Player Matchup

Cthulhu
Cthulhu
Bronze III
Astro2337
Cthulhu
Bronze III
Level 63
God Stats
1W - 2L
1,494 SR
Queue Stats
111W - 152L
-99 MMR
Solo
Nemesis
Nemesis
Silver II
AzxGroove
Nemesis
Silver II
Level 119
God Stats
2W - 2L
1,540 SR
Queue Stats
240W - 251L
1,006 MMR
Solo
Ix Chel
Ix Chel
Silver I
FaelzadaXD
Ix Chel
Silver I
Level 84
God Stats
15W - 15L
1,568 SR
Queue Stats
68W - 88L
1,007 MMR
Solo
Hachiman
Hachiman
Bronze III
Yayke
Hachiman
Bronze III
Level 49
God Stats
0W - 2L
1,544 SR
Queue Stats
2W - 9L
1,240 MMR
Party 1
Hades
Hades
Silver V
uppr
Hades
Silver V
Level 88
God Stats
5W - 4L
1,585 SR
Queue Stats
102W - 124L
807 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,546 SR
792 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,530 SR
676 MMR
Jing Wei
Jing Wei
Silver II
ALEXmster
Jing Wei
Silver II
Level 128
God Stats
1W - 0L
1,516 SR
Queue Stats
93W - 98L
1,040 MMR
Solo
Skadi
Skadi
Bronze I
DripTriple__H11
Skadi
Bronze I
Level 147
God Stats
13W - 7L
1,672 SR
Queue Stats
158W - 193L
307 MMR
Solo
Lancelot
Lancelot
Bronze III
PharoRift
Lancelot
Bronze III
Level 102
God Stats
11W - 10L
1,403 SR
Queue Stats
133W - 200L
-53 MMR
Solo
Vulcan
Vulcan
Silver I
Tequila Warhead
Vulcan
Silver I
Level 123
God Stats
67W - 53L
1,531 SR
Queue Stats
302W - 320L
1,051 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
skunk90
Zhong Kui
Silver II
Level 203
God Stats
57W - 70L
1,529 SR
Queue Stats
618W - 633L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astro2337
Cthulhu
10
0 / 1 / 0
7,434
437
3,585
13,288
8,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
AzxGroove
Nemesis
17
2 / 1 / 0
9,573
563
8,576
15,016
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
FaelzadaXD
Ix Chel
13
1 / 5 / 0
8,799
518
7,836
13,788
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Yayke
Hachiman
13
0 / 1 / 1
8,276
487
5,192
7,688
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
uppr
Hades
15
0 / 2 / 1
9,544
561
5,079
15,598
14,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Ao KuangThanatosArachneFreya

VS

Bans
JanusDanzaburouMaman BrigitteAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALEXmster
Jing Wei
16
0 / 0 / 1
9,840
579
6,590
10,726
4,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 0 / 2
9,264
545
8,728
10,574
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
PharoRift
Lancelot
12
1 / 1 / 2
7,448
438
5,647
12,679
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 1 / 3
10,201
600
15,338
6,908
2,662
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
skunk90
Zhong Kui
13
2 / 1 / 3
8,165
480
7,775
13,457
11,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ALEXmster
Jing Wei
0
0
1
0.5
L
Cthulhu
Astro2337
Cthulhu
0
1
0
0
L
Nemesis
AzxGroove
Nemesis
2
1
0
2
W
1
0
2
2
L
Ix Chel
FaelzadaXD
Ix Chel
1
5
0
0.2
W
Lancelot
PharoRift
Lancelot
1
1
2
2
W
6
1
3
7.5
L
Hachiman
Yayke
Hachiman
0
1
1
0.5
W
Zhong Kui
skunk90
Zhong Kui
2
1
3
3.5
L
Hades
uppr
Hades
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
44,078
65,378
Taken
54,344
37,664
Mitigated
27,991
22,867
Healing
19,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ALEXmster
Jing Wei
6,590
5,507
0
6,076
10,726
4,578
628
2,131
8,579
0
96,068
L
Cthulhu
Astro2337
Cthulhu
3,585
810
1,549
3,780
13,288
8,875
0
7,260
6,028
25,511
0
L
Nemesis
AzxGroove
Nemesis
8,576
3,689
0
3,197
15,016
6,383
0
2,212
12,804
0
116,602
W
8,728
4,311
0
5,971
10,574
4,241
443
3,236
7,338
0
79,580
L
Ix Chel
FaelzadaXD
Ix Chel
7,836
659
242
2,698
13,788
5,136
134
9,581
4,207
66,485
0
W
Lancelot
PharoRift
Lancelot
5,647
1,312
444
835
12,679
5,009
389
2,008
10,635
0
36,178
W
15,338
5,533
0
1,995
6,908
2,662
289
3,819
2,839
81,303
0
L
Hachiman
Yayke
Hachiman
5,192
3,575
0
2,452
7,688
2,574
0
2,345
5,343
0
54,960
W
Zhong Kui
skunk90
Zhong Kui
7,775
1,576
0
4,129
13,457
11,501
746
5,273
7,976
37,103
8,188
L
Hades
uppr
Hades
5,079
1,474
20
8,929
15,598
14,696
468
1,319
14,279
73,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
44,918
525
Minions Killed
484
0
Camps Cleared
0
1,649,289
Distance Traveled
1,776,934
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,840
579
147
9
0
330,728
0
L
Cthulhu
7,434
437
38
2
0
281,710
0
L
Nemesis
9,573
563
145
9
0
424,335
4
W
Skadi
9,264
545
113
7
0
329,417
2
L
Ix Chel
8,799
518
128
8
0
338,001
1
W
Lancelot
7,448
438
45
3
0
403,478
2
W
Vulcan
10,201
600
123
7
0
367,206
9
L
Hachiman
8,276
487
90
5
0
330,842
0
W
Zhong Kui
8,165
480
56
3
0
346,105
3
L
Hades
9,544
561
124
7
0
274,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role