cerberus
5,471
421
49
4
0
253,519
0
W
Awilix
7,205
554
106
8
0
294,137
1
W
Ra
7,021
540
55
4
0
260,120
7
L
Cthulhu
7,952
612
116
9
0
269,967
3
L
Ratatoskr
5,483
422
60
5
0
300,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role