Player Matchup

Ymir
Ymir
GabisMod
Ymir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Kickweb
Anhur
Level 120
God Stats
21W - 22L
1,669 SR
Queue Stats
487W - 393L
1,570 Elo+
Solo
Ix Chel
Ix Chel
MtTai
Ix Chel
Level 128
God Stats
5W - 5L
1,563 SR
Queue Stats
198W - 140L
1,665 Elo+
Solo
Anubis
Anubis
PrincessStar
Anubis
Level 149
God Stats
31W - 25L
1,579 SR
Queue Stats
816W - 794L
1,523 Elo+
Solo
Bakasura
Bakasura
Vanek
Bakasura
Level 157
God Stats
659W - 636L
1,593 SR
Queue Stats
659W - 636L
1,567 Elo+
Solo
Team Averages
Level 139
1,581 SR
1,565 Elo+

VS

Team Averages
Level 149
1,600 SR
1,580 Elo+
Anhur
Anhur
AlwaysHard
Anhur
Level 157
God Stats
5W - 2L
1,611 SR
Queue Stats
232W - 194L
1,632 Elo+
Party 1
Hercules
Hercules
BPotsz
Hercules
Level 141
God Stats
3W - 1L
1,663 SR
Queue Stats
112W - 106L
1,579 Elo+
Solo
Vulcan
Vulcan
CinnamonGuy
Vulcan
Level 108
God Stats
84W - 54L
1,628 SR
Queue Stats
159W - 110L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
Its Andy41
Cthulhu
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 308L
1,544 Elo+
Solo
Cliodhna
Cliodhna
RickAzi3
Cliodhna
Level 143
God Stats
13W - 12L
1,598 SR
Queue Stats
623W - 608L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 2
8,489
772
2,908
18,713
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Kickweb
Anhur
15
3 / 6 / 2
9,034
821
13,744
14,181
4,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ix Chel
MtTai
Ix Chel
15
0 / 2 / 2
8,718
793
13,107
11,046
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
1 / 4 / 2
9,100
827
10,003
11,395
4,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Vanek
Bakasura
16
3 / 2 / 1
9,955
905
6,058
16,425
8,575
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
5 / 0 / 8
10,647
968
12,640
11,892
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
BPotsz
Hercules
16
5 / 1 / 8
9,424
857
15,088
11,363
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
16
3 / 2 / 8
9,553
868
15,796
6,557
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Its Andy41
Cthulhu
15
1 / 2 / 11
9,586
871
8,583
17,402
15,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
RickAzi3
Cliodhna
17
4 / 3 / 12
10,076
916
10,500
14,294
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
8
Kills
18
19
Deaths
8
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
0
8
9
W
Hercules
BPotsz
Hercules
5
1
8
9
W
Vulcan
3
2
8
3.5
L
Ymir
1
5
2
0.4
W
Cthulhu
Its Andy41
Cthulhu
1
2
11
3.25
L
Anhur
Kickweb
Anhur
3
6
2
0.67
L
Ix Chel
MtTai
Ix Chel
0
2
2
0.5
L
Anubis
1
4
2
0.5
W
Cliodhna
RickAzi3
Cliodhna
4
3
12
3.33
L
Bakasura
Vanek
Bakasura
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,820
Damage
62,607
71,760
Taken
61,508
39,336
Mitigated
35,037
14,517
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
12,640
8,230
0
2,557
11,892
5,113
1,948
6,996
4,841
0
47,383
W
Hercules
BPotsz
Hercules
15,088
4,273
0
2,123
11,363
5,920
0
5,380
5,256
0
28,119
W
Vulcan
15,796
8,441
0
828
6,557
2,656
998
3,317
3,190
40,801
0
L
Ymir
2,908
440
0
2,050
18,713
17,186
0
6,674
12,039
9,168
0
W
Cthulhu
Its Andy41
Cthulhu
8,583
424
523
1,418
17,402
15,413
96
4,751
12,261
23,174
0
L
Anhur
Kickweb
Anhur
13,744
7,331
0
2,624
14,181
4,746
156
3,908
10,273
0
35,135
L
Ix Chel
MtTai
Ix Chel
13,107
1,574
1,451
1,321
11,046
4,396
43
4,507
6,539
43,821
0
L
Anubis
10,003
276
0
3,614
11,395
4,433
0
3,855
7,540
41,302
0
W
Cliodhna
RickAzi3
Cliodhna
10,500
1,865
0
2,587
14,294
5,935
845
5,574
8,245
0
39,528
L
Bakasura
Vanek
Bakasura
6,058
3,924
0
3,457
16,425
8,575
100
5,435
10,990
0
22,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
49,286
272
Minions Killed
281
0
Camps Cleared
0
1,144,227
Distance Traveled
1,299,555
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,647
968
93
8
0
241,768
4
W
Hercules
9,424
857
38
3
0
259,858
0
W
Vulcan
9,553
868
67
6
0
273,745
0
L
Ymir
8,489
772
18
2
0
217,057
0
W
Cthulhu
9,586
871
28
3
0
267,364
0
L
Anhur
9,034
821
42
4
0
205,003
0
L
Ix Chel
8,718
793
72
7
0
221,090
0
L
Anubis
9,100
827
81
7
0
203,997
0
W
Cliodhna
10,076
916
55
5
0
256,820
0
L
Bakasura
9,955
905
59
5
0
297,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role