Player Matchup

Thanatos
Thanatos
DaansFrau
Thanatos
Level 140
God Stats
4W - 3L
1,442 SR
Queue Stats
34W - 57L
1,348 Elo+
Party 2
Odin
Odin
Panchetoceta
Odin
Level 67
God Stats
3W - 2L
1,433 SR
Queue Stats
50W - 47L
1,459 Elo+
Party 3
Cupid
Cupid
Spàrta
Cupid
Level 141
God Stats
3W - 3L
1,214 SR
Queue Stats
34W - 52L
1,274 Elo+
Party 2
Eset
Eset
Surover
Eset
Level 157
God Stats
261W - 295L
1,526 SR
Queue Stats
587W - 701L
1,492 Elo+
Solo
Janus
Janus
Vic666
Janus
Level 128
God Stats
20W - 13L
1,634 SR
Queue Stats
51W - 44L
1,488 Elo+
Party 3
Team Averages
Level 127
1,450 SR
1,412 Elo+

VS

Team Averages
Level 80
1,488 SR
1,459 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NikkoKuroke
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,466 Elo+
Party 1
Merlin
Merlin
SpidERSpins
Merlin
Level 115
God Stats
18W - 27L
1,440 SR
Queue Stats
511W - 534L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Zyzya
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,364 Elo+
Party 1
Medusa
Medusa
cactusxd
Medusa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaansFrau
Thanatos
16
9 / 3 / 6
11,141
1,114
12,522
8,221
4,489
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 13
10,134
1,013
4,209
11,108
9,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Spàrta
Cupid
17
5 / 1 / 10
11,222
1,122
10,004
6,878
3,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Surover
Eset
16
0 / 0 / 13
9,536
954
7,079
3,590
2,292
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Vic666
Janus
16
2 / 0 / 15
10,632
1,063
20,528
8,114
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

287

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 3
9,643
964
5,474
1,498
665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
NikkoKuroke
Izanami
15
1 / 4 / 3
9,554
955
10,066
17,612
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
14
0 / 1 / 2
8,954
895
3,401
2,973
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Zyzya
Sylvanus
15
1 / 5 / 4
10,186
1,019
4,505
17,869
13,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
cactusxd
Medusa
15
1 / 8 / 4
9,725
973
11,890
17,856
6,032
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
18
Kills
5
5
Deaths
18
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
3
3.5
W
Thanatos
DaansFrau
Thanatos
9
3
6
4
L
Izanami
NikkoKuroke
Izanami
1
4
3
0.63
W
2
1
13
8.5
L
Merlin
0
1
2
1
W
Cupid
Spàrta
Cupid
5
1
10
10
W
Eset
Surover
Eset
0
0
13
6.5
W
Janus
Vic666
Janus
2
0
15
9.5
L
Sylvanus
Zyzya
Sylvanus
1
5
4
0.6
L
Medusa
cactusxd
Medusa
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,342
Damage
35,336
37,911
Taken
57,808
24,276
Mitigated
27,714
12,876
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,474
2,090
0
0
1,498
665
0
846
652
15,580
0
W
Thanatos
DaansFrau
Thanatos
12,522
3,347
0
3,472
8,221
4,489
0
2,917
5,304
0
19,702
L
Izanami
NikkoKuroke
Izanami
10,066
5,851
0
1,571
17,612
6,409
0
10,337
7,275
0
24,831
W
4,209
1,039
0
3,642
11,108
9,794
0
3,519
7,589
0
9,263
L
Merlin
3,401
48
0
160
2,973
1,095
0
1,460
1,513
18,533
0
W
Cupid
Spàrta
Cupid
10,004
3,298
1,125
991
6,878
3,360
0
2,623
4,255
0
36,695
W
Eset
Surover
Eset
7,079
305
1,312
706
3,590
2,292
0
1,727
1,863
27,026
0
W
Janus
Vic666
Janus
20,528
759
0
1,628
8,114
4,341
0
2,594
5,520
48,791
0
L
Sylvanus
Zyzya
Sylvanus
4,505
1,559
1,509
2,788
17,869
13,513
0
7,598
10,271
13,883
0
L
Medusa
cactusxd
Medusa
11,890
5,636
0
0
17,856
6,032
0
7,366
10,490
0
32,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,665
Gold Earned
48,062
206
Minions Killed
181
10
Camps Cleared
5
992,203
Distance Traveled
675,012
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,643
964
19
2
3
107,432
0
W
Thanatos
11,141
1,114
10
1
2
200,008
0
L
Izanami
9,554
955
59
6
0
154,097
0
W
Odin
10,134
1,013
14
1
0
180,509
0
L
Merlin
8,954
895
39
4
1
90,123
0
W
Cupid
11,222
1,122
60
6
4
201,259
0
W
Eset
9,536
954
48
5
2
188,458
0
W
Janus
10,632
1,063
74
7
2
221,969
0
L
Sylvanus
10,186
1,019
19
2
0
143,874
0
L
Medusa
9,725
973
45
5
1
179,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role