Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ObeyTyMcG
Cernunnos
Level 81
God Stats
1W - 2L
1,648 SR
Queue Stats
73W - 69L
1,474 Elo+
Solo
Shiva
Shiva
fakner
Shiva
Level 121
God Stats
1W - 1L
1,554 SR
Queue Stats
17W - 12L
1,578 Elo+
Solo
Mercury
Mercury
icecreammman
Mercury
Level 126
God Stats
1W - 2L
1,480 SR
Queue Stats
254W - 236L
1,511 Elo+
Solo
Kukulkan
Kukulkan
treebranch1
Kukulkan
Level 127
God Stats
122W - 99L
1,604 SR
Queue Stats
733W - 713L
1,457 Elo+
Solo
Team Averages
Level 130
1,557 SR
1,504 Elo+

VS

Team Averages
Level 122
1,529 SR
1,524 Elo+
Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CarlosRM01
Charybdis
Level 89
God Stats
3W - 4L
1,331 SR
Queue Stats
68W - 53L
1,639 Elo+
Solo
Agni
Agni
Tw3aken
Agni
Level 87
God Stats
1W - 1L
1,808 SR
Queue Stats
158W - 162L
1,539 Elo+
Solo
Nemesis
Nemesis
lezardboi
Nemesis
Level 139
God Stats
16W - 10L
1,552 SR
Queue Stats
175W - 157L
1,473 Elo+
Solo
Nu Wa
Nu Wa
sosayta
Nu Wa
Level 170
God Stats
1W - 0L
1,456 SR
Queue Stats
56W - 48L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 5 / 0
5,570
371
2,335
9,930
9,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
ObeyTyMcG
Cernunnos
12
0 / 2 / 0
7,266
484
5,096
9,626
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
fakner
Shiva
14
2 / 3 / 1
8,518
568
10,668
14,902
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
icecreammman
Mercury
13
1 / 4 / 2
7,619
508
6,306
14,774
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
treebranch1
Kukulkan
14
1 / 2 / 1
8,506
567
6,821
6,079
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 3 / 4
8,057
537
6,558
17,098
11,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
CarlosRM01
Charybdis
16
5 / 0 / 6
9,307
620
8,321
9,643
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Tw3aken
Agni
14
0 / 0 / 5
8,419
561
4,244
8,974
8,109
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
lezardboi
Nemesis
16
7 / 0 / 6
9,292
619
10,395
10,865
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
sosayta
Nu Wa
14
4 / 1 / 3
8,280
552
5,766
6,582
2,076
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
0
0
W
Surtr
 
Surtr
0
3
4
0.67
W
Charybdis
CarlosRM01
Charybdis
5
0
6
8
L
Cernunnos
ObeyTyMcG
Cernunnos
0
2
0
0
W
Agni
Tw3aken
Agni
0
0
5
2.5
L
Shiva
fakner
Shiva
2
3
1
0.83
L
Mercury
icecreammman
Mercury
1
4
2
0.5
W
Nemesis
lezardboi
Nemesis
7
0
6
10
W
Nu Wa
sosayta
Nu Wa
4
1
3
5.5
L
Kukulkan
treebranch1
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
35,284
55,311
Taken
53,162
27,761
Mitigated
29,307
9,346
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,335
946
0
710
9,930
9,523
179
3,300
6,630
15,741
0
W
Surtr
 
Surtr
6,558
1,830
0
4,756
17,098
11,123
0
344
16,754
543
57,898
W
Charybdis
CarlosRM01
Charybdis
8,321
5,062
0
6,456
9,643
3,762
3,686
1,188
8,455
0
78,455
L
Cernunnos
ObeyTyMcG
Cernunnos
5,096
1,863
0
2,920
9,626
3,022
0
1,878
7,748
0
56,874
W
Agni
Tw3aken
Agni
4,244
757
0
2,626
8,974
8,109
92
2,108
6,866
52,602
0
L
Shiva
fakner
Shiva
10,668
1,290
0
3,688
14,902
7,128
724
1,953
12,949
0
83,122
L
Mercury
icecreammman
Mercury
6,306
2,915
0
1,538
14,774
5,569
0
917
13,857
0
73,393
W
Nemesis
lezardboi
Nemesis
10,395
4,418
0
1,570
10,865
4,237
0
3,239
7,626
0
74,801
W
Nu Wa
sosayta
Nu Wa
5,766
1,952
172
341
6,582
2,076
654
2,277
4,305
62,692
0
L
Kukulkan
treebranch1
Kukulkan
6,821
430
0
490
6,079
2,519
421
2,227
3,852
85,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
43,355
538
Minions Killed
509
0
Camps Cleared
0
1,423,221
Distance Traveled
1,497,525
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,570
371
18
1
0
250,567
0
W
Surtr
8,057
537
101
7
0
274,782
0
W
Charybdis
9,307
620
135
9
0
266,223
0
L
Cernunnos
7,266
484
121
8
0
293,205
0
W
Agni
8,419
561
70
5
0
311,535
0
L
Shiva
8,518
568
161
11
0
283,969
5
L
Mercury
7,619
508
90
6
0
317,766
0
W
Nemesis
9,292
619
101
7
0
369,571
0
W
Nu Wa
8,280
552
102
7
0
275,414
0
L
Kukulkan
8,506
567
148
10
0
277,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role