Player Matchup

Merlin
Merlin
EnvoPlays
Merlin
Level 53
God Stats
1W - 1L
1,311 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 1
Set
Set
TRUEDOSES
Set
Level 35
God Stats
4W - 4L
1,379 SR
Queue Stats
80W - 126L
1,193 Elo+
Solo
Bacchus
Bacchus
poodidly
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 1
Team Averages
Level 39
1,397 SR
1,269 Elo+

VS

Team Averages
Level 49
1,442 SR
1,373 Elo+
Bacchus
Bacchus
K1ngG_15
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Kinzza Badd
Kukulkan
Level 107
God Stats
37W - 39L
1,456 SR
Queue Stats
75W - 85L
1,359 Elo+
Solo
Thor
Thor
TheThing_The7th
Thor
Level 35
God Stats
2W - 7L
1,371 SR
Queue Stats
22W - 51L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EnvoPlays
Merlin
18
17 / 2 / 7
15,167
948
38,612
12,199
5,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 1 / 12
12,125
758
5,279
9,090
4,025
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
poodidly
Bacchus
16
4 / 5 / 13
12,601
788
8,770
15,843
16,957
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
K1ngG_15
Bacchus
14
2 / 6 / 2
10,925
683
3,940
22,231
27,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Kinzza Badd
Kukulkan
13
4 / 11 / 0
11,340
709
9,574
18,439
5,579
14
2 / 7 / 6
11,814
738
6,988
22,757
6,957
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
24
Kills
8
8
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
EnvoPlays
Merlin
17
2
7
10.25
L
Bacchus
K1ngG_15
Bacchus
2
6
2
0.5
L
Kukulkan
Kinzza Badd
Kukulkan
4
11
0
0.36
W
3
1
12
9
L
2
7
6
0.71
W
Bacchus
poodidly
Bacchus
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,661
Damage
20,502
37,132
Taken
63,427
26,216
Mitigated
40,297
4,829
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EnvoPlays
Merlin
38,612
4,078
0
987
12,199
5,234
992
4,953
7,246
82,433
0
L
Bacchus
K1ngG_15
Bacchus
3,940
219
0
1,267
22,231
27,761
178
14,376
7,855
25,483
0
L
Kukulkan
Kinzza Badd
Kukulkan
9,574
784
0
291
18,439
5,579
36
14,804
3,635
42,721
0
W
5,279
2,672
0
40
9,090
4,025
1,305
3,820
5,270
0
22,602
L
6,988
730
0
2,314
22,757
6,957
324
18,474
4,283
0
33,491
W
Bacchus
poodidly
Bacchus
8,770
1,267
214
3,588
15,843
16,957
397
4,843
8,819
24,986
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
34,079
128
Minions Killed
116
0
Camps Cleared
0
901,604
Distance Traveled
707,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,167
948
76
5
0
306,828
0
L
Bacchus
10,925
683
15
1
0
230,067
0
L
Kukulkan
11,340
709
66
4
0
218,615
0
W
Set
12,125
758
21
1
0
309,717
0
L
Thor
11,814
738
35
2
0
258,865
0
W
Bacchus
12,601
788
31
2
0
285,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role