Player Matchup

Ix Chel
Ix Chel
Darkus36
Ix Chel
Level 158
God Stats
7W - 6L
1,628 SR
Queue Stats
132W - 120L
1,493 Elo+
Solo
Osiris
Osiris
GivenOcean27917
Osiris
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 38L
1,411 Elo+
Solo
Chernobog
Chernobog
MrGil44
Chernobog
Level 64
God Stats
4W - 5L
1,468 SR
Queue Stats
187W - 198L
1,434 Elo+
Solo
Da Ji
Da Ji
dinamity223
Da Ji
Level 86
God Stats
1W - 6L
1,433 SR
Queue Stats
446W - 444L
1,554 Elo+
Solo
Ares
Ares
eLcHoRizOVoLaDoR
Ares
Level 65
God Stats
9W - 5L
1,611 SR
Queue Stats
114W - 112L
1,510 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,481 Elo+

VS

Team Averages
Level 79
1,617 SR
1,469 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ATA-Lawdaddy
Thoth
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 80L
1,357 Elo+
Solo
Fafnir
Fafnir
K4ZERZ
Fafnir
Level 85
God Stats
5W - 3L
1,579 SR
Queue Stats
254W - 212L
1,492 Elo+
Party 1
Hachiman
Hachiman
Le_Cheezburger
Hachiman
Level 18
God Stats
9W - 6L
1,703 SR
Queue Stats
73W - 73L
1,459 Elo+
Party 1
Vamana
Vamana
MauChvz
Vamana
Level 81
God Stats
4W - 2L
1,802 SR
Queue Stats
44W - 30L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Darkus36
Ix Chel
14
2 / 2 / 1
7,856
604
3,367
6,182
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
6,227
479
8,390
13,258
10,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
MrGil44
Chernobog
12
2 / 1 / 0
6,638
511
8,526
10,492
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 1 / 1
5,232
402
2,628
4,541
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
5,870
452
3,937
10,486
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 2 / 1
7,858
604
6,438
12,184
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 0
7,875
606
4,397
5,947
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
K4ZERZ
Fafnir
9
0 / 2 / 2
6,240
480
3,321
12,785
10,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
11
0 / 0 / 1
6,489
499
9,484
7,504
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
MauChvz
Vamana
13
2 / 0 / 2
7,679
591
5,846
9,612
9,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
9
9
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
1
2.75
W
2
2
0
1
L
Ix Chel
Darkus36
Ix Chel
2
2
1
1.25
L
1
4
0
0.25
W
Fafnir
K4ZERZ
Fafnir
0
2
2
0.5
W
Hachiman
0
0
1
0.5
W
Vamana
MauChvz
Vamana
2
0
2
3
L
Chernobog
MrGil44
Chernobog
2
1
0
2
L
1
1
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
29,486
44,959
Taken
48,032
25,056
Mitigated
30,308
12,540
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,438
2,541
0
3,705
12,184
5,066
0
516
11,668
74,271
0
W
4,397
62
0
470
5,947
2,011
0
2,865
3,082
59,928
0
L
Ix Chel
Darkus36
Ix Chel
3,367
217
150
2,412
6,182
2,144
0
3,751
2,183
65,098
0
L
8,390
5,054
0
4,318
13,258
10,935
0
2,856
10,402
0
40,717
W
Fafnir
K4ZERZ
Fafnir
3,321
1,198
1,110
2,699
12,785
10,942
0
2,497
10,288
19,705
0
W
Hachiman
9,484
5,765
0
3,256
7,504
2,639
0
1,426
6,078
0
48,346
W
Vamana
MauChvz
Vamana
5,846
3,465
0
2,245
9,612
9,650
0
0
9,612
0
53,667
L
Chernobog
MrGil44
Chernobog
8,526
5,770
0
2,368
10,492
4,139
0
3,068
7,382
0
55,850
L
2,628
777
0
1,095
4,541
1,480
0
876
3,611
0
19,272
L
3,937
141
0
2,197
10,486
6,358
0
3,261
7,225
13,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
36,141
318
Minions Killed
426
0
Camps Cleared
0
1,093,155
Distance Traveled
1,229,180
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,858
604
98
8
0
269,213
0
W
Thoth
7,875
606
121
9
0
226,950
0
L
Ix Chel
7,856
604
132
10
0
241,240
4
L
Osiris
6,227
479
64
5
0
224,421
0
W
Fafnir
6,240
480
18
1
0
241,146
5
W
Hachiman
6,489
499
95
7
0
246,060
0
W
Vamana
7,679
591
94
7
0
245,811
4
L
Chernobog
6,638
511
86
7
0
253,954
0
L
Da Ji
5,232
402
26
2
0
133,205
0
L
Ares
5,870
452
10
1
0
240,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role