Player Matchup

Ao Kuang
Ao Kuang
Adleraugel-anton
Ao Kuang
Level 129
God Stats
75W - 66L
1,593 SR
Queue Stats
323W - 353L
1,525 Elo+
Party 2
Anhur
Anhur
KindaAbused
Anhur
Level 148
God Stats
3W - 5L
1,365 SR
Queue Stats
672W - 624L
1,522 Elo+
Party 2
Khepri
Khepri
Laichnschaender
Khepri
Level 111
God Stats
8W - 3L
1,720 SR
Queue Stats
176W - 187L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
SirFlenderThe3rd
Nu Wa
Level 223
God Stats
7W - 12L
1,356 SR
Queue Stats
680W - 688L
1,513 Elo+
Party 2
Medusa
Medusa
postyuk
Medusa
Level 68
God Stats
13W - 1L
1,401 SR
Queue Stats
220W - 173L
1,491 Elo+
Solo
Team Averages
Level 136
1,487 SR
1,498 Elo+

VS

Team Averages
Level 106
1,530 SR
1,449 Elo+
Anubis
Anubis
AmoDeLasRatas
Anubis
Level 131
God Stats
4W - 9L
1,561 SR
Queue Stats
170W - 177L
1,453 Elo+
Party 1
Izanami
Izanami
DAIGGO
Izanami
Level 127
God Stats
1W - 1L
1,749 SR
Queue Stats
130W - 127L
1,516 Elo+
Party 1
Thanatos
Thanatos
FOYAKAVRAS
Thanatos
Level 131
God Stats
6W - 4L
1,441 SR
Queue Stats
44W - 47L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Haryas
Kumbhakarna
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,288 Elo+
Party 1
Thoth
Thoth
regulus333
Thoth
Level 87
God Stats
3W - 7L
1,400 SR
Queue Stats
141W - 145L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 1
9,054
566
9,520
13,361
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 7 / 4
7,401
463
7,604
17,444
9,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 4
8,292
518
4,854
12,743
8,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 6 / 6
8,861
554
11,638
10,870
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
postyuk
Medusa
13
2 / 3 / 1
8,046
503
11,320
12,066
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
9,414
588
14,519
13,006
6,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DAIGGO
Izanami
14
1 / 2 / 0
8,337
521
8,016
12,595
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FOYAKAVRAS
Thanatos
16
8 / 4 / 9
9,797
612
11,540
18,810
7,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Haryas
Kumbhakarna
13
2 / 1 / 6
8,361
523
4,389
12,311
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
14
7 / 4 / 4
9,094
568
8,841
10,406
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
15
Kills
21
21
Deaths
15
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
3
1
2.83
L
3
4
0
0.75
L
Izanami
DAIGGO
Izanami
1
2
0
0.5
L
Thanatos
FOYAKAVRAS
Thanatos
8
4
9
3.13
L
Kumbhakarna
Haryas
Kumbhakarna
2
1
6
5
W
1
7
4
0.43
W
1
2
4
1.5
W
3
6
6
1
W
Medusa
postyuk
Medusa
2
3
1
0.83
L
Thoth
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,936
Damage
47,305
66,484
Taken
67,128
28,271
Mitigated
30,775
9,278
Healing
26,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,520
1,506
0
1,879
13,361
4,294
0
4,294
9,067
67,169
0
L
14,519
1,558
0
6,749
13,006
6,655
66
6,711
6,295
82,598
0
L
Izanami
DAIGGO
Izanami
8,016
5,148
0
2,844
12,595
4,208
0
1,220
11,375
0
77,182
L
Thanatos
FOYAKAVRAS
Thanatos
11,540
1,914
0
13,504
18,810
7,496
0
5,922
12,888
0
83,101
L
Kumbhakarna
Haryas
Kumbhakarna
4,389
699
0
1,328
12,311
9,154
60
4,938
7,373
19,376
0
W
7,604
4,116
0
670
17,444
9,770
0
6,882
10,562
0
41,540
W
4,854
282
0
2,866
12,743
8,438
0
9,557
3,186
54,042
0
W
11,638
1,720
0
1,628
10,870
2,267
0
5,634
5,236
63,043
0
W
Medusa
postyuk
Medusa
11,320
5,369
0
2,235
12,066
3,502
803
1,382
10,684
0
62,738
L
Thoth
8,841
1,255
0
1,703
10,406
3,262
39
7,694
2,712
61,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,654
Gold Earned
45,003
421
Minions Killed
507
0
Camps Cleared
0
1,453,800
Distance Traveled
1,565,036
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,054
566
89
6
0
330,048
0
L
Anubis
9,414
588
128
8
0
251,080
3
L
Izanami
8,337
521
137
9
0
297,621
4
L
Thanatos
9,797
612
104
7
0
340,577
4
L
Kumbhakarna
8,361
523
17
1
0
343,843
1
W
Anhur
7,401
463
48
3
0
255,433
2
W
Khepri
8,292
518
94
6
0
307,263
0
W
Nu Wa
8,861
554
105
7
0
275,089
0
W
Medusa
8,046
503
85
5
0
285,967
0
L
Thoth
9,094
568
121
8
0
331,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role