Player Matchup

Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SkrtSkrt1989
Chang'e
Level 161
God Stats
9W - 9L
1,595 SR
Queue Stats
1,260W - 1,295L
1,475 Elo+
Solo
Izanami
Izanami
jipo10
Izanami
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,403 Elo+
Solo
Cliodhna
Cliodhna
vukkk
Cliodhna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Solo
Team Averages
Level 119
1,519 SR
1,437 Elo+

VS

Team Averages
Level 104
1,447 SR
1,522 Elo+
Skadi
Skadi
CallumIn8Bit
Skadi
Level 136
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 42L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
EpicPotatoNinja
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,500 Elo+
Party 1
Arachne
Arachne
FilthyBinMan
Arachne
Level 127
God Stats
0W - 2L
1,239 SR
Queue Stats
63W - 59L
1,489 Elo+
Party 1
Merlin
Merlin
Kotal2505
Merlin
Level 86
God Stats
1W - 1L
1,711 SR
Queue Stats
61W - 56L
1,492 Elo+
Party 1
Terra
Terra
Snek25
Terra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 3
7,185
719
4,202
5,603
2,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
 
Bastet
13
1 / 2 / 2
6,826
683
7,868
8,934
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
SkrtSkrt1989
Chang'e
15
1 / 0 / 6
7,848
785
7,497
8,795
4,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
jipo10
Izanami
12
4 / 3 / 2
7,476
748
5,727
8,474
3,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
vukkk
Cliodhna
13
0 / 2 / 6
6,945
695
3,767
7,280
3,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,367
737
12,050
8,759
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
13
2 / 0 / 4
7,306
731
4,915
4,891
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
FilthyBinMan
Arachne
12
2 / 1 / 1
6,960
696
3,392
6,011
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Kotal2505
Merlin
16
1 / 1 / 3
8,489
849
10,848
2,682
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
Snek25
Terra
11
0 / 2 / 5
7,023
702
1,567
8,789
7,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
7
Kills
6
8
Deaths
7
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
3
2.5
W
Bastet
 
Bastet
1
2
2
1
L
1
3
5
1.17
L
Ao Kuang
2
0
4
4
L
Arachne
FilthyBinMan
Arachne
2
1
1
2.5
L
Merlin
Kotal2505
Merlin
1
1
3
2.5
W
Chang'e
SkrtSkrt1989
Chang'e
1
0
6
4
L
Terra
Snek25
Terra
0
2
5
1.25
W
Izanami
jipo10
Izanami
4
3
2
1.67
W
Cliodhna
vukkk
Cliodhna
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
32,772
39,086
Taken
31,132
17,108
Mitigated
20,279
18,313
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,202
1,540
927
2,143
5,603
2,437
1,148
1,975
3,586
0
14,651
W
Bastet
 
Bastet
7,868
1,301
342
864
8,934
3,404
0
3,872
4,935
0
16,157
L
12,050
3,791
200
516
8,759
3,180
0
1,887
6,872
0
24,621
L
Ao Kuang
4,915
294
876
1,439
4,891
4,377
0
1,505
3,386
6,059
0
L
Arachne
FilthyBinMan
Arachne
3,392
1,915
1,052
1,749
6,011
4,408
0
1,510
4,501
66
4,685
L
Merlin
Kotal2505
Merlin
10,848
281
293
0
2,682
1,129
0
398
2,284
39,369
0
W
Chang'e
SkrtSkrt1989
Chang'e
7,497
199
6,360
4,818
8,795
4,868
205
3,012
5,613
19,918
0
L
Terra
Snek25
Terra
1,567
333
1,761
1,883
8,789
7,185
0
2,197
6,592
2,404
0
W
Izanami
jipo10
Izanami
5,727
3,222
383
730
8,474
3,332
0
4,011
4,334
0
18,188
W
Cliodhna
vukkk
Cliodhna
3,767
257
630
1,116
7,280
3,067
0
3,886
3,258
0
10,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,280
Gold Earned
37,145
136
Minions Killed
120
0
Camps Cleared
0
887,660
Distance Traveled
914,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,185
719
27
3
0
139,465
0
W
Bastet
6,826
683
14
1
0
206,457
0
L
Skadi
7,367
737
34
3
0
148,445
0
L
Ao Kuang
7,306
731
6
1
0
212,063
0
L
Arachne
6,960
696
11
1
0
184,362
0
L
Merlin
8,489
849
64
6
0
195,732
0
W
Chang'e
7,848
785
37
4
0
171,321
0
L
Terra
7,023
702
5
1
0
174,351
0
W
Izanami
7,476
748
35
4
0
167,352
0
W
Cliodhna
6,945
695
23
2
0
203,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role