Player Matchup

Medusa
Medusa
HandyKlaus
Medusa
Level 88
God Stats
49W - 29L
1,566 SR
Queue Stats
286W - 280L
1,497 Elo+
Party 1
Anubis
Anubis
bilthegun
Anubis
Level 14
God Stats
1W - 3L
1,362 SR
Queue Stats
12W - 15L
1,436 Elo+
Party 1
Achilles
Achilles
dermenschmensch
Achilles
Level 82
God Stats
3W - 3L
1,516 SR
Queue Stats
227W - 207L
1,505 Elo+
Party 1
Team Averages
Level 61
1,481 SR
1,479 Elo+

VS

Team Averages
Level 85
1,473 SR
1,471 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BulgarianOP92
Scylla
Level 65
God Stats
8W - 7L
1,421 SR
Queue Stats
63W - 72L
1,398 Elo+
Solo
Medusa
Medusa
dimi666
Medusa
Level 79
God Stats
22W - 23L
1,499 SR
Queue Stats
86W - 78L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HandyKlaus
Medusa
12
5 / 1 / 1
9,907
826
13,316
6,726
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
bilthegun
Anubis
11
0 / 4 / 5
8,669
722
5,888
10,033
5,054
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
12
1 / 3 / 5
9,191
766
7,008
13,986
13,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 3 / 6
9,360
780
8,325
19,073
12,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 4
9,973
831
8,584
6,383
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
dimi666
Medusa
12
4 / 2 / 1
9,575
798
6,318
7,679
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
8
8
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
3
6
1.33
W
3
1
4
5
L
Medusa
HandyKlaus
Medusa
5
1
1
5.5
L
Anubis
bilthegun
Anubis
0
4
5
0.63
L
Achilles
1
3
5
1.17
W
Medusa
dimi666
Medusa
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,212
Damage
23,227
30,745
Taken
33,135
21,575
Mitigated
16,924
2,206
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,325
1,964
0
3,403
19,073
12,636
779
4,771
13,657
0
31,161
W
8,584
761
0
1,845
6,383
1,825
824
384
5,873
46,026
0
L
Medusa
HandyKlaus
Medusa
13,316
5,126
0
405
6,726
2,643
1,475
2,268
4,292
0
46,204
L
Anubis
bilthegun
Anubis
5,888
152
0
606
10,033
5,054
0
3,361
6,588
25,306
0
L
Achilles
7,008
1,758
0
1,195
13,986
13,878
144
3,498
9,913
0
19,802
W
Medusa
dimi666
Medusa
6,318
2,402
378
1,181
7,679
2,463
1,341
1,098
6,496
0
33,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
28,908
118
Minions Killed
133
0
Camps Cleared
0
621,570
Distance Traveled
677,960
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,360
780
31
3
0
228,962
6
W
Scylla
9,973
831
70
6
0
232,619
3
L
Medusa
9,907
826
60
5
0
188,470
0
L
Anubis
8,669
722
32
3
0
194,070
0
L
Achilles
9,191
766
26
2
0
239,030
0
W
Medusa
9,575
798
32
3
0
216,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role