Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Blakelee19
Cu Chulainn
Level 128
God Stats
1W - 1L
1,312 SR
Queue Stats
14W - 22L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
D3SoL4te_Proph3t
Tsukuyomi
Level 76
God Stats
11W - 2L
1,935 SR
Queue Stats
75W - 44L
1,712 Elo+
Solo
Chang'e
Chang'e
DarkXF8
Chang'e
Level 45
God Stats
25W - 38L
1,434 SR
Queue Stats
302W - 315L
1,445 Elo+
Party 1
Anubis
Anubis
Knull45
Anubis
Level 158
God Stats
63W - 62L
1,613 SR
Queue Stats
657W - 702L
1,452 Elo+
Party 1
Team Averages
Level 112
1,559 SR
1,495 Elo+

VS

Team Averages
Level 91
1,491 SR
1,534 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BuucKCameroN
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,470 Elo+
Solo
Yemoja
Yemoja
ICyprus
Yemoja
Level 68
God Stats
1W - 3L
1,454 SR
Queue Stats
114W - 119L
1,498 Elo+
Party 2
Maman Brigitte
Maman Brigitte
QueenAmeliaFan
Maman Brigitte
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 1 / 4
9,340
1,038
13,221
8,844
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
Blakelee19
Cu Chulainn
15
2 / 0 / 7
9,349
1,039
5,960
7,866
6,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
15
4 / 0 / 5
10,021
1,113
17,137
9,064
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
DarkXF8
Chang'e
14
1 / 0 / 3
8,261
918
4,425
5,559
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Knull45
Anubis
15
2 / 1 / 8
9,490
1,054
7,682
5,224
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

303

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 3 / 2
8,608
956
9,547
13,296
5,331
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
 
Chang'e
13
0 / 1 / 1
8,341
927
11,575
13,160
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
13
0 / 1 / 0
7,660
851
1,238
1,419
265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ICyprus
Yemoja
14
1 / 2 / 1
9,377
1,042
4,501
14,071
13,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
QueenAmeliaFan
Maman Brigitte
14
1 / 4 / 1
8,771
975
6,130
10,491
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
11
Kills
2
2
Deaths
11
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
4
4
L
Medusa
 
Medusa
0
3
2
0.33
L
Chang'e
 
Chang'e
0
1
1
0.5
W
Cu Chulainn
Blakelee19
Cu Chulainn
2
0
7
5.5
L
Susano
0
1
0
0
W
Tsukuyomi
4
0
5
6.5
W
Chang'e
DarkXF8
Chang'e
1
0
3
2.5
L
Yemoja
ICyprus
Yemoja
1
2
1
0.75
W
Anubis
Knull45
Anubis
2
1
8
6
L
Maman Brigitte
QueenAmeliaFan
Maman Brigitte
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,425
Damage
32,991
36,557
Taken
52,437
19,214
Mitigated
28,523
9,331
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,221
11,270
0
2,636
8,844
3,442
0
4,824
3,836
0
39,143
L
Medusa
 
Medusa
9,547
4,334
0
0
13,296
5,331
0
2,969
10,327
0
36,329
L
Chang'e
 
Chang'e
11,575
187
1,639
1,532
13,160
5,072
0
2,646
10,514
30,362
0
W
Cu Chulainn
Blakelee19
Cu Chulainn
5,960
1,465
0
2,160
7,866
6,815
0
4,937
2,633
0
19,311
L
Susano
1,238
87
0
0
1,419
265
0
458
961
0
3,292
W
Tsukuyomi
17,137
5,762
0
2,331
9,064
3,781
0
5,520
3,368
0
34,523
W
Chang'e
DarkXF8
Chang'e
4,425
145
336
464
5,559
2,277
0
2,967
2,556
6,603
0
L
Yemoja
ICyprus
Yemoja
4,501
691
2,144
1,421
14,071
13,452
0
2,663
11,408
10,794
0
W
Anubis
Knull45
Anubis
7,682
45
0
1,404
5,224
2,899
0
3,186
1,958
25,404
0
L
Maman Brigitte
QueenAmeliaFan
Maman Brigitte
6,130
0
0
0
10,491
4,403
0
3,371
7,120
21,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,461
Gold Earned
42,757
199
Minions Killed
178
6
Camps Cleared
4
847,391
Distance Traveled
750,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,340
1,038
65
7
2
149,139
0
L
Medusa
8,608
956
54
6
1
155,497
0
L
Chang'e
8,341
927
65
7
0
190,671
0
W
Cu Chulainn
9,349
1,039
45
5
0
188,923
0
L
Susano
7,660
851
5
1
1
32,046
0
W
Tsukuyomi
10,021
1,113
41
5
4
202,190
0
W
Chang'e
8,261
918
12
1
0
135,514
0
L
Yemoja
9,377
1,042
9
1
0
178,763
0
W
Anubis
9,490
1,054
36
4
0
171,625
0
L
Maman Brigitte
8,771
975
45
5
2
193,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role