Player Matchup

Ishtar
Ishtar
AlmightyxWN
Ishtar
Level 67
God Stats
26W - 27L
1,645 SR
Queue Stats
190W - 176L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Magergar
Gilgamesh
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo
Bellona
Bellona
Nihilister_0
Bellona
Level 156
God Stats
354W - 298L
1,575 SR
Queue Stats
425W - 400L
1,496 Elo+
Solo
Scylla
Scylla
headshotglory
Scylla
Level 86
God Stats
0W - 1L
1,510 SR
Queue Stats
27W - 21L
1,429 Elo+
Solo
Ymir
Ymir
shattered_210
Ymir
Level 107
God Stats
2W - 1L
1,407 SR
Queue Stats
125W - 128L
1,513 Elo+
Solo
Team Averages
Level 107
1,527 SR
1,477 Elo+

VS

Team Averages
Level 116
1,481 SR
1,439 Elo+
Izanami
Izanami
Davsteps
Izanami
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,359 Elo+
Solo
Arachne
Arachne
LuchiTheGr8T
Arachne
Level 108
God Stats
4W - 7L
1,453 SR
Queue Stats
277W - 268L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Ragnar_-502-_
Baron Samedi
Level 147
God Stats
18W - 22L
1,464 SR
Queue Stats
547W - 544L
1,481 Elo+
Solo
Yemoja
Yemoja
skippinmud
Yemoja
Level 117
God Stats
14W - 16L
1,449 SR
Queue Stats
162W - 183L
1,470 Elo+
Party 1
Anubis
Anubis
zxcyyrei
Anubis
Level 89
God Stats
13W - 14L
1,540 SR
Queue Stats
188W - 200L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 0 / 0
6,056
505
4,078
7,826
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Magergar
Gilgamesh
8
0 / 4 / 0
4,897
408
3,233
13,994
7,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Nihilister_0
Bellona
9
0 / 0 / 0
5,332
444
4,043
7,770
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,487
457
3,789
7,232
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 3 / 1
4,956
413
3,424
9,729
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Davsteps
Izanami
10
1 / 0 / 2
6,019
502
6,255
6,066
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
LuchiTheGr8T
Arachne
11
3 / 0 / 3
7,137
595
4,699
8,163
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
Ragnar_-502-_
Baron Samedi
12
2 / 0 / 4
7,467
622
6,099
4,871
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
skippinmud
Yemoja
10
1 / 1 / 2
6,568
547
3,748
6,420
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
zxcyyrei
Anubis
13
4 / 1 / 0
8,080
673
9,711
9,841
4,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
0
0
1
W
Izanami
Davsteps
Izanami
1
0
2
2
W
Arachne
LuchiTheGr8T
Arachne
3
0
3
4.5
L
Gilgamesh
Magergar
Gilgamesh
0
4
0
0
L
Bellona
Nihilister_0
Bellona
0
0
0
0
W
Baron Samedi
Ragnar_-502-_
Baron Samedi
2
0
4
4
L
0
4
0
0
L
0
3
1
0.17
W
Yemoja
skippinmud
Yemoja
1
1
2
2
W
Anubis
zxcyyrei
Anubis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,567
Damage
30,512
46,551
Taken
35,361
24,050
Mitigated
18,001
7,936
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,078
3,059
0
2,976
7,826
2,983
0
2,114
5,706
0
40,530
W
Izanami
Davsteps
Izanami
6,255
4,508
0
1,892
6,066
1,998
671
1,231
4,617
0
35,259
W
Arachne
LuchiTheGr8T
Arachne
4,699
3,598
0
2,770
8,163
3,004
345
1,984
6,060
0
42,554
L
Gilgamesh
Magergar
Gilgamesh
3,233
520
0
2,580
13,994
7,138
0
8,089
5,905
0
25,883
L
Bellona
Nihilister_0
Bellona
4,043
1,530
0
1,074
7,770
4,936
0
3,317
4,419
0
34,077
W
Baron Samedi
Ragnar_-502-_
Baron Samedi
6,099
160
131
2,045
4,871
2,899
66
2,429
2,421
41,670
0
L
3,789
355
0
0
7,232
2,183
0
2,990
3,967
35,873
0
L
3,424
663
0
1,306
9,729
6,810
0
2,664
6,996
26,114
0
W
Yemoja
skippinmud
Yemoja
3,748
634
1,419
2,515
6,420
5,139
425
1,077
5,209
24,862
0
W
Anubis
zxcyyrei
Anubis
9,711
314
0
6,544
9,841
4,961
388
0
9,841
60,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
35,271
260
Minions Killed
352
0
Camps Cleared
0
1,129,972
Distance Traveled
1,095,110
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,056
505
84
7
0
195,704
0
W
Izanami
6,019
502
61
5
0
198,165
0
W
Arachne
7,137
595
80
7
0
271,167
0
L
Gilgamesh
4,897
408
35
3
0
243,795
0
L
Bellona
5,332
444
59
5
0
264,410
0
W
Baron Samedi
7,467
622
77
6
0
223,194
0
L
Scylla
5,487
457
57
5
0
221,866
0
L
Ymir
4,956
413
25
2
0
204,197
0
W
Yemoja
6,568
547
36
3
0
204,101
2
W
Anubis
8,080
673
98
8
0
198,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role