Player Matchup

Artio
Artio
Platinum II
 
Artio
Platinum II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
JustABadGameBro
Morgan Le Fay
Platinum I
Level 66
God Stats
7W - 4L
1,827 SR
Queue Stats
303W - 294L
2,021 MMR
Solo
Yu Huang
Yu Huang
Platinum I
PLUSmiinusO
Yu Huang
Platinum I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 205L
2,044 MMR
Party 1
Loki
Loki
Diamond V
krausse
Loki
Diamond V
Level 152
God Stats
8W - 4L
1,719 SR
Queue Stats
433W - 410L
2,132 MMR
Solo
Medusa
Medusa
Platinum I
mNoobey
Medusa
Platinum I
Level 164
God Stats
2W - 2L
1,500 SR
Queue Stats
372W - 371L
1,883 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,609 SR
1,916 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,545 SR
1,905 MMR
Raijin
Raijin
Diamond V
 
Raijin
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
Beyοnder
Arachne
Diamond V
Level 89
God Stats
9W - 9L
1,551 SR
Queue Stats
356W - 357L
2,114 MMR
Solo
Agni
Agni
Masters
CuutePanties
Agni
Masters
Level 178
God Stats
12W - 7L
1,581 SR
Queue Stats
110W - 84L
2,043 MMR
Solo
Fafnir
Fafnir
Diamond V
iiAMii
Fafnir
Diamond V
Level 80
God Stats
5W - 6L
1,363 SR
Queue Stats
203W - 200L
1,946 MMR
Solo
Chiron
Chiron
Platinum I
xMarsu-_-
Chiron
Platinum I
Level 155
God Stats
2W - 0L
1,731 SR
Queue Stats
648W - 640L
1,922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 0 / 0
6,895
431
1,420
4,738
3,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
JustABadGameBro
Morgan Le Fay
10
0 / 2 / 0
7,260
454
4,480
6,731
3,204
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
PLUSmiinusO
Yu Huang
16
5 / 6 / 1
9,557
597
10,197
13,561
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
krausse
Loki
15
1 / 6 / 1
8,411
526
6,457
13,437
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Medusa
mNoobey
Medusa
4
0 / 0 / 0
5,240
328
1,905
3,431
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ThothMaman Brigitte

VS

Bans
ThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 1 / 2
10,265
642
3,806
9,282
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Beyοnder
Arachne
16
5 / 3 / 4
9,829
614
7,744
14,793
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 4
9,804
613
9,635
8,947
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
iiAMii
Fafnir
15
2 / 0 / 5
9,826
614
3,308
12,891
13,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
xMarsu-_-
Chiron
17
1 / 0 / 2
10,124
633
5,867
9,441
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
14
14
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
Raijin
 
Raijin
1
1
2
2
W
Arachne
Beyοnder
Arachne
5
3
4
2.33
W
5
2
4
3.5
L
Morgan Le Fay
JustABadGameBro
Morgan Le Fay
0
2
0
0
L
Yu Huang
PLUSmiinusO
Yu Huang
5
6
1
0.92
W
Fafnir
iiAMii
Fafnir
2
0
5
4.5
L
Loki
krausse
Loki
1
6
1
0.25
L
Medusa
mNoobey
Medusa
0
0
0
0
W
Chiron
xMarsu-_-
Chiron
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,459
Damage
30,360
41,898
Taken
55,354
17,856
Mitigated
31,897
11,024
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,420
150
296
2,400
4,738
3,603
0
556
4,167
22,527
0
W
Raijin
 
Raijin
3,806
97
0
3,848
9,282
5,492
649
5,809
3,473
77,153
0
W
Arachne
Beyοnder
Arachne
7,744
4,969
0
3,552
14,793
6,124
0
2,140
12,653
0
69,848
W
9,635
1,436
0
625
8,947
3,008
1,558
4,462
4,485
72,644
0
L
Morgan Le Fay
JustABadGameBro
Morgan Le Fay
4,480
188
0
2,852
6,731
3,204
0
2,129
4,322
45,727
0
L
Yu Huang
PLUSmiinusO
Yu Huang
10,197
647
0
750
13,561
5,245
47
8,677
4,420
70,913
0
W
Fafnir
iiAMii
Fafnir
3,308
418
0
4,203
12,891
13,713
2,383
1,635
11,256
23,766
0
L
Loki
krausse
Loki
6,457
1,303
0
3,795
13,437
4,885
0
3,445
9,791
0
78,524
L
Medusa
mNoobey
Medusa
1,905
1,067
0
931
3,431
919
0
982
2,449
0
13,089
W
Chiron
xMarsu-_-
Chiron
5,867
3,284
443
4,253
9,441
3,560
5,746
2,051
7,390
0
100,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
49,848
410
Minions Killed
546
0
Camps Cleared
0
1,085,800
Distance Traveled
1,619,813
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,895
431
33
2
0
202,503
0
W
Raijin
10,265
642
165
10
0
294,168
1
W
Arachne
9,829
614
71
4
0
354,152
0
W
Agni
9,804
613
113
7
0
295,209
2
L
Morgan Le Fay
7,260
454
84
5
0
155,355
0
L
Yu Huang
9,557
597
125
8
0
287,127
2
W
Fafnir
9,826
614
32
2
0
359,635
5
L
Loki
8,411
526
137
9
0
367,972
0
L
Medusa
5,240
328
31
2
0
72,843
0
W
Chiron
10,124
633
165
10
0
316,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role